|
|||||||
| Huxley Weapons, Vehicles & Armour Talk about Weapons, Vehicles and Armour. Sub Forums - Huxley Vehicles | Huxley Weapons |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#41 (permalink) |
|
Training Grounds
![]() |
Armor? I want to be able to customize my armor. Paint jobs, emblems, medals, stuff like that. Along the lines of weapons, some melee would be kick ass. More than just a cool looking knife, I mean like a bayonette or the ability to perform a move or lunge or something with a knife or sword. That'd be pretty cool.
__________________
"Until a man is twenty-five, he still thinks, every so often, that under the right circumstances he could be the baddest motherfucker in the world." -Neal Stephenson |
|
|
|
|
|
#43 (permalink) |
|
Member
![]() Join Date: Jun 2006
Posts: 55
![]() |
Anti-tank mines.
I like the floating-motorcycle idea (like you know those StarWars bike things?), it doesn't provide some super-duper weapon that can take out 10 guys with one shot, but is more used for a group of soldiers wanting to maneuver on a massive scale, to provide a new angle to battle. It would also be cool to skewer some guy on the end of it. Make me feel manly. Now that I think of it (of course, only when I finish my post and browse around the forums), it would be pretty awsome to have different types of Hybrid guys. I think that one type of Hybrid would be boring, but to have a Fighter-Hybrid that has wings (resembling a Queen Ant), or something like that. Anyone else feel the same about how cool I am? Last edited by dnL; 04-06-2006 at 04:36 AM. |
|
|
|
|
|
#44 (permalink) |
|
Member
![]() Join Date: Jun 2006
Posts: 55
![]() |
Woohoo! Double-post time alright!
I would absolutely LOVE to see an artillery-type vehicle. It can shoot insanely large distances, but up close, is ultimately useless. It wouldn't be very "cheap", because you can't really see where you are shooting (over a hill, perhaps), so it would be mostly guesswork (unless you have a really cool squad, that tells you where to shoot, which would make the game pretty damn fun). Also, on the Hybrid-race front, I would like to see different... "levels" of hybrids. Perhaps like... the Baby Hybrid, and the Adult Hybrid. It would spice up the gameplay a bit. Let's be honest, in a "real word" situation of a giant bug-like attack, I'm pretty sure the said species would be different ages. Plus, it would also add to the visual effects as well (a giant storm of Hybrids, all of them different sizes). |
|
|
|
|
|
#45 (permalink) |
|
Training Grounds
![]() Join Date: Jun 2006
Posts: 8
![]() |
For artillery, I'd like to see something like siege tanks, where they have to stop and set up to fire.
Light to Heavy tanks are mandatory of course. I'd like to see a lightweight and fast all terrain vehicle with some decent firepower, like warthogs from Halo. Have a Gatling Gun for support infantry. Some sort of dropship would be neccassary too, that can carry troops and light vehicles. Shotguns are a no brainer, same with assault rifles, sniper rifles, and rocket launchers. Maybe an energy sword type melee weapon. Or just a mean looking combat knife. Mechs would just be cool, sporting a variety of different weapons, like gatling guns, missiles, cannons, etc.... Last edited by Necromas; 09-06-2006 at 07:55 PM. |
|
|
|
|
|
#49 (permalink) |
|
Member
![]() Join Date: Mar 2006
Posts: 66
![]() |
I want to see full body armor with a head armor part like the unreal games that you could choose to have on or off.
That way people cant say hits to the head should be one hit kills. And some of thoes bad ass hover bikes like in the trailers that would be the best.
__________________
I never think of the future - it comes soon enough |
|
|
|
|
|
#50 (permalink) |
|
Member
![]() Join Date: Jun 2006
Posts: 41
![]() |
I want to see melee weapons and stealth fast moving characters...
I dont want to see giant machines almost unstoppable even though hard to get. I also dont want to see rocket or grenade spam.. thats just dumb.. oh btw JUMP SHOOT JUMP SHOOT JUMP SHOOT JUMP SHOOT lol thats the battle for you. |
|
|
|
|
|
#51 (permalink) |
|
Senior Member
![]() Join Date: Mar 2007
Location: Chicago
Posts: 552
![]() |
need bayonets jet packs zip lines and explosove sthat can level buldings and bipods for snipers and be able to mount machine guns for enforcers also be able to call artilery or have a mortar as a weapon like a sniper spotter spotin and a map with points and it and you entr cordinates for the mortar and it takes 5 seconds for the round to get loaded fired and hit the target with a killzone of 10 meters
|
|
|
|
|
|
#52 (permalink) |
|
Training Grounds
![]() Join Date: Apr 2007
Location: Good ol' Britain
Posts: 27
![]() |
i want to see a big @$$ armour suit, that has like chainguns for arms, a rocket launcher on its shoulder and jumpjets. It would obviously have its limitations but it would be hell kwl!
|
|
|
|
|
|
#53 (permalink) |
|
Member
![]() Join Date: Apr 2007
Location: BC, Canada
Posts: 49
![]() |
Artillary wise i think it should be mostly guess but you can have a squad mate target an area on the map and your artillary weapon will have that marked so you can aim there easily.
|
|
|
|
|
|
#54 (permalink) |
|
Member
![]() Join Date: Apr 2007
Location: im a dolphin bitch
Posts: 77
![]() |
i want to see a grenade launcher that can bounce rounds off walls (like goldeneye on the N64). that thing would reign supreime indoors in tight spaces.
i would like to see a semi auto rifle ROF capped at 3 or 4 shots per sec that is very accurate and moderatly powerful, you would be supprised how many shooters dont have a semi auto rifle. i would like to see armor that doesnt protect but increases movement speed or jumping. i would like it if a lot of the weapons that are effective against people were also effective against vehicles. it sucks to have to be a antivehicle setup. i would like to see a grenade rifle that isnt as powerful as other nade launchers but has a longer range with a faster and flatter trajectory. i would like to see a nearly indestructable APC with no weapons that can get a squad into combat fast and as a unit. it would be cool if there was some skill/item/armor/whatever that would let you fly a camera around and scope out the enemy. it would also be cool if the enemy could easily take it out if they spotted it. |
|
|
|
|
|
#55 (permalink) |
|
Member
![]() Join Date: Apr 2007
Location: im a dolphin bitch
Posts: 77
![]() |
"I also like the idea of tanks, where one is driver and has no other choice but to drive, and one is gunner, it makes for smoe nice battles when you have a buddy along with you, and you have to comunicate well to be unstoppable."
i love 2 person vehicles, its too easy to dominate when its one person controlling the turrent and the movement. it forces communication and teamwork. |
|
|
|
|
|
#56 (permalink) |
|
Training Grounds
![]() Join Date: Apr 2007
Posts: 5
![]() |
3 things i would like to see
1: secondary weapons, like pocket knives, thrown weapons, pistols, etc 2: cool looking light saber type swords for when someone gets a little to close 3:and shotguns it would also be cool if there was an ejecto button in the vehicles. |
|
|
|
|
|
#57 (permalink) |
|
Training Grounds
![]() Join Date: Apr 2007
Posts: 1
![]() |
though the idea of having a knife, chainsaw, or throwing knives are appealing, i don't quite see how anyone would get hit with a throwing knife with some of the armor i see us wearing in Huxley. Someone mentioned a light saber type sword? that would be cool, I would think any type of melee would have to be something of this type. I just don't see a regular blade cutting through the armor, especially at the high levels when you get better armor. I myself would like to see some sort of energy axe, you never see an axe in these games.
I'd also like to see dual weapons of any kinds, dual wield over all! I'd like to see traps that we could set up, like claymore mines, auto turrets, something of that nature. |
|
|
|
|
|
#58 (permalink) |
|
Senior Member
![]() Join Date: May 2006
Posts: 939
![]() |
I would like to see brass knuckles with spikes on them. And when you punch somebody with them, the spikes come off in their armor and then explode after 5 seconds. so like you run up to someone, punch them in the face and try to run away before they explode. But they can chase you so that when they explode they take you with them.
I also want to see a mortar gun/vehicle. Maybe an infantry guy could have a mortar like in BF: Vietnam, you can shoot them pretty far and they kill well, but you are super voulnerable and an easy target while using them. And for the vehicle, like a tank but just more focused on long range artillary, so the explosions might do more damage, but the armor of the vehicle is very weak and it needs to stay behind the main fighting to be successful. I would also like to see air vehicles that can bomb the ground below. Either with multiple little bombs, or maybe with just one huge payload that you can only use once then you have to go reload or something. These planes would be pretty weak and probobly have to stick close the ground to make it more fair. I'd also like to see a dropship that you and your teamates can spawn in. BF: Vietnam had that in a helicopter form. I suggest the dropship being a spawn point, being able to hold something like 10 people at a time and when people get out it sends them down in little capsuls so that the dropship doesn't have to land. Also have a super dropship that can hold an entire army of up to 100 people. This dropship would also send its passangers down in little capsuls so they can be dropped safely anywhere on the battlefield. However this ship would be extremely slow and have no weapons at all. I would like to see a suite of armor that had lots of little holes in it. These holes would hold many gernades (up to 50). The player would then run into battle and press a button, sending all 50 gernades out of his armor and exploding everything around in a mass of chaos and death. I would like to see a gun that launched a spear ino the enemy. This spear would not fully kill the enemy. It would either knock them down, or if they were close to a wall, spike them to the wall. This way they could still shoot at you, but they would be stuck in the wall and therefore be an easy target. I would also like to see a weapon that is a trap. This could be set up in any area that was large enough. When someone walked over it, it would trap them in a huge metal cage. Once again they could still shoot, but they would be an easy target. I think you should also be able to dig holes in the game, and fill them with death spikes. So when someone walks into them they get slaughtered by the spikes. This is known as a pungi pit. I also think there should be armor that only enforcers can get. This armor would give them the ability to smash through building walls. They could just get up to full speed, press the ability button and smash into the building. If this is done to a player (it would be hard since people will be moving around alot) the enforcer would burst through the player insta-gibbing them and continueing to happily run along afterwards. I also think that players should be able to shoot other players limbs off. So if you get shot in the arm (dending on the power of the gun) your arm gets injured or just gets blown off. This forces you to use the other arm to hold your gun. Same thing with your leg, you either walk really slow, or if your leg gets blown off, you have to crawl on your stomach. This way you could play with people and blow off all their arms and legs then push them around the battlefield like a cart, letting your teamates ride around on them for fun. I think you should also be able to set up turrets around the battlefield (only if you are specd into a certain class). those turrest would shoot enemies for you. Also I think there should be mines you can set up that explode when people walk near them. However the limit to the amount of mines or turrets you can carry shouldn't be limited to a lame 3 or 4. But instead you should be able to carry 500 mines and turrets. This way, effective mine fields can be set up, with turret positions set up to support them. Also this way, the entire battlefield can be covered with mines, so no matter where you step, you isntantly die and also set off every sinlge other mine in the area, which leads to a chain reaction that kills every single player on the field. I think that with the knockdown capability, there should be a 1 in 100 chance that you get your head ripped off and instantly die. I would like to see a vespa put into the game as well. This vespa would have no guns and no armor and would travel very slow. However this vehicle would be able to play music from a list that is put into the game. This music would boost moral of the players and set up for better fights. You could do this sort of thing in BF: vietnam, you could play music from all the vehicles, including the vespa, it was very amazing. I would like to see a napalm missle launcher gun put into the game. These napalm explosions would be so large that when you fired it, half of the battlefield would instantly burst into flames and slowly die a pain and horrible death. including the one who shot it. I think there should be a gun that displays a hologram image of your character. this way teams could set up entire mirage armies to look like they are charging right up the middle, while the real team comes around the sides! Thats all for now, I'll probobly think of more later. Tell me what you think, any suggestions etc. |
|
|
|
|
|
#59 (permalink) |
|
Training Grounds
![]() Join Date: Apr 2007
Location: wisconsin
Posts: 3
![]() |
Personally I'd like to see some old, yet fun in their respective games, to reappear here. If you ever played said games, you likely know them.
The Jetpack, sure you've seen them in Tribes. But I rather the shoulder look of old Natural Selection. http://www.unknownworlds.com/ns/stat...on_Manual.html As found in the "Marine Armor and Equipment" section. The little *Censored Word**Censored Word**Censored Word**Censored Word*en of a Jetpack also had a nice buzzing sound. Secondly, I wouldn't mind seeing something along the line of Alien Vs Predator 2's Alice-Exo armor. http://www.mobygames.com/images/i/36/42/65892.jpeg - predator vs it. http://www.mobygames.com/images/i/08/14/65864.jpeg - hud of it. On the subject of AvP, I would like to see vision modes. Infrared, night vision, so forth for those taking time to equip helmets equiped with said features. Third, any chance for those nifty looking motorcycles from Auto Assault. http://www.autoassault.com/downloads...le_800x600.jpg - I'd totally drive one here. |
|
|
|
|
|
#60 (permalink) | |
|
Member
![]() Join Date: Apr 2007
Location: BC, Canada
Posts: 49
![]() |
Quote:
Lol i heard somewhere that you could hack enemy vechiles and drive off with them so imagine squishing a guy with his own vechile( hed recognize it as being his because of all his decals lol) |
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|
Similar Threads
|
||||
| Thread | Thread Starter | Forum | Replies | Last Post |
| What Vehicles Huxley Going To Have | Fuzzle | Huxley Vehicles | 3 | 11-11-2007 09:44 PM |
| Customising Weapons, Armour etc. | Thrustin | Huxley Weapons | 2 | 03-11-2007 09:24 AM |
| Huxley Vehicles | SedoAnteTempest | Huxley Vehicles | 43 | 11-08-2007 10:58 PM |
| Armour and Weapons | Zulu | Huxley Weapons, Vehicles & Armour | 9 | 18-03-2006 07:31 PM |
| Armour and Weapons In Huxley | PvtJhon | Huxley Weapons, Vehicles & Armour | 25 | 17-02-2006 08:19 PM |