Huxley Game, Massively Multiplayer Online First Person Shooter Game, MMOFPS


Subscribe to the forum RSS feed and keep up to date with all the latest posts!
Go Back   Huxley Forums > Huxley Forums > Huxley Weapons, Vehicles & Armour

Huxley Weapons, Vehicles & Armour Talk about Weapons, Vehicles and Armour.
Sub Forums - Huxley Vehicles | Huxley Weapons

Reply
 
LinkBack Thread Tools Display Modes
Old 14-08-2006, 02:30 AM   #1 (permalink)
Training Grounds
 
Ziggyzona's Avatar
 
Join Date: May 2006
Posts: 2
Ziggyzona is on a distinguished road
Default AP, AI, AA Rounds

Does anyone know if Huxley will have armor percing, anti air and anti infantry rounds? I think they should, otherwise, everyone would be running around with rocket launchers....and it would become a rocket fest. Which, in my oppinion, would kill the game. What do you think? (sorry for teh spelling)
__________________
Adsero Abeo Imperium(Defend the empire)
Ziggyzona is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 02:44 AM   #2 (permalink)
Member
 
Join Date: Jun 2006
Posts: 81
Savag3Shadow is on a distinguished road
Send a message via AIM to Savag3Shadow
Default

I would hope that they would have the sense to balance it out so that it wouldn't become a rocket fest.
__________________
[url=http://www.freewebs.com/huxleypro/index.htm][IMG]http://img56.imageshack.us/img56/6163/savageknightssigjg9.gif[/img][/url]

Click the pic to join!
Savag3Shadow is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 03:30 AM   #3 (permalink)
Training Grounds
 
DeathKing81's Avatar
 
Join Date: Aug 2006
Location: Huxleyuniverse.com
Posts: 28
DeathKing81 is on a distinguished road
Default

Ther is a currency. Rockets are going to cost a shitload and probably for mid/close ranged only.
__________________
[URL="http://www.huxleygame.com/forum/showthread.php?p=14370#post14370"][/URL][URL="http://huxleyforum.s10.forumsplace.com/viewforum.php?f=13"] [IMG]http://img294.imageshack.us/img294/1158/capknightssigzd1.gif[/IMG]
[/URL] Join sector ε, be εlite!
DeathKing81 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 04:02 AM   #4 (permalink)
Member
 
Join Date: Apr 2006
Posts: 37
buried is on a distinguished road
Default

If you think rockets are a problem, then you probably don't have a clue how to evade them in a game with fast movement.
buried is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 04:05 AM   #5 (permalink)
Member
 
Join Date: Jun 2006
Posts: 81
Savag3Shadow is on a distinguished road
Send a message via AIM to Savag3Shadow
Default

Quote:
Originally Posted by buried View Post
If you think rockets are a problem, then you probably don't have a clue how to evade them in a game with fast movement.
Oh, forgive me, I must be a n00bzor who lacks your 1337 h4x0r sK33ls.
__________________
[url=http://www.freewebs.com/huxleypro/index.htm][IMG]http://img56.imageshack.us/img56/6163/savageknightssigjg9.gif[/img][/url]

Click the pic to join!
Savag3Shadow is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 04:29 AM   #6 (permalink)
Member
 
Join Date: Aug 2006
Posts: 63
SeeJay is on a distinguished road
Default

Yeah seriously. Rockets if used realisticly kill everything. I am sry that your too used to Quake and UT where a rocket (unless it hits the person directly) sucks ass.
SeeJay is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 05:43 AM   #7 (permalink)
Member
 
Silenoz666's Avatar
 
Join Date: May 2006
Location: MI
Posts: 97
Silenoz666 is on a distinguished road
Send a message via Yahoo to Silenoz666
Default

Quote:
Originally Posted by Ziggyzona View Post
Does anyone know if Huxley will have armor percing, anti air and anti infantry rounds? I think they should, otherwise, everyone would be running around with rocket launchers....and it would become a rocket fest. Which, in my oppinion, would kill the game. What do you think? (sorry for teh spelling)
I personally hope it doesn't become an "anything-fest", I hope every gun has enough advantages that you see all of them in nearly equal quantity.

Now whether this will actually happen or not...doubt it.
__________________
Xbox Live Gamertag: Haborym Abaddon

[URL="http://profile.xfire.com/silenoz666vladen"][IMG]http://miniprofile.xfire.com/bg/sf/type/0/silenoz666vladen.png[/IMG][/URL]
Silenoz666 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 06:50 AM   #8 (permalink)
Super Moderator
 
Felix12g's Avatar
 
Join Date: May 2006
Posts: 547
Felix12g is on a distinguished road
Default

Actually since this game IS based on UT and quake, there's a good chance that's how it's going to be. Besides, you only have to come close with the rockets in those games, hitting a person was never the object, it was always the ground at their feet or the nearby objects.

Buried was actually correct in his comment on people who hate them don't know how to avoid them. Those of you who don't know how to avoid slow moving objects in a fast paced shooter in a wide open area might actually luck out in this department. Go read the weapon description on the rocket launcher and you'll find that it is described as being very bad for close quarter fighting. So "deathking" you pulled that one out of your ass.
__________________
If you can't describe what you are doing as a process, you don't know what you're doing.
~W. Edwards Deming
Felix12g is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 08:27 AM   #9 (permalink)
Senior Member
 
connnnn's Avatar
 
Join Date: Apr 2006
Location: TX, USA
Posts: 425
connnnn is on a distinguished road
Send a message via AIM to connnnn
Default

Rockets move slow, bullets move fast. This is the essence of weapon balance.
connnnn is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 10:11 AM   #10 (permalink)
Training Grounds
 
Join Date: Aug 2006
Location: nl
Posts: 18
Elvyne is on a distinguished road
Default

rockets have a blast radius, avoiding that is hard whren rockets are used by a person that knows how to think and anticipate.
__________________
Elvyne
Mistress of Torture
Elvyne is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 12:32 PM   #11 (permalink)
Senior Member
 
connnnn's Avatar
 
Join Date: Apr 2006
Location: TX, USA
Posts: 425
connnnn is on a distinguished road
Send a message via AIM to connnnn
Default

That's why you keep your distance and shoot them with weapons that don't make you have to anticipate 2 seconds in advance. If someone can predict your movement, you're either too close or moving in patterns. Just like if you're using rockets, you shouldn't be going after someone with a rifle who's peeking in and out around a corner from down an alleyway.

Every weapon type should have its uses, and it should be up to the players to learn when to use each. Most DM games have at least (the very least) 3 major weapons that can all offset each other depending on the situation, so I expect that Webzen would be trying to have the same sort of balance throughout the range of guns. Otherwise we'll all end up using the same one the whole time. That's all beta work though.

Last edited by connnnn; 14-08-2006 at 12:35 PM.
connnnn is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 12:36 PM   #12 (permalink)
Member
 
Dementus's Avatar
 
Join Date: Feb 2006
Location: UK
Posts: 86
Dementus is on a distinguished road
Default

Quote:
rockets have a blast radius, avoiding that is hard whren rockets are used by a person that knows how to think and anticipate.
This type of skill should be rewarded though, if someone is good enough to predict your every move he should wipe the floor with you.
Dementus is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 14-08-2006, 11:26 PM   #13 (permalink)
Super Moderator
 
Felix12g's Avatar
 
Join Date: May 2006
Posts: 547
Felix12g is on a distinguished road
Default

People are worrying too much about rocket launchers. Granted they are devastating, but only in certain circumstances. You just need to learn how to deal with them ingame and they won't be too scary for you anymore.
__________________
If you can't describe what you are doing as a process, you don't know what you're doing.
~W. Edwards Deming

Last edited by Murvel; 17-08-2006 at 12:04 PM. Reason: Off-topic deleted.
Felix12g is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 15-08-2006, 04:07 AM   #14 (permalink)
Member
 
Silenoz666's Avatar
 
Join Date: May 2006
Location: MI
Posts: 97
Silenoz666 is on a distinguished road
Send a message via Yahoo to Silenoz666
Default

Quote:
Originally Posted by Felix12g View Post
People are worrying too much about rocket launchers. Granted they are devastating, but only in certain circumstances. You just need to learn how to deal with them ingame and they won't be too scary for you anymore.
Hail that post!

Anyhow, I'm sure a lot of the weapons will work in UT style, so Rockets will do some good splash damage, but be easy to dodge. However, the tri-rocket thing...not so easy.

How long this game has been in development, I'm sure they are taking a lot of these things in consideration (at least I hope).
__________________
Xbox Live Gamertag: Haborym Abaddon

[URL="http://profile.xfire.com/silenoz666vladen"][IMG]http://miniprofile.xfire.com/bg/sf/type/0/silenoz666vladen.png[/IMG][/URL]

Last edited by Murvel; 17-08-2006 at 12:04 PM.
Silenoz666 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-08-2006, 12:36 AM   #15 (permalink)
Member
 
Join Date: Apr 2006
Posts: 37
buried is on a distinguished road
Default

Triple rockets in UT = balanced. Laser guided=not.
buried is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-08-2006, 11:00 AM   #16 (permalink)
Super Moderator
 
Murvel's Avatar
 
Join Date: Mar 2006
Location: Sweden
Posts: 581
Murvel is on a distinguished road
Send a message via MSN to Murvel
Default

I have locked down this thread for now to be able to clean it.

If you wish to have some sort of e-penis contest then take it over PM or e-mail. The other Huxley-fans don't want to be a part of it.



Edit: It has been re-opened. Infractions has been given to the member(s) which this concerns. I don't want any more off-topic in this thread as of now.

Last edited by Murvel; 17-08-2006 at 12:11 PM. Reason: Re-opened.
Murvel is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 18-08-2006, 09:06 AM   #17 (permalink)
Member
 
Join Date: Apr 2006
Posts: 37
buried is on a distinguished road
Default

Quote:
Originally Posted by SeeJay View Post
Yeah seriously. Rockets if used realisticly kill everything. I am sry that your too used to Quake and UT where a rocket (unless it hits the person directly) sucks ass.
I'm sorry your aiming and prediction skills are not up to par.
buried is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Trackbacks are On
Pingbacks are On
Refbacks are On


All times are GMT +1. The time now is 06:29 PM.


Powered by vBulletin® Version 3.7.3
Copyright ©2000 - 2008, Jelsoft Enterprises Ltd.
SEO by vBSEO 3.2.0