|
|||||||
| Huxley PvP Discussion regarding PvP in Huxley. |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Super Moderator
![]() Join Date: Feb 2007
Location: *Classified to protect agents in the field*
Posts: 449
![]() |
I didn't see my old tactics post so I'll throw it all together here.
SQUADS Light Attack Squad 2/3 Phantoms 2/3 Avengers Snipe Squad 4/5 Phantoms 1 Avenger Md Squad 2 Phantoms 4 Avengers 1 Heavy (forgot name) Hvy Squad 1 Phantom 2 Avengers 3 Heavy Squad Tactics Note: I enjoy sneaking and being a dirty bastard, as the above squads show, I love sniping and snipers. These tactics will focus heavily on snipers. A squad takes up a position, and moves depending on its make-up. A squad of snipers would move fast. Maneuvering to find new fire angles on enemy concentrations and breaking them up. A light squad does the same thing, but is more versatile and could go toe to toe with enemies. A medium squad is the all around and doesn't specialize in anything, this isn't the best squad because while they can do everything, they aren't the best at it all. A heavy squad punches through after snipers have sown confusion in a hardpoint. Squads always need to be moving towards an objective. Defending is not a viable option. Take the battle to the enemy, and crush them. As a squad relay your findings up the chain of command. The intel your commander receives may be the deciding factor of the battle. Battlefield Tactics Commanders must watch squads movements carefully especially if they do not know the squads or squad leaders. They have to use information from squads to put others into position. They have to understand when to rush and when to wait. In reality each commander has their own "style" or way of doing things. Command isn't something you can easily teach, but have to learn.
__________________
Zeek Genateer - "I'm not hacking. I'm proactively checking your network security!" Last edited by zeekgenateer; 06-07-2008 at 09:26 PM. |
|
|
|
|
|
#2 (permalink) | |
|
Senior Member
![]() |
Quote:
3 enforcers 2 avengers 1 phantom the way id do it is split them into 2s, 2 combos of 1 avenger with 1 enforcer they would be sent in difrent directions while the phantom would go 2 the highest part of the map with the enforcer guarding soo no 1 can get 2 him. by theeray it would eat up most groups. the enforcer will be the main member of my groups makeing sure that no 1 gets close 2 the avengers and phantoms. casue enforcers will be pretty useless by them selves easly beat by an avenger and phantom at medim and long range. the phantom will be the main support picking of other phantoms and and enmy that they can see if they want the enforcer on guard can patroll near by. because the the phantom will be a wanted target soo the guard will get alot of action.
__________________
Im not a Tank im an Enforcer. Last edited by shneb; 06-07-2008 at 09:55 PM. |
|
|
|
|
![]() |
| Bookmarks |
| Thread Tools | |
| Display Modes | |
|
|