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Old 03-06-2006, 06:45 PM   #41 (permalink)
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As far as vehicles go, I'd really dig seeing something akin to a mobile weapons platform. I guess a mech type vehicle that really isn't more than a mobile turret. Slow, lumbering, but has anti vehicular weapons. So, for instance, an open cockpit walker with a railgun or large callibur minigun that could be deployed to stop hoverbikes, etc, but is easily taken out by, say, a sniper or someone with enough sense to toss a grenade at the pilot.

Armor? I want to be able to customize my armor. Paint jobs, emblems, medals, stuff like that. Along the lines of weapons, some melee would be kick ass. More than just a cool looking knife, I mean like a bayonette or the ability to perform a move or lunge or something with a knife or sword. That'd be pretty cool.
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Old 03-06-2006, 07:16 PM   #42 (permalink)
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This.

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Old 04-06-2006, 04:32 AM   #43 (permalink)
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Anti-tank mines.

I like the floating-motorcycle idea (like you know those StarWars bike things?), it doesn't provide some super-duper weapon that can take out 10 guys with one shot, but is more used for a group of soldiers wanting to maneuver on a massive scale, to provide a new angle to battle. It would also be cool to skewer some guy on the end of it. Make me feel manly.

Now that I think of it (of course, only when I finish my post and browse around the forums), it would be pretty awsome to have different types of Hybrid guys. I think that one type of Hybrid would be boring, but to have a Fighter-Hybrid that has wings (resembling a Queen Ant), or something like that. Anyone else feel the same about how cool I am?

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Old 04-06-2006, 05:25 PM   #44 (permalink)
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Woohoo! Double-post time alright!

I would absolutely LOVE to see an artillery-type vehicle. It can shoot insanely large distances, but up close, is ultimately useless. It wouldn't be very "cheap", because you can't really see where you are shooting (over a hill, perhaps), so it would be mostly guesswork (unless you have a really cool squad, that tells you where to shoot, which would make the game pretty damn fun).

Also, on the Hybrid-race front, I would like to see different... "levels" of hybrids. Perhaps like... the Baby Hybrid, and the Adult Hybrid. It would spice up the gameplay a bit. Let's be honest, in a "real word" situation of a giant bug-like attack, I'm pretty sure the said species would be different ages. Plus, it would also add to the visual effects as well (a giant storm of Hybrids, all of them different sizes).
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Old 09-06-2006, 07:53 PM   #45 (permalink)
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For artillery, I'd like to see something like siege tanks, where they have to stop and set up to fire.

Light to Heavy tanks are mandatory of course.

I'd like to see a lightweight and fast all terrain vehicle with some decent firepower, like warthogs from Halo.

Have a Gatling Gun for support infantry.

Some sort of dropship would be neccassary too, that can carry troops and light vehicles.

Shotguns are a no brainer, same with assault rifles, sniper rifles, and rocket launchers.

Maybe an energy sword type melee weapon. Or just a mean looking combat knife.

Mechs would just be cool, sporting a variety of different weapons, like gatling guns, missiles, cannons, etc....

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Old 09-06-2006, 07:57 PM   #46 (permalink)
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Quote:
Originally Posted by Morinden
i'd like to see some kind of poppy-cutter mine. get to close and it jumps up to waist height, starts spinning and throws out shrapnel horizontally.
Bouncing Betties anyone?
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Old 10-06-2006, 07:34 PM   #47 (permalink)
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I’m hoping that there will be a large variety of flying vehicles as well as some sea based vehicles. That would be awesome.
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Old 11-06-2006, 05:58 AM   #48 (permalink)
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I'm Crossing my Fingers for a helicopter not some hover plane but something with a blade...
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Old 11-06-2006, 08:54 AM   #49 (permalink)
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I want to see full body armor with a head armor part like the unreal games that you could choose to have on or off.

That way people cant say hits to the head should be one hit kills.


And some of thoes bad ass hover bikes like in the trailers that would be the best.
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Old 13-06-2006, 01:05 AM   #50 (permalink)
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I want to see melee weapons and stealth fast moving characters...

I dont want to see giant machines almost unstoppable even though hard to get. I also dont want to see rocket or grenade spam.. thats just dumb..

oh btw JUMP SHOOT JUMP SHOOT JUMP SHOOT JUMP SHOOT

lol thats the battle for you.
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Old 23-03-2007, 11:43 PM   #51 (permalink)
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Default Re: Huxley Weapons, Armour & Vehicles You Want To See

need bayonets jet packs zip lines and explosove sthat can level buldings and bipods for snipers and be able to mount machine guns for enforcers also be able to call artilery or have a mortar as a weapon like a sniper spotter spotin and a map with points and it and you entr cordinates for the mortar and it takes 5 seconds for the round to get loaded fired and hit the target with a killzone of 10 meters
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Old 10-04-2007, 05:14 PM   #52 (permalink)
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i want to see a big @$$ armour suit, that has like chainguns for arms, a rocket launcher on its shoulder and jumpjets. It would obviously have its limitations but it would be hell kwl!
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Old 11-04-2007, 05:57 AM   #53 (permalink)
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Artillary wise i think it should be mostly guess but you can have a squad mate target an area on the map and your artillary weapon will have that marked so you can aim there easily.
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Old 12-04-2007, 06:32 AM   #54 (permalink)
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i want to see a grenade launcher that can bounce rounds off walls (like goldeneye on the N64). that thing would reign supreime indoors in tight spaces.
i would like to see a semi auto rifle ROF capped at 3 or 4 shots per sec that is very accurate and moderatly powerful, you would be supprised how many shooters dont have a semi auto rifle.
i would like to see armor that doesnt protect but increases movement speed or jumping.
i would like it if a lot of the weapons that are effective against people were also effective against vehicles. it sucks to have to be a antivehicle setup.
i would like to see a grenade rifle that isnt as powerful as other nade launchers but has a longer range with a faster and flatter trajectory.
i would like to see a nearly indestructable APC with no weapons that can get a squad into combat fast and as a unit.
it would be cool if there was some skill/item/armor/whatever that would let you fly a camera around and scope out the enemy. it would also be cool if the enemy could easily take it out if they spotted it.
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Old 12-04-2007, 06:41 AM   #55 (permalink)
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Default Re: Huxley Weapons, Armour & Vehicles You Want To See

"I also like the idea of tanks, where one is driver and has no other choice but to drive, and one is gunner, it makes for smoe nice battles when you have a buddy along with you, and you have to comunicate well to be unstoppable."

i love 2 person vehicles, its too easy to dominate when its one person controlling the turrent and the movement. it forces communication and teamwork.
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Old 13-04-2007, 01:59 AM   #56 (permalink)
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3 things i would like to see

1: secondary weapons, like pocket knives, thrown weapons, pistols, etc
2: cool looking light saber type swords for when someone gets a little to close
3:and shotguns

it would also be cool if there was an ejecto button in the vehicles.
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Old 13-04-2007, 07:05 AM   #57 (permalink)
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Default Re: Huxley Weapons, Armour & Vehicles You Want To See

though the idea of having a knife, chainsaw, or throwing knives are appealing, i don't quite see how anyone would get hit with a throwing knife with some of the armor i see us wearing in Huxley. Someone mentioned a light saber type sword? that would be cool, I would think any type of melee would have to be something of this type. I just don't see a regular blade cutting through the armor, especially at the high levels when you get better armor. I myself would like to see some sort of energy axe, you never see an axe in these games.

I'd also like to see dual weapons of any kinds, dual wield over all!

I'd like to see traps that we could set up, like claymore mines, auto turrets, something of that nature.
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Old 20-04-2007, 07:17 AM   #58 (permalink)
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I would like to see brass knuckles with spikes on them. And when you punch somebody with them, the spikes come off in their armor and then explode after 5 seconds. so like you run up to someone, punch them in the face and try to run away before they explode. But they can chase you so that when they explode they take you with them.

I also want to see a mortar gun/vehicle. Maybe an infantry guy could have a mortar like in BF: Vietnam, you can shoot them pretty far and they kill well, but you are super voulnerable and an easy target while using them. And for the vehicle, like a tank but just more focused on long range artillary, so the explosions might do more damage, but the armor of the vehicle is very weak and it needs to stay behind the main fighting to be successful.

I would also like to see air vehicles that can bomb the ground below. Either with multiple little bombs, or maybe with just one huge payload that you can only use once then you have to go reload or something. These planes would be pretty weak and probobly have to stick close the ground to make it more fair.

I'd also like to see a dropship that you and your teamates can spawn in. BF: Vietnam had that in a helicopter form. I suggest the dropship being a spawn point, being able to hold something like 10 people at a time and when people get out it sends them down in little capsuls so that the dropship doesn't have to land.

Also have a super dropship that can hold an entire army of up to 100 people. This dropship would also send its passangers down in little capsuls so they can be dropped safely anywhere on the battlefield. However this ship would be extremely slow and have no weapons at all.


I would like to see a suite of armor that had lots of little holes in it. These holes would hold many gernades (up to 50). The player would then run into battle and press a button, sending all 50 gernades out of his armor and exploding everything around in a mass of chaos and death.

I would like to see a gun that launched a spear ino the enemy. This spear would not fully kill the enemy. It would either knock them down, or if they were close to a wall, spike them to the wall. This way they could still shoot at you, but they would be stuck in the wall and therefore be an easy target.

I would also like to see a weapon that is a trap. This could be set up in any area that was large enough. When someone walked over it, it would trap them in a huge metal cage. Once again they could still shoot, but they would be an easy target.

I think you should also be able to dig holes in the game, and fill them with death spikes. So when someone walks into them they get slaughtered by the spikes. This is known as a pungi pit.

I also think there should be armor that only enforcers can get. This armor would give them the ability to smash through building walls. They could just get up to full speed, press the ability button and smash into the building. If this is done to a player (it would be hard since people will be moving around alot) the enforcer would burst through the player insta-gibbing them and continueing to happily run along afterwards.

I also think that players should be able to shoot other players limbs off. So if you get shot in the arm (dending on the power of the gun) your arm gets injured or jus