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Old 23-07-2006, 09:57 AM   #21 (permalink)
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Quote:
Originally Posted by KopMcginty View Post
Its not a question of player skill/in game smarts, its simply that a mouse and keyboard is a much more refined control system than a control pad. Take two players of equal ability and with identical equipment, have one play with PC and one with the 360 and 9/10 the PC guy is gonna win despite not being any more skilled, he simply has the better tools for playing the game

One thought actually, will there not be KB/mouse perephirals available for the 360? That would equalise things dramatically.
No there will not be any mouse support on the xbox360, microsoft said they are not going to be puting it in there. Well you guys can have your keyboard and mouse and everything but I like and am use to the controller. But I guess a mouse is better because you can get better sensitivity out of it.
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Old 24-07-2006, 01:50 AM   #22 (permalink)
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Sensitivity has nothing to do with it. The variable turn speeds available to a mouse because you can jerk it a distance versus a control pad's stick which has limited movement is why they will never be balanced. You can snap a 180 instantly with a mouse no matter the sensitivity but you can't do that without changing the sens on a control pad making it useless for fine control.
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Old 24-07-2006, 03:34 AM   #23 (permalink)
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Quote:
Originally Posted by Felix12g View Post
Sensitivity has nothing to do with it. The variable turn speeds available to a mouse because you can jerk it a distance versus a control pad's stick which has limited movement is why they will never be balanced. You can snap a 180 instantly with a mouse no matter the sensitivity but you can't do that without changing the sens on a control pad making it useless for fine control.
Thats what i was trying to say, mouse is easier to turn around and look in diffrent directions.
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Old 25-07-2006, 12:31 PM   #24 (permalink)
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Originally Posted by CONQUEROR 45 View Post
I hate how your puting console players down:(. We can be just as good, smart, and tactical as PC players. I am going to be playing this game on the Xbox360. I do say though the PC players do have an advantage because they have better aim then the console players do. But it really just matters of what you like best.

take for example, keyboard and mouse:
-set your mouse to a high but comfortable sensitivity. mine is on pretty high. (in time you get more comfortable with high speed movement).
-observe the window that you're reading this on. make the window smaller than fullscreen, but still big.
-touch the four corners, making a Z, then start again at the first point.
-do it faster and faster

if you're nearly any type of gamer, then your hand eye coordination should be pretty keen. in the example i just gave- you'll notice that as quick as your eye moves to look at the next corner of the window, your mouse is right there with it.

with practice of mouse and keyboard FPS games, your hand-eye coordination adapts to the point of 'looking and clicking'.

after digesting that description, think about like this:
observe a character that a PC player is controlling. he has a gun ready to fire and is surveying an area in front of him. as he points from one location to another, his motions will mimic the movement of an eyeball- quick and precise.

now take into consideration that our eyeballs are only on one side of our face. so we can only look that quickly in one direction. but ingame, with mouse/keyboard, we are the all seeing eye of full rotation.

much better at watching backs.

playing smart means taking the right option with what is given, making the most out of the situation, 'know when to hold 'em, know when to fold 'em'. do you agree? however, on controller, you have less ability to work with. in a situation where there's an enemy on a balcony 20 feet away, and is about to shoot you in an estimated 1 second, with the options being shoot or hide- you'll hide, because you're aimer wasn't near the target or you weren't secure on getting a quick accurate bodyshot. on mouse/keyboard, you could pick what eye to shoot him in.

playing smart, and being tactical takes on a whole new level with mouse/keyboard.

i hope this explains things.

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Old 25-07-2006, 04:12 PM   #25 (permalink)
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I've said it before and I'll say it again, of the two players that are on the same level as eachother (not ingame level, but skill-level) the one with the keyboard/mouse combo will win.
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Old 25-07-2006, 11:32 PM   #26 (permalink)
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I agree that keyboard and mouse are easier but u see im not that much of an xbox guy xept for GTA but anyways if someone played Xbox 360 ALOT maybe id let them watch my back but if they screw up i would have to watch THEIR back lol
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Old 26-07-2006, 09:32 AM   #27 (permalink)
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Quote:
Originally Posted by CTU24 View Post
I agree that keyboard and mouse are easier but u see im not that much of an xbox guy xept for GTA but anyways if someone played Xbox 360 ALOT maybe id let them watch my back but if they screw up i would have to watch THEIR back lol

not me. the x360 players would pretty much facilitate Vasili Zaitsev's comrades purpose in the movie Enemy At The Gates. it'd be like this:

here we are, x360 and PC together, yay! cool cool.


i let him walk ahead and-
<-- oh no! he got shot!

i judge the trejectory and nail the shot!


i get congratulated by my superiors! RANK UP! *ding!*







ok ok. so that's kinda mean. but really, i don't count on a controller to do half the things i'm capable of. my foot movement, alone, would be hard for controller to follow. much less my aim.

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Old 26-07-2006, 11:41 AM   #28 (permalink)
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well personaly i hate the keyboard and mouse system (mailnly because i use a laptop ) and find the controler much easyer to handle in most shooter games, so i will gladly put it to the test once the game comes out, the game may become too easy without haveing keybord vs controler and alot of the controler players are capable of faster reflexes and movement in rare instences plus theres always the chance of hitting the wrong key on a keyboard and end up reloading rather than strifing right!
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Old 26-07-2006, 12:15 PM   #29 (permalink)
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Quote:
Originally Posted by bonetower View Post
well personaly i hate the keyboard and mouse system (mailnly because i use a laptop ) and find the controler much easyer to handle in most shooter games, so i will gladly put it to the test once the game comes out, the game may become too easy without haveing keybord vs controler and alot of the controler players are capable of faster reflexes and movement in rare instences plus theres always the chance of hitting the wrong key on a keyboard and end up reloading rather than strifing right!

if you miss your keys on a keyboard, it's for the same reason that you miss it on a controller- you don't know your buttons. i know my buttons and you know your buttons.
we both know our buttons.

and as an immediate retort to that comment- next time your playing halo, try jumping and aiming at the same time. your thumb has to let go of one to do the other on your controller.

i don't know how else to explain it further than i already have, about keyboard and mouse being more efficient; but i hope this video helps.
KB/mouse players(in white) vs Joystick controllers (in black)
<object height="350" width="425">
<embed src="http://www.youtube.com/v/cyxs9r73RLU" type="application/x-shockwave-flash" height="350" width="425"></object>

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Old 26-07-2006, 05:18 PM   #30 (permalink)
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I got a question if Xbox 360 ppl and the Computer ppl can they still like trade and stuff but they just cant go into combat?
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Old 27-07-2006, 01:41 PM   #31 (permalink)
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These are the known facts right now:

No cross platform PvP. Theres a possibility of areas where you can join up with your fellow race across platform and trade or even do some PvE. But no PvP except maybe a practice instance.

Theres some major reasons for it, Ill list them quickly.

1. Diff tech. As stated above, the keyboard vs. pad issue.

2. Diff hardware/software. No matter how good you are with a pad, youre just outhardwared by a mouse, simple facts. A stick on a spring can never beat a laserdriven 1600dps. Software across platform is also an issue as stated earlier in this thread.

3. Time and money. To solve the above issues it would take more money and more time, the company needs to get the game out in time to start getting money back on their project.

4. If the game was made so you HAD to face cross platform PvP, there would have to be some sort of aiming help for the Xbox360 users. Pc subscribers would never stand for handicap and would stop paying for it.
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Old 27-07-2006, 07:58 PM   #32 (permalink)
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What about P2P and are there any other platforms besides 360?
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Old 30-07-2006, 12:14 AM   #33 (permalink)
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Quote:
KK:The disparity between a keyboard and mouse interface and a control pad is inherent, and we cant overcome it, but the control pad has its own merits. We guarantee that each interface will be enjoyable without obstacles. [and] it's actually not a full-fledged war between PC players and xbox 360 players.instead their relationship will be mutally cooperative.For example if an xbox player has to get by some enemy,he might drive a vechile taking advantage of the analog control while a pc player jumps in the back and frag;s taking advantage of keyboard and mouse.in other situations, we might offset an xbox players control issues by putting him behind an exceptionally powerful turret to guard against pc player incursions.it's intuitively copperative.
I think there will be some cross platform play .
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Old 30-07-2006, 05:27 AM   #34 (permalink)
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W/E there is only one way to know if there is cross platform PVP PLAY IT
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Old 30-07-2006, 09:13 PM   #35 (permalink)
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Quote:
For example if an xbox player has to get by some enemy,he might drive a vechile taking advantage of the analog control while a pc player jumps in the back and frag;s taking advantage of keyboard and mouse.
why not a pc player driving, taking advantage of analog control on a pc, with a pc gunner? then when they get out, they can both take advantage of the keyboard/mouse control.

handicap= console


Quote:
in other situations, we might offset an xbox players control issues by putting him behind an exceptionally powerful turret to guard against pc player incursions.
WOW, they said it right there- "control issues".

btw, i don't really like the sound of that last quote. you see, a huge advantage of a mouse/keyboard player is utilizing thier surroundings with thier agility of control. to say that a slow aimer with a big gun will fend them off is to say that the area will be simple and basic with no where to hide.
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Old 31-07-2006, 12:35 AM   #36 (permalink)
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If PC and 360 DO play together i dont want one platform to wait for the other cause that will be a pain
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Old 31-07-2006, 12:53 AM   #37 (permalink)
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hey dont look at me lol. im just quoting wat was said in a interview with Kijong Kang in Computer Gaming World.
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Old 31-07-2006, 02:43 AM   #38 (permalink)
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This will answer the big question DO PC and Xbox 360 Play togehter




CGW: With Xbox 360 and PC players fragging in tandem, won’t keyboard-and-mouse jockeys have an unfair advantage?

KK
: The disparity between a keyboard/mouse interface and a control pad is inherent, and we can’t overcome it, but the control pad has its own merits. We guarantee that each interface will be enjoyable without obstacles. [And] it’s actually not a full-fledged war between PC players and Xbox 360 players. Instead, their relationship will be mutually cooperative.

For example, if an Xbox 360 player must get by some enemy, he might drive a vehicle taking advantage of the control pad’s analog stick while the PC player hops on back and frags enemies by utilizing the keyboard/mouse. In other situations, we might offset an Xbox 360 player’s control issues by putting him behind an exceptionally powerful turret to guard against PC player incursions. It’s intuitively cooperative.
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Old 31-07-2006, 04:57 AM   #39 (