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Old 21-03-2007, 11:53 PM   #41 (permalink)
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Default Re: Weapons In PvP

Yeah, I don't want to have to devote my life to a game in order to excel in it, like most other MMOs like WoW and FFXI, etc. I'd much prefer to be able to have my standing based on skill as well as devotion to a certain extent.
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Old 20-04-2007, 07:27 AM   #42 (permalink)
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Default Re: Weapons In PvP

I don't know if anyone has said this yet, because I didn't really feel like reading through 3 pages.

Being able to carry around 5 different weapons wouldn't take away from the RPG part of it at all. In WoW you can carry around an unlimited amount of weapons, as long as you have enough bag space. In that game you can have 20 different weapons and 5 completely different sets of armor on you at all times if you want.
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Old 13-05-2007, 05:33 PM   #43 (permalink)
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Default Re: Weapons In PvP

Its an MMO. That just mean its a massively multiplayer online FPS. MMO is an adjective, you know, where you describe something...Huxley is an FPS. Its just that you can play with lots of people online, MMO. Its not an MMORPG. You guys are thinking of RPG elements in the game. Just imagine Unreal Tournament with a big, online environment...Huxley.
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Old 14-05-2007, 09:08 AM   #44 (permalink)
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Default Re: Weapons In PvP

Quote:
Originally Posted by Untamed98 View Post
Im going to have to agree with alpha. Its pretty much and rpg/fps. You get to level and customize your character and you shoot people in first person.

Feel free to argue with me I will stay open minded and listen but I will disagree with you if I beleive your wrong.
I guess this makes this game an MMORPGFPS
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