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Huxley (Xbox 360) Talk for specifically Huxley on Xbox 360 related topics.

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Old 18-05-2007, 12:43 AM   #41 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

You know you can't sell your Xbox for full markup. Then the store can't make a profit.
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Old 18-05-2007, 02:28 AM   #42 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

I build computers, I am a college student. My parents did not buy it for me. I work close to full time every week. I am tired of hearing the flaming of "Rich" kids who get nice pc's.

PC's cost more and should be able to have really nice graphics if you have the hardware if not it can be toned down on huxley. It should not be limited by the max power of xbox360. IT should be defined by what is the technology for pc's and what can the xbox360 handle. I imagine PC will be the large population in Huxley because this is an MMO.

Oh yeah, and you can overclock a cheap computer to make an amazing computer.

P.S.
Building a computer is like painting with numbers. Its pretty simple. I believe if their is a difference then go for it.

Last edited by R4GE; 18-05-2007 at 02:28 AM. Reason: being more specific
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Old 18-05-2007, 08:57 AM   #43 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

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Originally Posted by Grim_Reaper View Post
I have my reasons for buying an Elite. I have had a 360 since they came out. An older version that eventually broke on me. (Defective) So if I sell it for $300 at a gaming store. And then buy myself an Elite then I will have only spent $150 on an Elite. So I will only have ONE. IT wouldn't make sense to buy 2. Also I do belive that a GOOD gaming computer costs at least $800-900. More than an Elite.
it might be in your best interest to not sell it to a business, but rather to a friend or on EBAY as a package deal with games/peripherals that you don't use anymore. you'd get more money, i believe. of course, in any case, if the 360 isn't in perfect working order, you maybe out of luck.

and if there's a limited supply of the Elite's, maybe buy 2 and auction the other on EBAY. i dunno.

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Originally Posted by zeekgenateer View Post
Well, I've seen intelligent discussions turn into slugfests so I'll keep on watching.
Right on. Completely understandable.

Last edited by zeekgenateer; 18-05-2007 at 01:48 PM. Reason: Double Post
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Old 18-05-2007, 01:51 PM   #44 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

I don't see why people with awesome computers are seen as rich. I'm a poor high schooler who makes his money of lawn mowing and odd jobs and I have a pretty sweet computer going. The rich people buy Dell XPS or an Alienware, and just so you know I've calculated how much the stuff in an Alienware really costs, their $5000 computer costs only $2500 to make. You pay $2500 for the shiny case, warranty and name. That's not my idea of a bargin.
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Old 18-05-2007, 10:40 PM   #45 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

yeah, what some people don't realize is that there are many different brands of devices in computers. places like alienware, dell, etc just order thier parts for a business bulk price (that's how i get my parts cheap), then they package it all up with a thier name on the case and jack up the price, just like Zeekgenateer said.
in addition to thier shiny case and warranty, companies like these often have thier own brand of cooling units. that's about it.

generally, i think that people should throw out the argument of price in any case. when SNES came out, my parents paid 250 bucks for it. the price doesn't diminish it's ability, but rather it's availability.

put yourself in the position of having all options in front of you, ready to play.

Last edited by TheVermin23; 18-05-2007 at 11:06 PM.
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Old 19-05-2007, 12:23 AM   #46 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

Some of us don't have time for that guys and I don't care what you think because its fact.

FOR $400 YOU CAN GET A CONSOLE THAT IS MUCH BETTER THAN A $400 PC FOR RUNNING HUXLEY'S GRAPHICS

P.S. Don't say this applies to more than Huxley, because thats what the OP is about. For the price, 360 is better suited to run Huxley graphically.
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Old 19-05-2007, 12:28 AM   #47 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

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Some of us don't have time for that guys and I don't care what you think because its fact.

FOR $400 YOU CAN GET A CONSOLE THAT IS MUCH BETTER THAN A $400 PC FOR RUNNING HUXLEY'S GRAPHICS

P.S. Don't say this applies to more than Huxley, because thats what the OP is about. For the price, 360 is better suited to run Huxley graphically.
What I was saying though its not fair to limit the graphics to xbox360.


When games go cross platform lets use a comprasion.

Wii, 360, and ps3. They do not limit the graphics to wii. They make graphics for the wii and then the graphics for 360 & PS3
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Old 19-05-2007, 01:32 AM   #48 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

lets take Final Fantasy XI for example. 3 different systems, PC, PS2, 360.
each had different graphics. the game still functioned the same.

PS2 was very stuttery in most areas.

on each systems, the user interface functioned a bit differently, graphically. no matter what, the 360 version of huxley will be different, graphically, than PC.

the difference-
you can see the change in how a console handles games from the time the system came out to the time when it stops making games. there are improvements.
in otherwords, Huxley will be made to thier current standard of technological knowledge of the system. and will not change.
MMO's live a long time. technology outdates itself as soon as it comes out. PC's are a customizable system.

basically what i'm saying is-
they're making the game with the 360 limits in mind. while the game will update and push it's limit as much as is can, a PC will have the ability to do it with ease. on top of that, PC players can adjust thier graphics and tone them down so that the game functions even smoother.

also i'll add that regardless of limits, they will still try to push past them with updates.
if you played FFXI on ps2, some places you go to are nearly impossible to even move or understand whats going on because it'll get so crowded. you'll miss attacks when they were needed and cause your whole team to fail.

if you take anything from this post, take this-
i've witnessed what happened with FFXI, and i hope 360 doesn't get left in the dust by the PC players.
in a game where the blink of an eye means a headshot, it is a big concern.

Nytemare37,
the OP's question was about graphics. you implied, just now, that the graphics are better for PC but you have to pay more.
just because something is not as available to you as another, does not mean that it does not exist.
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Old 19-05-2007, 02:39 AM   #49 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

Indeed, TheVermin23, that is one concern console players have. Although with XBox Live and updates being prompted via that system, I doubt the 360 version will be left out of in the dust.

You can't really compare it to the PS2, since PS2 games were issued as the final version upon release, whereas XBox 360 games are constantly being updated via the XBox Live system.
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Old 19-05-2007, 03:43 AM   #50 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

actually FFXI wasn't final upon release. that's why it needs the HD to play it. it updates/patches just like any other like it. it even had expansion packs.
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Old 23-05-2007, 04:01 AM   #51 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

I trust Webzen to push the Xbox360 to its limits without breaking them. And if it does break them, I'll just buy for the computer. That is, if it's a success.

And with the whole final fantasy/ps2 thing, well. Sony is evil. (Spoken like a true Xbox fanboy.)
Well. Maybe not evil, but badly losing the console war so far. Plus, losing exclusive titles. Devil May Cry 4, welcome to the Xbox *Censored Word**Censored Word**Censored Word**Censored Word**Censored Word**Censored Word**Censored Word*s.
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Old 23-05-2007, 06:50 AM   #52 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

Higher resolutions for higher end pcs.
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Old 24-05-2007, 11:25 AM   #53 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

dangit, sony IS evil. they dumped the HD capability of PS2 with thier slim version, squeenix got pissed.
then SOE(sony online entertainment) is pushing thier whole real money trade servers. anyone who knows MMO's know what RMT does to games.

really, i hope sony has nothing to do with any of my games in the future. EA either.
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Old 27-05-2007, 06:36 AM   #54 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

Sony will always have their hands in something.

But after this generation, not in as much.
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Old 27-05-2007, 07:09 AM   #55 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

hahaha computer Vs. console. Mine is better than yours and always will be...even if yours is better. :D
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Old 28-05-2007, 09:26 PM   #56 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

ok here's the thing even on incredibly awsome PCs there will ALWAYS be lag.
On the 360 never have i ever seen even a tiny blip of lag other than XBL host/server lag. So even if the 360s graphics are not as good (but we are talking next gen so they will be good even at their worst.) there will still be no lag whereas the pc version will. and that'll give 360 players a slight advantage.

~Demen~
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Old 11-06-2007, 05:39 AM   #57 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

Well the thing that PCs have is, yes, the power. But that power is not just being used on the game. You are still going to be running vista(because this game will require it and thats $500 right there), and frankly Vista is a hog, it makes your awsome computer run at 1/2 the power it did before. On top of that you are running many other things as well your computer is always doing other things and managing power from place to place. The xbox is made for one thing and one thing only, playing games. The OS that the xbox runs off of is a light wieght in comparison to even XP. the OS requires nearly no power at all. This leaves alot of power for the xbox to run on the game itself. Leaveing many peoples once powerfull computers in the dust. But yes there are the $4000 rigs that will do just great either way. But how many of you have those?

In terms of the graphics and 100 v 100 stress that many have brought up is mostly undertaken by the super powerfull servers. Your system simply plays your character and reads info sent in from the server for everyone else. So the number stress will not be as bad as it may sound. I expect to see graphics near that of UT3 even on the 360. Super computers will be able to get higher resolutions and maybe a larger scape view. All of which are nice but will not give PC players an advantage, just more things to look at, at any given point in time.
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Old 20-06-2007, 02:50 PM   #58 (permalink)
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Default Re: Xbox and PC, Difference In Graphics

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Originally Posted by Demenhoth View Post
ok here's the thing even on incredibly awsome PCs there will ALWAYS be lag.
On the 360 never have i ever seen even a tiny blip of lag other than XBL host/server lag. So even if the 360s graphics are not as good (but we are talking next gen so they will be good even at their worst.) there will still be no lag whereas the pc version will. and that'll give 360 players a slight advantage.

~Demen~
on PC, you can pick what server you want to be in, and even host your own server, which a LARGE majority of people do.
so i CAN connect to a german server if i wanted to. any which one i choose. does it mean that my connection will be good with it? not necesarily. is there something preventing me from joining and slowing down everyone else? not usually. if anything, i'd be more likely vote-kicked for my ping.

a game is designed for 32 on 32. but i can make my own server that runs 64/64. i HAVE that option. i CAN do that. will it run like it was intended? not necesarily.

console games have more strict guidelines in order to come out. if it slows down after a certain amount of people playing plus chatting on mics? that's the OFFICIAL limit. and the game will no longer allow more than that capacity for public release.

xbox live follows microsofts tradition of taking away your options.

realize that yes, according to console standards, the game MUST run smoothly. and that's a great rule.
but also realize that it IS in fact, limiting the game.