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| Huxley PvP Discussion regarding PvP in Huxley. |
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#1 (permalink) |
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Training Grounds
![]() Join Date: Jul 2007
Posts: 9
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i know you will not only need questin experience to level but also experience in the battlefield.
I'm just wondering if anyone knows if the "battlefield experience" can be gained through outdoor PVP where an Alternative might come accross a sapian. |
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#2 (permalink) | |
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Senior Member
![]() Join Date: May 2006
Posts: 791
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Quote:
The only thing I could say is that since I don't think they say you need specific battlefield experience, they kind of just say exp. through PvP, so they could either gain it from winning or losing battles or simply by killing enemy players. If you could gain PvP exp. just by killing enemy players and there is an open world part of Huxley then sure you could get exp. in open world fights lol. But we just don't know. Unless someone else does, then of course I'd love to know. |
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#3 (permalink) |
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Senior Member
![]() Join Date: Jun 2007
Location: Mental Hospital
Posts: 660
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Well some people think that you will have access to different PvP battlezones in different cities. There is one Capitals city and 4 minor once for each race and total of 80 different battlegrounds. I doubt you will be able to access all battelgrounds in the place you started. And as they say, the more lvl you get to the more places you gain the access, similar with train. First you can only travel to one station the higher lvl you gain the longer you can travel in the train until one lvl you can buy yourself a car and ride it.
So since you ca't access many places from the start, that means that PvP zones can't be accessed with your lvl which does serve as lvl limit in a certain way to me, but that's just how i think. I had another idea of how you can do it, there are games such as America's Army or Gunz in which you need specific lvl to access certain servers. In Gunz it's mostly because you can purchase better cloth which makes you hard to kill and better weapons which makes it easy for you to kill others so there are different lvl stages to cut the unfairness. But in AA, there you have different lvl of rank, you start out with 10, you can reach 1 if you want by TKing all the way by why advance backwards? Anyhow i n that game each server can have the honor lvl requirements at different stages, such as only player after honor lvl 40 can enter this server, or no player above honor 20 can enter this servers (for noobs). Anyhow you get the idea, they could do similar to that idea so you can skip battlezones with noobs that dont know what word teamwork means, which they understand when they gain lvl unless they are totaly stupid.
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#4 (permalink) |
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Senior Member
![]() Join Date: May 2006
Posts: 791
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Yeah I actually like the idea of them seperating the levels by making it so only higher levels can travel further out and go to battlefields farther away from the capital. It kind of keeps some realism in it, instead of just saying YOU CAN'T ENTER!!!!.
I think they said that higher levels could still enter the lower level battles though, and we all know that higher levels won't be able to easily dominate all the lower levels because of how they're making the game, but they'd still have an obvious advantage. So maybe the higher levels won't get as much exp. when they kill lower levels, so they'll keep them in the high level vs high level games. |
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#5 (permalink) |
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Senior Member
![]() Join Date: Jun 2007
Location: I HAVE NO CLUE
Posts: 199
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from wat i heard the only way u can lvl up is by pve killing monsters pvp u get some kind of points for yur rank
so higher lvl could get less rank points wen they kill lower lvls
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-HUXLEY- |
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#6 (permalink) |
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Senior Member
![]() Join Date: May 2006
Posts: 791
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going back to the OP, there is a place for sure that we know about where an alt could come across a sapien. The battlefields where it is both PvE and PvP. With both sides being able to enter. Here you may or may not run into other enemy players but if you do and you decide to kill them rather than work together, I'm sure you'd get exp. from it.
I wonder how much exp you get from killing someone compared to how much you get when you turn in a mission. And for that matter I wonder what kind of missions there will be. I assume there are going to be missions where you kill "X" amount of people and missions where you have to go capture a point or something. But beyond that I wonder if they've come up with any other creative missions that make us work to do crazy stuff |
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