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Old 10-11-2006, 05:44 AM   #1 (permalink)
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Default Huxley's Weapons from Nov 9

Now that we have a new trailer filled with great ingame footage examples, we have some new weapons added to the mix. Many people were worried about the selection that was presented and the weapons may not vary much. A few from the video today:

Lightning gun.
Almost at the very start you see an enemy shoot this at the cam, unfortunately we don't know if it is a single shot or a continous stream. Thoughts?

Second we have a grenade launcher.
Seems to be a pretty decent weapon for mid range, wouldn't want to give it a shot short range though. Take both of you out. Decent rate of fire but the damage seems to be a little low if you're going to be on the recieving end of some auto fire.

Next up from the first scene is the rocket launcher.
From what I could see of the explosion debris it doesn't look like it has much area of effect to it, slow ROF as well. I think this should quiet some people's fears about it being a jump fest rockets only Quake game.

Next scene is something that intrigues me, lets call it the blue ion rifle for want of a better descriptor.
This weapon also sees alot of use during the video and a strange halo seems to appear above the enemy's head when being hit by this. Unfortunately I think that might be a gameplay element as a standard rifle has the same effect at another time. Another possibility is that it is an armor ability given to the player. As for the weapon itself it looks to pack a bit of a punch, good rate of fire and manageable recoil.

Next we have an interesting gun, I think our first sniper rifle.
Comes with a zoom function, slow rate of fire and an interesting model design. Something that may or may not be part of the weapon itself is the infra red view. An aspect of Huxley that I was eagerly awaiting more information on. But as for the weapon itself it looks to be either an accurate slow ROF rifle or our first glimpse of one of Huxley's sniper rifles.

Next we see a rifle that has popped up over most of the video that is also not one of the previously released Discodia rifles.
Seems to be a generic rifle, nothing too special. The drum magazines on the underside lead me to believe that it will be a useful thinning weapon for waves of zerglings.

Next we have another rocket launcher also not of the previously released weapons. Uses a box clip on the side for a decent sized magazine I imagine.

Shortly after the cam is on the recieving end of some larger missiles that DO have quite a spread as the person in 3rd view feels.

Possible that some of the weapons are the same as those released earlier just with new models, we'll see.

One thing I was dissapointed not to see were any shotguns.
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Old 10-11-2006, 07:36 PM   #2 (permalink)
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This is a screenshot on gametab from a few months ago, without actual video of how the shot spreads I can't realy tell what gun that is but I'm hoping its our missing shotgun.
Please yell at me if you think I'm 100% wrong
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Old 10-11-2006, 08:41 PM   #3 (permalink)
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Quote:
Originally Posted by Felix12g View Post
Lightning gun.
Almost at the very start you see an enemy shoot this at the cam, unfortunately we don't know if it is a single shot or a continous stream. Thoughts?
i dont thing we actually see this gun, because the lightning stream was coming from behind the guy with the grenade launcher. And it looks like it may just be a single shot. Maybe sniper rifle? If so, its not one shot kill.

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Originally Posted by Felix12g View Post

Second we have a grenade launcher.
Seems to be a pretty decent weapon for mid range, wouldn't want to give it a shot short range though. Take both of you out. Decent rate of fire but the damage seems to be a little low if you're going to be on the recieving end of some auto fire.

I think its no so much a lack of power but a lack of accuracy. Most of the shots missed the target, but when they actually hit, it seemed to do some damage. A master of that weapon might be able to do some harm. (Notice the oneshotkill towards the middle of the vid)

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Originally Posted by Felix12g View Post
Next scene is something that intrigues me, lets call it the blue ion rifle for want of a better descriptor.
This weapon also sees alot of use during the video and a strange halo seems to appear above the enemy's head when being hit by this. Unfortunately I think that might be a gameplay element as a standard rifle has the same effect at another time. Another possibility is that it is an armor ability given to the player. As for the weapon itself it looks to pack a bit of a punch, good rate of fire and manageable recoil.
yea that blue thing above everybody has to be something generic, and not specifically from that gun. Maybe you only see that for automatic weapons? And like you said, it could be another special ability, although alot of players seemed to have it. Another thing i noticed was the blue thing only shows up on the zerglings.

Quote:
Originally Posted by Felix12g View Post
Next we have an interesting gun, I think our first sniper rifle.
Comes with a zoom function, slow rate of fire and an interesting model design. Something that may or may not be part of the weapon itself is the infra red view. An aspect of Huxley that I was eagerly awaiting more information on. But as for the weapon itself it looks to be either an accurate slow ROF rifle or our first glimpse of one of Huxley's sniper rifles.
This could most definatly be a sniper rifle. one thing i noticed was, the infered turned on before looking into the scope, so this could be yet another special ability. It seemed to do some damage on the plane, so could maybe have an anti armor bullet as well? btw, that particle effect was neat.

Quote:
Originally Posted by Felix12g View Post
Next we see a rifle that has popped up over most of the video that is also not one of the previously released Discodia rifles.
Seems to be a generic rifle, nothing too special. The drum magazines on the underside lead me to believe that it will be a useful thinning weapon for waves of zerglings.
This could be one of the first weapons you acquire. It has minimal damage, but does look like it could get annoying on the recieving end.

Quote:
Originally Posted by Felix12g View Post
Next we have another rocket launcher also not of the previously released weapons. Uses a box clip on the side for a decent sized magazine I imagine.

Shortly after the cam is on the recieving end of some larger missiles that DO have quite a spread as the person in 3rd view feels.
This gun seems to be for armor only, cause it seemed to do minimal damage to the guy in third person, but i may be wrong because we saw the same amount being shot at the plane, so who knows.

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One thing I was dissapointed not to see were any shotguns.
im sure they will have shotguns


One gun that was missed was an automatic weapon being shot by a hybrid in third person.

Here is a pic:
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Old 14-11-2006, 07:13 AM   #4 (permalink)
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Quote:
Originally Posted by Felix12g View Post
.....One thing I was dissapointed not to see were any shotguns.
Check out this vid near the end, I'm fairly sure that it's a shotgun

http://www.gametrailers.com/player.p...pe=wmv&pl=game
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Old 14-11-2006, 07:48 AM   #5 (permalink)
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@ Sniperkev:

If you haven't yet watched the hi-res version of the vid, I believe that last gun seems to be the same drum-magazine machinegun that is shown via first person perspective firing at the small pack of monsters chasing.
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Old 14-11-2006, 12:43 PM   #6 (permalink)
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The AR seems pretty standard, I would think that is or is similar to your starting weapon.

The Blue Pulsar Rifle thing seemed to pack a punch, I never saw a reload on any of the guns to know if there will be a plasma/battery system along with bullets or what.

The 'sniper' rifle looked good, since the sights were not up for the video I couldn't tell what the scoped vs non-scoped was like, or if there is a free scale or a set scale system of scoping.

Grenade Launcher is pretty sweet looking, and I also think it just need to be used better . It rocked that Transport Vehicle pretty hard, didn't desimate it, but then I would be irritated with the vehicle .
--Don't want to hide behind your squad's vehicles when this is in play lol.

Rocket Launcher we first see appears to be an anti-armor model, because the rocket itself moves extremely fast, limiting the ability for a pilot to dodge. Didn't see a tracking system there, but there are good and bad things that come of those anyways.

2nd Rocket Launcher is more of a standard battle model, can't see the effect it has on the ground or its splash damage effects, but should be on par with other games.

The 'Rocket Boots' effect looked pretty cool. Hopefully that is either an scaled enhancement you can apply to your boots (scaled as in it lasts longer the higher level enhancement you apply), or a skill that requires some leveling.

The Infared does look like its a special device you can carry, or a skill you have to invest in.

Rag Doll goodness.

Vehicles are pretty sweet, wish there was footage of how feasible it is to take one down.

I don't care for the 3rd person perspective (shouldn't matter), but it could be nice for some Xbox players, though there are some sight issues that would have to be resolved.
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Old 14-11-2006, 09:41 PM   #7 (permalink)
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Default Re: Huxley's Weapons from Nov 9

@Kev
It looks like the video only consists of a couple different players and it would be feasable that the blue halos above the enemies are from shots of the same player.

By shotguns, I wanted to see how they acted ingame and how useful they are. Alot of games make a shotgun useless after about 5 feet making them almost melee weapons.

@Ace
I think the 3rd person perspective is simply from the vid being made from spectator view as I don't remember seeing crosshairs while in 3rd. I need to check out the vid again to make sure.
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Old 15-11-2006, 12:15 AM   #8 (permalink)
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Default Re: Huxley's Weapons from Nov 9

Quote:
Originally Posted by connnnn View Post
@ Sniperkev:

If you haven't yet watched the hi-res version of the vid, I believe that last gun seems to be the same drum-magazine machinegun that is shown via first person perspective firing at the small pack of monsters chasing.
yea your right lol

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@Ace
I think the 3rd person perspective is simply from the vid being made from spectator view as I don't remember seeing crosshairs while in 3rd. I need to check out the vid again to make sure.
well planetside has third-person yet when you are in tp the person's crosshairs are not shown as well. SO it could have third-person similar to planetside.
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