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| Huxley Vehicles Forum for talking about the vehicles in Huxley. |
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#1 (permalink) |
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Member
![]() Join Date: Mar 2006
Location: New England
Posts: 62
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Do you think aircraft should have limitations (like ammo), or should they be free ranging and have no restrictions.
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#3 (permalink) | |
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Member
![]() Join Date: Mar 2006
Location: Unknown
Posts: 55
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#6 (permalink) |
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Member
![]() Join Date: Mar 2006
Location: New England
Posts: 62
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I think that with planes, the battlefields would have to be huge for planes to cirle around and manuever in, which could cause lots of problems with conventional warfare.
Do the flight restrictions include maximum height levels, invisible walls and small sky boxes? or smaller things like ammunition, accesibilty, upgrades etc.? I think that max height levels, invisible walls and small sky boxes is the biggest problems that I could see with aerial warfare. The smaller things like ammunition could easily be confined and fixed quite easily.
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(\__/) (='.'=) (_) (_) (")_(") Virtute Et Armis |
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#7 (permalink) |
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Member
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Yes, balance is important but it shouldn't be cheaply done, like with invisible walls around capital cities and things like that which don't make sense. Anti-aircraft emplacements would work, but just like with any other item, an aircraft being piloted by a good player should be able to circumvent most defenses. Likewise with someone who is good with tanks, snipers, hoverbikes, or any other weapon.
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#8 (permalink) |
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Training Grounds
![]() Join Date: Feb 2006
Posts: 6
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I agree there should be limitations like how much ammo they're packing but restrictions in the air is pretty poor since aircraft would probably need plenty of room for manuvering but I simply just don't like invisable walls.
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#9 (permalink) |
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Member
![]() Join Date: Feb 2006
Location: UK
Posts: 86
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Well to the best of my knowledge Huxley will be all about urban combat which means little open space. This should allow infantry to avoid even being seen by an aircraft and severly limit its effectivness. The problem in planetside was that aircraft could essentially 'own' infantry as they had no where to hide or take cover, save for the occasional small forest.
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#10 (permalink) | |
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Quote:
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#11 (permalink) | |
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Senior Member
![]() Join Date: Feb 2006
Posts: 396
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#12 (permalink) | |
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Member
![]() Join Date: Feb 2006
Location: UK
Posts: 86
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The point I'm trying to make is its likely that Huxley will be dominated by infantry, vehicles probably will only be situational.
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#15 (permalink) | |
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Member
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Location: Unknown
Posts: 55
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Quote:
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#18 (permalink) |
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Training Grounds
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this is the future, i should hope their more stable than nowdays.
as a transportation specialist, i fly dropships, and maneuvering space is good to have, being able to fly up high then drop down when its time to unload is essential, and guns should be able to damage, but not much. and if their are heat seaking missles, make sure we have counter measures we can use, at least for the dropships. not unlimited, but enough not to get shot down constantly.
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#19 (permalink) | |
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Member
![]() Join Date: Mar 2006
Location: Unknown
Posts: 55
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Quote:
Its tricky to hit aircraft in real life even with anti air weaponry
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