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| Huxley Weapons, Vehicles & Armour Talk about Weapons, Vehicles and Armour. Sub Forums - Huxley Vehicles | Huxley Weapons |
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#1 (permalink) |
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Training Grounds
![]() Join Date: Jul 2007
Location: Finland
Posts: 3
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Will the armour location affect the damage you take?
If u have crappy leather armour for example, then u take a shot to the armour, do you take more damage because the armour sucks at that spot, or is a percentage of the damage simply taken off by the sum of all the armour you have on? |
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#2 (permalink) |
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Senior Member
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Doubt it will be that realistic. It will probably be like, you have an amount of armor and that amount of armor counts no matter where the projectile hits you. Simple reason to why i think so is:
With no doubt the helmets will have defense, that defense is no designed to defend your head but it adds to your total defense cause i doubt that the factor of helmet will do you much less damaage when you take a headshot, unless it's some skill or something that is added to your helmet which makes it not defense. SO if there is any defense factor on the helmet it doesn't really matter where you hit, i mean the location of the armor to do it's damage. It would be simple FPS system, if you hit legs it does less damage, body normal and head high damage. The total amount of armor will only decide how much damage that would be in that lower legs chest or head, in this case from normal bullets cause it game sometimes it takes 2 headshots from Assault Rifle or anything else but sniper rifle to lay down your enemy with one headshot. Hope you understand what i mean.
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#3 (permalink) |
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Training Grounds
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I think the location of the armour probably will matter, take Rainbow 6 Vegas for instance, if a guy is whereing anaconda armour on the chest and you shoot him in the chest it takes a while to kill him, but if you shoot him on his defenceless legs then he'll die.
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#4 (permalink) |
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Senior Member
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I'm really hoping that no amount of head armor can protect from a one headshot sniper kill. But I think it will be like insanerussian said, except legs MEDIUM damage, chest HIGH damage, and head=dead :D
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#5 (permalink) | |
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#7 (permalink) | |
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So i agree with Guyver it's very stupid if you die from one shot in the leg.
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#8 (permalink) |
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Senior Member
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well id think in huxley if u get shot in the foot yur gunna fall to the ground aand slowly die but in socom u cud brake yur leg and u wud hear a crack noise and u wud loose mabe 25 HP or mabe u cud bleed out
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#10 (permalink) |
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Training Grounds
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Ahh well if its like Quake / UT, you could get some über helmet with 40000 armor for example. Then u get shot in the chest with no armor, but don't get any more dmg because you have a good helmet.
It seems "unrealistic", but now that I think, who is going to look where enemy has armor and where not if you're jumping and running around trying to hit the enemy somehow. I hope you won't have to lead the enemy because it has 500 ping... would suck badly. |
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#11 (permalink) | ||
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Had the same idea but that's why i said nothing about it =) Quote:
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#13 (permalink) | |||
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Member
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not to mention that this is going to be a MMOFPSRPG, so making it as real as possible w/o going too far would probly be more effective; therefor more likly Quote:
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and from what im aware of, all classes have the same health; its just the armor that splits them apart Last edited by QuickshotDjb; 18-07-2007 at 07:11 PM. |
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