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| Huxley PvP Discussion regarding PvP in Huxley. |
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#1 (permalink) |
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Senior Member
![]() Join Date: Feb 2006
Location: Atlanta, GA
Posts: 160
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I really hope we don't see another World of Warcraft, with this 'battleground' system. I want World PvP, I want to see nothing but battlegrounds. Maybe a few safe grounds, like, safe cities.
Though I think after a certain progression into the game, everything should be killable. Battlegrounds killed World of Warcraft, don't let it kill Huxley. |
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#4 (permalink) |
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Member
![]() Join Date: Feb 2006
Posts: 53
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everyone keeps down grading this game.. no it wont be anyhting like WoW where u wait outside a damn portal.. they stated they will have instanced PvP zones which can be entered anytime UNLIKE WoW, and cap of 150 on each side UNLIKE WoW, did i also forget to mention how they said there were NON-instanced PvP areas? i belive the instanced is more for Clan vs Clan oriented, but still open to all. everyone should stop under estimating this game and relate it to other games. Huxley will be its OWN game
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#5 (permalink) | |
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Senior Member
![]() Join Date: Feb 2006
Posts: 396
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Quote:
"While cooperative campaigning earns experience and cash, 120-player army-versus-army clashes (Huxley?s PVP solution) buy bragging rights and rank."
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#9 (permalink) |
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Member
![]() Join Date: Jan 2006
Posts: 50
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I think the Game Designers know what they are doing. Free all out open world PVP with guns is probly not the best thing. I can sit on a hill with a sniper all day and kill people left and right without them having any clue where i was. Thats all fun for me but gd i'd hate to be on the other end.
Plus Instance like battles leade to a more in depth physics enging and cooler effects and other things that the system resources can process instead of having to dull it down for large amounts of people. edit: if that post makes no sense its 8:30 am and i was up all night play9ing Lineage 2 so i can't really function. :/ i can't all night grind like i used to :*( |
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#10 (permalink) |
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Senior Member
![]() Join Date: Feb 2006
Posts: 396
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As you know, there will be a big battlezone in the middle of the map and smaller instances around + safe zones (cities).
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#11 (permalink) |
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Training Grounds
![]() Join Date: Feb 2006
Posts: 2
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To me, the idea of these battlegrounds sounds a little like a run of the mill FPS game inside of an MMO. If you think about it... your going inside an area to have a battle, much like connecting to a server like counterstrike or whichever. Then when your outside of the battleground it's an MMO. :?
I don't like the idea personally. I would like to see world pvp, like Tribes 2 on a huge scale. |
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#13 (permalink) |
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Senior Member
![]() Join Date: Jan 2006
Posts: 184
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Tribes 2 cut you off at 64 people, Huxley has pretty much doubled the amount of people in their massive battles. Sounds like it will be fun
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#14 (permalink) |
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Senior Member
![]() Join Date: Feb 2006
Posts: 396
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Ill say it again. 5000 ppl per server, battles are capped at 120 ppl.
And yes, thats alot considering BF2 doesnt even come close to that though it can feel pretty occupied.
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#16 (permalink) | |
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Senior Member
![]() Join Date: Feb 2006
Posts: 396
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Quote:
"While cooperative campaigning earns experience and cash, 120-player army-versus-army clashes (Huxley?s PVP solution) buy bragging rights and rank. ?Communication and coordination are crucial,? Kim says," Ok buddy, believe it now? Read the developer interview, its all around different game sites. Believe what you want.
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#17 (permalink) | |
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Senior Member
![]() Join Date: Feb 2006
Location: Boston, Massachusetts (USA)
Posts: 273
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Quote:
PS can put as many as 400 people fighting on one continent (server) and the fight goes on 24 hours a day, 7 days a week.
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[img]http://www.theenforcers.org/forums/files/gunthersig2_copy_192.png[/img] Gunther of.... The [url=www.theenforcers.org]Enforcers[/url], PS: TR-Emerald |
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#19 (permalink) | |
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Super Moderator
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Quote:
That's almost like ignoring your second son because he's the geek and not a jock.
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#20 (permalink) |
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Training Grounds
![]() Join Date: Feb 2006
Posts: 4
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I played Planetside a lot, and the idea of the 120 cap dissapoint me. In PS u have a lot of posibilities to play with your Outfit everywhere, all of you, the time u want. In HXY maybe u cant play all of you, cause the Battleground is on 95% people, ant a half of the outfit cant play, yes i know. then go to another... crap!, In PS u figth for one objetive, dont fight for fight, bullets for nothing than leveling, u fight for one (simple as well) objetive. I dont like the idea to play a big CS going to one battleground to another and so on. Its Boring, no strategy, only a big CS with vehicles, and safe zones..... i hope not happen.
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