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| Phantom All talk about the great phantom Huxley class. the phantom is the sniper class in the game. |
| View Poll Results: What do you want for sniping? | |||
| L2K - Lead to kill (lead the target) |
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41 | 62.12% |
| S2K - Shoot to kill (instant hits) |
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25 | 37.88% |
| Voters: 66. You may not vote on this poll | |||
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#21 (permalink) | |
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Senior Member
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Quote:
On this webside: http://www.gamemeca.com/news/special...1000&sort_type= there is a long interview about huxley where they mention the A - E grades. Here is a picture from that website about grades: ![]() This picture is pretty much self-explainable. It shows what lvl you can access which armor/weapon = grade.
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#22 (permalink) | |
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Quote:
That's how I think it should work.
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I'm here...NO.. I'm there.. NO.. I'm PSYCHOSIS |
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#23 (permalink) | |
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Quote:
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#25 (permalink) |
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I share Guyver's opinion here, A class is the highest in game. An concludent example is the weapons description witch is here on this site:
Discodia Assault Rifle Diverian - E class This weapon is a product of the universal weapons company Discodia, which supplies sapiens and alternatives with firepower. The Diverian rifle is the basic assault rifle for infantry warfare and is issued to new recruits who complete battle training. The fast firing rifle sprays 600 rounds per second. The Diverian's striking power is enhanced by charging its round's gunpowder with a Lunarite core, but troops will find that the weapon has limited affect on enemies with extremely enhanced armor. Please watch closely this movie http://www.youtube.com/watch?v=ZimtllqjS3g I noticed that high firing machineguns and rifles have S2K ammo, energy weapons which have a low firing rate have L2K ammo. In the last quarter of this movie you will see a sniper in PVE, i guess that is an energy sniper rifle and also has L2K shots with incredible recoil. |
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#26 (permalink) | |
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Quote:
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#29 (permalink) |
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You know in every MMO or anything like that,there are legends in the game who started when the game first came out....and they still play. To think,we have the chance to do that! we will all start out the same.. and we'll eventualy turn into legends (Those who truely own and will continue playing) IDK I have never been like that before..it's cool to think I have a shot at it.
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#31 (permalink) |
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Training Grounds
![]() Join Date: Aug 2007
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IMO the balance of snipers doesn't lie in weakening them with L2K. Snipers in Huxley are going to have to deal with Anti-Headshot Equippable Skills already...that's enough gimpage. People need to realise that the sniper needs to employ deadlier shots because they are a situational/opportunistic class.
In other words...snipers basically have to setup in a spot and wait for their prey rather than run around looking for targets to blast. Relocation takes time and stealth and even though it's the most dangerous activity for a sniper, it must be done often or you run the risk of being located and fragged in your 6. Snipers shouldn't be crippled by gimping them into some kindof crouch-and-run class. That's not what snipers are all about.
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Seolta the Strategist - EQ/EQ2/UT/BF/Huxley/...? Betas include: EQ/EQ2/SB/DAoC/WoW/AC2/Vanguard/LotR/ETQW...? Last edited by Seolta; 15-08-2007 at 08:34 AM. |
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#32 (permalink) |
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..........wow.... that sucks.
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#34 (permalink) |
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Training Grounds
![]() Join Date: Nov 2007
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I would have to choose L2K just because to me it adds substance to the gun almost. Like if I play a game where it's an instant shot it makes me feel awkward. Plus it's a great feeling when you nail a guy from that far away and you dont have the stupid crosshair blocking the view.
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