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Old 17-06-2007, 12:42 AM   #41 (permalink)
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Default Re: Healers

lets face it theres going to be a medic class or set of skill points, there could be a medic truck or something or you might have to buy items to heal your selves visit an infirmary here, im getting annoyed how people are tlaking about this like its wow, its more like planet side and nothing like wow the only thing thats the same is that you progress through levels or skill sets
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Old 17-06-2007, 02:49 AM   #42 (permalink)
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Default Re: Healers

Well lets face it JinT you know nothing about in game medics nor do any of us. all of the videos i've seen, none of them had anything healing related.
It might be just another game where you run kill and get killed, so medics wouldn't be much of a use.
Plus people discuss different possibilities... Nobody wants it to be like WoW cause it's FPS.
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Old 09-07-2007, 08:52 AM   #43 (permalink)
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Default Re: Healers

Everything that involves medics, lots of medic kits to spawn (a *Censored Word**Censored Word**Censored Word**Censored Word*load of hit points in short words) will reduce the effective skill depending and will be more like who can spawn the healing faster so i don't see anything good....as in real word there is no medic in your back to spam injections or bandaging your wounds when you are in war and beside this i don't see any1 who would like to do that in Huxley. The game will become full of healing bots and finally will ruin it.
Since it is a FPS game i really hope they will focus more on the skill difference between players.
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Old 09-07-2007, 02:01 PM   #44 (permalink)
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Default Re: Healers

Haha i see you have very strong hate for medics xD
Very vital job they have but you hate them, wonder why... :P
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Old 09-07-2007, 02:30 PM   #45 (permalink)
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Default Re: Healers

insanerussian's right in the field medics have a very important job also they really annoy the other team when they're hiding behind other fighters.
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Old 10-07-2007, 03:14 AM   #46 (permalink)
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Default Re: Healers

whats the point of a medic? who wants to play them, if webzen make more classes like medics and stuff, we have to wait longer for the game, and i for one DO NOT want to be running around healing my team, BORING, i wanna be in the action, if yu die yu die, yu dont need people to heal yu, as most people say, no pain no game!
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Old 10-07-2007, 08:39 AM   #47 (permalink)
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Default Re: Healers

I played Lineage2 a lot, its a hard game to play if you dont use bot programs or ebay money in game and support classes.

Well here is my point: i am a honest player, work hard to get all that items and level legit and on the fairy realms of Aden i meet 1 of my enemies, we begin to duel, injure etc when suddenly his support class witch is a bot starts healing him, i go for bot while he is in my a s s, kill the bot, turn back to my enemy, than he starts to pump out all the great instant healing and combat points potions he has in his inventory (very expensive potions witch i cant afford to spam like hell)
If i get to this point my enemy is weak compared to me because otherwise i should be dead by now.

This is why i say there is no point using medic kits and healers while you are in combat, if Huxley producers want to release a skill based game.

Last edited by Joker_xxx : 10-07-2007 at 08:45 AM.
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Old 10-07-2007, 12:54 PM   #48 (permalink)
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Default Re: Healers

ohh so yu mean like bot medics, yeh, i still wouldnt want them
this game isnt lineage2, this game is huxley, realistic much?

i wouldnt like to see any medics, but who am i to choose.
if there was a human class of medics, man i wanna see so much atleast one person that would consider playing it. bahahaha
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Old 11-07-2007, 12:24 PM   #49 (permalink)
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Default

If someone is hating medic..he muss tell me this in the face..i love being medic..so if hate them.. ------------ ok?Medic are great..everyone who dont like them should go play some tetris or something.

I will play medic..got a problem with that?
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Last edited by CarnaGe : 11-07-2007 at 07:27 PM. Reason: double post
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Old 11-07-2007, 01:54 PM   #50 (permalink)
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Default Re: Healers

i certanly have no problems with meds i think they're funny when they're the one dyin (sigh) ironic heal other but themselve nah i like em lots
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Old 11-07-2007, 02:04 PM   #51 (permalink)
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Default Re: Healers

medics pwn...especially if they revive people after death like in BF2...and also themselves then they can pwn with their rifle or wutever, then hide, heal, and do it all over again.
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Old 11-07-2007, 02:17 PM   #52 (permalink)
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Default Re: Healers

so your saying that med live by the code hide,heal,run,hide, etc
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Old 11-07-2007, 02:17 PM   #53 (permalink)
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Default Re: Healers

Well yeah it's hard to compare healer from MMORPG to a medic in FPS games, i play most of the tie medic in BF2142, unless the map has many vehicles then i play engineer with abzzooka and repairs, mines and stuff. There are snipers and supporters who resupply, each class in BF2142 have different weapons, but the most powerfull weapons is in possesion of the medic. Why i play medic always in BF2142? First of all i can heal myself, i see a sniper he shots me with one shot down to 10% of my health, i hide heal myself jump out and BOOM sniper got a headshot! When im doing objectives and being surounded by enemy, and my teammates are dyign there is no way in hell i can kil all enemies so i revive my teammate,while enemy tried to kil lthem i kill all enemies when they aint aiming at me. Plus i would like to see how much you would mind to hae a medic besides you when you run in battle and get injured on badly hurt, you'd be yelling for medic unless you are so noob that you get killed so quick that there is no point of getting revived on healed, you just respawn and serve as meat for the sharks. Simply so noob that you can barrely hit your enemy, then of caurse there is no point of having or being a medic, but when you are a skilled player like me ( get almost every round a medic (mostly gold(first place))) only then you realise how important a job of a medic is. You wont have to respawn and run back to the neemies flag if a medic revives you, unless it's a noob medic which simply looks at you laying dead on the ground turns around and gets knifed, instead of reviving. HAte whn i call for medic, he stands infront of me starring at me i yell medic he wont heal me, i just take out my gun do a headshot on him (yeah i do reseve negative points) take his kit heal myself and go further earn more points of killing.
What my point of all of this is: Person who doesn't like or respect the medics job, ARE EXTREMELY NOOB.
Why die when a medic can revive you or heal you, he does his job you go kill al enemies who attacked you.
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Old 11-07-2007, 10:07 PM   #54 (permalink)
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Default Re: Healers

Quote:
Originally Posted by eclipsedmind View Post
so your saying that med live by the code hide,heal,run,hide, etc
Basically...you forgot revive though
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Old 12-07-2007, 05:49 AM   #55 (permalink)
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Default Re: Healers

i kenw i was forgetting somethin'
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Old 13-07-2007, 07:36 AM   #56 (permalink)
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Default Re: Healers

Indeed Huxley is a FPS game but still a MMO... and being able to pick medic job only means players will have to depend of heals. That means whenever i enter in instance for lets say PVE the game will be developed in a way so you can not handle there without a medic since Huxley encourages teams, squads etc (i came to this conclusion from all MMO's i played and healer class was available)
Yes i hate medics/healers/buffers because no1 picks them or they are a few and ill have to ask all the time for the kindness of a medic to join my squad. I would like to see a game where you mostly depend of your own mastery and squad tactics if joined a squad.

Beside in gameplay movies i saw, a character always has 100 full HP and armor value varies, i saw max 300. When your armor is gone you are as good as dead anyway with 1/4 hitpoints left. If a support job will be available my guess is that the engineer is the equivalent for healer in this game witch can recharge your armor or something like that not mentioning it's far more realistic. So im preparing to hate engineers now
Nevertheless i'd rather accept an engineer than a medic only because is called engineer.

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Old 13-07-2007, 03:34 PM   #57 (permalink)
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Default Re: Healers

Well bro what i was trying to say is, that in an FPS the mdeics dont have to have crappy fire-power as they do have in MMORPGs where they can't kill anybody by themselves. SO waht i my point that medics coudld have weapons depending on the Enforcer/Phanton/Avenger and just add the advantage of healing. Cause they will have everything like everybody else and be as strong but also have healing as huge advantage. Which means many people in this case will become medics and there wont be a problem in fiding one.
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Old 15-07-2007, 11:21 AM   #58 (permalink)
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Default Re: Healers

GREAT i love that idea in most games medics cant hold there own and need backup being able to hold of enemies will much more easier.and a alternative phantom medic will be able to disappear and run (if weak) to heal themselve and return to fight
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Old 19-07-2007, 01:28 PM   #59 (permalink)
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Default Re: Healers

Ok so how do you think the game will be kept balanced otherwise than all becoming medics since healing is a great advantage?

Ill like to see medics but witch cant heal themselves only other mates (no1 will pick it), than maybe ill considerate to accept the medic job idea in Huxley. Because it goes like this: if there is something players can abuse in a game, specially where competition is on, almost all will abuse...myself i would. I would buy a second account with medic chief right-of-way!

I'd prefer to be and think fair, instead of getting all kinda advantages over other players. All i want is skill based 100% not some crappy and lame tactics with healers under corner, bots etc
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