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| Huxley Weapons, Vehicles & Armour Talk about Weapons, Vehicles and Armour. Sub Forums - Huxley Vehicles | Huxley Weapons |
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#21 (permalink) | |
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Training Grounds
![]() Join Date: May 2006
Location: Portland,Or./San Diego,Ca.
Posts: 27
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Yeah this woudl be a direction to look into. close quarter combat. something like a chainsaw on the end of your rifle or cool looking serated knifes something for in close range. Oh and like armorking mentioned now i picture the Rhino asaault APC from warhammer 40k. multiple hard points or firing ports like the apc's(LAV-75) from BF2 |
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#22 (permalink) |
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I would mainly like to see drop ships, and individual ways of transportation such as ATV's or motorbikes. As for weapons I'd like to see them come out with an original melee weapon, one hit one kill, and a reliable shotgun that has the option for shoot multiple types of ammunition such as regular shells or slugs, maybe even grenades.
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#23 (permalink) |
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Training Grounds
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Location: Liverpool
Posts: 15
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i see alot of people are likin the whole Warhammer 40k thing. I'de like to see fat motorbike with 2 mounted machine guns on the front. I'd even love to see some sort of Grav Gun like the one in HL2.
I want a different variety of pistols not jus 1. Maybe a plasma pistol and a deadly revolver.
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#24 (permalink) |
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Senior Member
![]() Join Date: Mar 2006
Location: Lake Havasu City,Arizona
Posts: 189
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Yeah, from the looks of it huxley has a few single person vehicle like hover bikes from the looks which is sweet... i would love to see some more smaller fast paced 1 man vehicle to rip it up in a huge battle.
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#25 (permalink) |
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Training Grounds
![]() Join Date: Mar 2006
Posts: 14
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Variation of some of the stuff warhammer 40k would be great. The large land raider battletank/troop carrier thing
Picture The Orca attack helicopter from C&C 1 Picture C&C Tiberian sun Orca tank transport Picture Also from Tiberian sun, the hover MRLS Picture The ED-209 thing from robocop, could be used as a remote anti-personal drone Picture The armorded personal carrier from Aliens picture That huge gun from Aliens Picture Snowspeeder from Star Wars Picture another C&C piece of armor, the NOD flame tank Picture |
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#28 (permalink) | |
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Senior Member
![]() Join Date: Mar 2006
Location: The Netherlands
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Rifited plates, decapitated heads, big ass flag, rust, blood, dirt, slogans... That would kick ass... |
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#29 (permalink) |
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Member
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Yea all of these are great ideas. Anyone the least bit hoping that you will beable to throw your weapon? I always thought it'd be cool. Also think it'd be very interesting if when you bought your vehicle (Which ever one it may be) you can place all kind of decals, writings, paints, slogans on it, that way your not running around on the same ATV as everyone else.
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#30 (permalink) | |
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Member
![]() Join Date: Feb 2006
Location: UK
Posts: 86
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I'm an artist myself, or as close as possible without being employed as one (student), and I've always drawn alot of inspiration from the gamesworkshop art. I really hope Huxley captures this image of grit, grime, rust and blood... an utter absence of hope for a better future. So more on topic, I'd really like for the weapons and armour to reflect this dirty gritty future. I dont want super shiney silver type technology; but archaic rustic almost brutal weapons. Most of all I'd like to see an effective melee weapon, not something you'd use as a last resort but something that should be feared in the form of perhaps a 'chain sword'. |
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#31 (permalink) | |
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Senior Member
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Location: Lake Havasu City,Arizona
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Walk Softly, and Carry a Very Big Gun |
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#32 (permalink) | |
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Training Grounds
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#33 (permalink) | |
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Training Grounds
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Location: Liverpool
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#35 (permalink) |
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Senior Member
![]() Join Date: Mar 2006
Location: Lake Havasu City,Arizona
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So far they have shown a few... im sure they will leave 1 or 2 out of discussion for surprise.
As to the talk about a chain sword, that would be sweet, and very effective considering how many full mutants you will face in the game.
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#36 (permalink) |
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Training Grounds
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I would like to see variations on some of the vehicles, namely APCs and air transports
Air transport variations: Vehicle dropship: This dropship is capable of carying a smaller vehicle, with its crew inside, If the air transports already have a small vehicle spot like the galaxy from PS It would be able to carry something like an MBT instead, This would help with moving fast from spot to spot. Troops dropship: This variant would have all spots except troops/gunner spots removed, if there is a small vehicle bay or spots for the huxley equivilent to the MAX from PS they would be removed for extra infantry room Power Armor Dropship: This variant would only carry power armor, asuming it is in game, even the gunner would be able to wear power armor along with the pilot. Gunship: In PS a gunship version of the air transport was wanted desperately by many many players. It would have no passenger spots but would have several machinegun and cannon spots available, to balance it out it would have 2 MG's on each side, one cannon on each side, and a read gun capable of shooting left or right. It would have a massive amount of ammo and would more or less lay down spam to scare the enemy and provide close air support. Tanks: I would like to see some sort of small agile tank with a machine gun, fortunantly something like this appears to be in game. I would also like an artilary piece that can aim at spots that have been painted by laizers by other players, like the flail from PS. The lazer would need to stay on the target the entire time or the shell would go off course. Powered armor: I would like to see powered armor suits, much like the wolverine from CnC tiberian sun and the powered exoskeleton from ghost in the shell and appleseed. These would be too big to go into most parts of bases but would be good for taking the larger hallways. The core of the base would not be accessable to these for balance reason. Wolverine pic: http://images.hugi.is/cc/42577.jpg Mechs: I would like to see mechs, but not large ones like the BFRs of PS. I would like to see smaller ones like the sentinel in WH40K. Here are some examples. They would be fast, agile, and not very well armored. They could be crippled from having its legs taken out. They would be very fast and would be perfect for guerilla tactics and blitzkrieg http://us.games-workshop.com/games/4...els.htm#cadian http://us.games-workshop.com/games/4.../sentinels.htm http://us.games-workshop.com/games/4...l_sentinel.htm I would like to see alot of bridges that are major chokepoints. In PS some of the most fun fights were bridge fights, they were fast and brutal. |
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#37 (permalink) |
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Senior Member
![]() Join Date: Mar 2006
Location: Lake Havasu City,Arizona
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Id have to say Dropships are a must, and from the looks of some of the videos there maybe some availible.... and Gunships would be very nice to see around.
Power armors as you put would be fine in the game, just like PS they played a key role in fights at times, and made things a bit more interesting, at that same point they werent over powering, they had flaws and could be taken by even a single soldier on the fields, it came down to how well the user used it or how skilled he was.
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Walk Softly, and Carry a Very Big Gun |
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