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Phantom All talk about the great phantom Huxley class. the phantom is the sniper class in the game.

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Old 23-03-2007, 09:58 PM   #21 (permalink)
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Default Re: What guns will phantoms be able ot use?

if it is like halo2 it will be the *Censored Word**Censored Word**Censored Word*est thing evr you should need to lead but i should be like bf2 its realistic should have a range finde ron the scope to tell you how far your target is and should also have a built in range so that it will = a point blank shot like say your 1000 yard away and u lead em like 1/2 a meter a headshot they should have built in ranges and like wind so ull have to adjust firing for wind etc... make it relistic but with the modern weapons and warfare would u like it if some noob can just get headshots cause its halo2 sniping that means 1 ranger can take out like 10 enforcers that would be VERY *Censored Word**Censored Word**Censored Word* ( sryy bout the spelling)
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Old 24-03-2007, 12:37 AM   #22 (permalink)
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Default Re: What guns will phantoms be able ot use?

I agree in gears i am a pretty good sniper but it is hard to get a head shot. Now that i think of it only half of my kills are actually headshots the other half is downing them with active. Also i think that at would be awsome if they put an active reload system into huxley like gears has.
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Old 27-03-2007, 10:27 AM   #23 (permalink)
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Default Re: What guns will phantoms be able ot use?

you can't forget too that snipers are almost universally loathed among FPS players (except for the snipers themselves).

cloaking is a great tool for infiltration and silent kills.
it would be sweet (even though phantoms are supposed to be long range) if phantoms were given a nice close-range melee weapon.
possibly with a one-hit-kill or large damage bonus for attacking from behind; much like the shocklance from tribes.

if nothing else, they did use the example of a phantom using a shotgun in one of the developer inverviews.
a shotgun point-blank to the back of the head ought displace some brainmatter quite nicely.

Last edited by 187 Phantom; 27-03-2007 at 10:34 AM.
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Old 27-03-2007, 07:33 PM   #24 (permalink)
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Default Re: What guns will phantoms be able ot use?

hopefully if snipers get that enforcers need a tripod 2 moun tther big guns and ther is 100v100 players how ate u going to get behind em ? lol u could try but odds are ull get mowed down
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Old 28-03-2007, 05:33 AM   #25 (permalink)
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Default Re: What guns will phantoms be able ot use?

its hard to do in the middle of combat but once ur in the enemy's facility they tend to let their guard down and allow you to get behind.
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Old 28-03-2007, 06:25 AM   #26 (permalink)
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Default Re: What guns will phantoms be able ot use?

right but thats IF you manage 2 get by but yea ther is cloaking so maybe and sum sweet snipers rifles
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Old 31-03-2007, 12:34 AM   #27 (permalink)
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Default Re: What guns will phantoms be able ot use?

I can't imagine there not being a close range weapon in huxley. My favorite MMOFPS is planetside(also only MMOFPS I've played), and in that, people were always knifing me while cloaked, and so was I, and that was one of my favorite aspects of the game. Close up silent kills are the the best. That's why I think they should have something, like a katana, that can't instant kill a heavily armored enforce, but can definetly kill another phantom, or at the least a minimally(is that a word?) armored hybrid.
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Old 31-03-2007, 12:55 AM   #28 (permalink)
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Default Re: What guns will phantoms be able ot use?

yea but a plasma katana thatd be sweet like only your sword is visible and its mostly city maps so tehr should be heat vision an item you should be able 2 buy so u cna see cloaked snipers
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Old 31-03-2007, 01:04 AM   #29 (permalink)
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Default Re: What guns will phantoms be able ot use?

I think it would be insanely annoying if cloaked people ran around knifing everyone. I'm pretty sure the cloak though is unlike the PS one where movement does not affect invisibility.
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Old 31-03-2007, 01:06 AM   #30 (permalink)
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Default Re: What guns will phantoms be able ot use?

Plasma katana.
*Ghos7 drools, then wipes his face, and drools again.
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Old 31-03-2007, 01:30 AM   #31 (permalink)
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Default Re: What guns will phantoms be able ot use?

lol i no i gots good ideas
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Old 31-03-2007, 02:25 AM   #32 (permalink)
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Default Re: What guns will phantoms be able ot use?

Quote:
Originally Posted by zeekgenateer View Post
I think it would be insanely annoying if cloaked people ran around knifing everyone. I'm pretty sure the cloak though is unlike the PS one where movement does not affect invisibility.
That's what makes a game so fun. You don't know what's gonna happen. You could be knifed in the back by a cloaked person(my counter is speaker up and looking for wavy lines), or could be blown up by a hulking heavy armored minigunner.
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Old 31-03-2007, 02:29 AM   #33 (permalink)
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Default Re: What guns will phantoms be able ot use?

im the mini gunner
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Old 31-03-2007, 02:42 AM   #34 (permalink)
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Default Re: What guns will phantoms be able ot use?

Math Problem: Decent has a mini gun, and is shooting 500 bullets per minute, with a 30% hit rate. Each hit unloads 1 pint of blood onto the ground. How many gallons of blood will be on the ground in 5 minutes?

Answer: 187.5 gallons of blood. Can anyone say blood bank oppertunity?
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Old 31-03-2007, 05:07 AM   #35 (permalink)
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Default Re: What guns will phantoms be able ot use?

idk bout 30 maybe 40 but damn im good wit my mini
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Old 05-04-2007, 10:51 AM   #36 (permalink)
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Default Re: What guns will phantoms be able ot use?

actually its 93.75 gallons
a pint is 1/8 of a gallon not 1/4 which is a quart
http://en.wikipedia.org/wiki/Pint

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Old 06-04-2007, 02:29 AM   #37 (permalink)
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Default Re: What guns will phantoms be able ot use?

Quote:
Originally Posted by Ghos7 View Post
I can't imagine there not being a close range weapon in huxley. My favorite MMOFPS is planetside(also only MMOFPS I've played), and in that, people were always knifing me while cloaked, and so was I, and that was one of my favorite aspects of the game. Close up silent kills are the the best. That's why I think they should have something, like a katana, that can't instant kill a heavily armored enforce, but can definetly kill another phantom, or at the least a minimally(is that a word?) armored hybrid.
But then if thats the case then everyone will be a phantom there's gotta be a weapon thats decent in close quarters but not overpowering so that if its a battle between A Heavily armored Enforcer and light Phantom the Enforcer should win....but there still should be a reasonable chance for the phantom like say his weapon should be strong enough to where if he gets the element of surprise... or is just uber elite....(look at PS cloakers....their guns were pistols that were not so good when seen but when stealthed and used properly had a good chance of kill the enemy.)
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Old 06-04-2007, 11:46 PM   #38 (permalink)
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Default Re: What guns will phantoms be able ot use?

You better have to lead people.If you don't sniping will be to easy.
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Old 07-04-2007, 01:00 AM   #39 (permalink)
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Default Re: What guns will phantoms be able ot use?

yea it will be very stupid if its like halo sniping thatll be retarded
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