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Old 14-06-2007, 11:37 PM   #21 (permalink)
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Default Re: Ganking?

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Originally Posted by Benny View Post
Uh... Let me explain how my time at world of warcraft was:


First I made a Night elf druid, played to level 17. Thought it was boring, deleted it.
Made a Night elf hunter, leveled it to 40. Went bored with it.
Made an orc shaman, leveled it to 47. Decided it was boring playstyle.
Got an undead priest. Leveled it to 41. Went tired of healing, plus I died very fast.
Made an undead rogue, played to level 17.
Created warlock, played it to 60, didn't master it in pvp.
Changed back to shaman in order to own stuff in PvP again. Leveled it to 60.
Made a Blood elf mage when TBC came out, leveled it to 70 (shaman and warlock was lvl 67 and 64 at that time. Plus I had leveled a blood elf paladin to level 20 in the mean time as well) got epic flying mount and found out I had nothing to do but grind reputation in shadowmoon valley, the most depressing area of the whole game.

So I quit. That's alot of characters, and alot of wasted time. I'm sure I don't even mentioned all of them. Got many more around level 10.


So...what if I had to delete every one of those characters before getting a new one? I know it's not the same thing, knowing we have 3 class choices here and not 8, but still...


I think I'll be able to live with only one class, but I'd rather see we be able to make a character of each class on the same server.
i know the feeling... within the first week of BC, i was lvl 70, had epic flying mount, full T4(awsome raiding guild)...then.... i got bored... instances were knocked down to 25man, taking 15 of our raiders off schedual.. i felt bad... that on top of having no new content.

blizzard sucks...



and about 3 classes;

the three classes shown are only sample sets for the E3 demo, when you start the game, you start w/ no class and gradualy use battlepoints to grow twards a class.
webzen is planning on making more classes and has already started on a few.
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Old 14-06-2007, 11:44 PM   #22 (permalink)
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Exclamation Re: Ganking?

EH?

Where did you hear this?
If it's going to be that way, I hope they'll do it like Tabula Rasa, letting you save your character so you'll be able to go back to that moment if you made a decision you regret, without having to start over.
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Old 14-06-2007, 11:48 PM   #23 (permalink)
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Default Re: Ganking?

i THINK it was one of the gamespot interveiws.

and since its a korean game, it will most likly have a $-shop that allows u to buy something that will redistribute points spent.
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Old 15-06-2007, 12:19 AM   #24 (permalink)
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Default Re: Ganking?

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Originally Posted by QuickshotDjb View Post
webzen is planning on making more classes and has already started on a few.
provide proof.
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Old 15-06-2007, 01:12 AM   #25 (permalink)
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Default Re: Ganking?

Ya, I agree with Grind, you should be able to pick your own server, for instance what if a friend was on a server that you weren't signed up on?

Secondly, I also agree that the teams should always be balanced good vs. evil not good vs. blah....

Third, what is the price every month, I don't like spending much money, it's kinda a turn off, but I hope the benefits outweigh the money

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Old 15-06-2007, 01:19 AM   #26 (permalink)
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Default Re: Ganking?

Well if it would be like somebody mentioned before that you will start of with same stats like any other player and only in prograss choose your path to the class you want. Then you would understand what you want to be and be only that cause you like it best. If so then im fine with only 1 character per server, otherwise not.

About the pvp system i bet there will be lvl limits for battlegrounds like in WoW or rank limits like in Americas Army. Cause if there wont be any it would simply be unfair to low lvl players. Unless the high lvls wont get many points when they kill low lvls, and if low lvls kills high lvl he gets nice amount of points, but for me it would be enough with lvl/rank limits.
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Old 15-06-2007, 04:13 AM   #27 (permalink)
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Default Re: Ganking?

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Well if it would be like somebody mentioned before that you will start of with same stats like any other player and only in prograss choose your path to the class you want. Then you would understand what you want to be and be only that cause you like it best. If so then im fine with only 1 character per server, otherwise not.

About the pvp system i bet there will be lvl limits for battlegrounds like in WoW or rank limits like in Americas Army. Cause if there wont be any it would simply be unfair to low lvl players. Unless the high lvls wont get many points when they kill low lvls, and if low lvls kills high lvl he gets nice amount of points, but for me it would be enough with lvl/rank limits.

I think I read something about the seperation of levels in the battlefields. Something about how as you gain levels you also gain the ability to travel farther and farther out into different cities and battlefields. So the low levels would have to fight in the battlefields closer to the main city and the higher levels can go further out to fight other high levels.

They did say though, that high levels won't be able to easily dominate a lower level player. They don't do a static amount of more damage, but they have more abilities to use that can make the fight easier for them.
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Old 15-06-2007, 12:31 PM   #28 (permalink)
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Default Re: Ganking?

Well since in the video the guy said that "If you have kick ass weapon you can give it to a low lvl player which he otherwie wouldnt be able to get in exchange he will join your clan" this means that in cities there wont be any limits, on fields of battle there might. Maybe there will be lvl limit that a player that is 5 lvls higher then high target cant attack the target or something like that.
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Old 15-06-2007, 07:38 PM   #29 (permalink)
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Default Re: Ganking?

I do believe the 1 character per server limit is because Webzen did make it sound like armor/weapons would NOT be soulbound.
Twinking is ridiculous. Have you ever played level 19 Warsong? Hahaha.

By the way, Benny boy, should have leveled that rogue. Before the expansion I was in full t3/t2, had both an epic set of daggers and an epic set of swords.
Pretty much kill anything in one shot man. PvP wise, that is. (I ranked to Leau Commander for the stamina armor before starting my raiding.)
Then the expansion came, I leveled to 65 before realizing it was exactly the same crap as before. So I peaced out. I think my guild blacklisted me for it. They spent a long time outfitting me. So I have no reason to go back now! But I really don't miss it.
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Old 15-06-2007, 07:51 PM   #30 (permalink)
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Default Re: Ganking?

lol...
Anyhow i really do hope there wouldn't be any BoP or BoE (BoP = Bind of Pick up and BoE = Bind on equipment)
Who ever came up with that idea is the most stupid person. Having BoP and BoE is the worse things i ever seen in games, wont lets you have anything from other players. Most of the things for trade are not items but things that are used for different classes and proffesions, so BoP and BoE? NO THANKS!!!
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Old 15-06-2007, 07:55 PM   #31 (permalink)
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Quote:
Originally Posted by Van_Crackin View Post
I do believe the 1 character per server limit is because Webzen did make it sound like armor/weapons would NOT be soulbound.
Twinking is ridiculous. Have you ever played level 19 Warsong? Hahaha.

By the way, Benny boy, should have leveled that rogue. Before the expansion I was in full t3/t2, had both an epic set of daggers and an epic set of swords.
Pretty much kill anything in one shot man. PvP wise, that is. (I ranked to Leau Commander for the stamina armor before starting my raiding.)
Then the expansion came, I leveled to 65 before realizing it was exactly the same crap as before. So I peaced out. I think my guild blacklisted me for it. They spent a long time outfitting me. So I have no reason to go back now! But I really don't miss it.
I don't miss it either. I'd rather the games I play need real skills in order to master, even though I've never really mastered any game.

Only FPS I was really good at was "TimeSplitters - Future Perfect". I played abit online on my PS2, and my skills seemed to impress some people. The 2'nd best player in the world (on PS2. Remember this game was on both PS2, Xbox and PC) added me to
his friends.
But then again, the Timesplitters series is all about spraying and alittle bit aiming (and some explosives). Counter-Strike is all about tactics, and I suck there. My reflexes (or my aim, I'm not exactly sure) isn't the best for that game. I hope Huxley rely more on spraying skills.

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lol...
Anyhow i really do hope there wouldn't be any BoP or BoE (BoP = Bind of Pick up and BoE = Bind on equipment)
Who ever came up with that idea is the most stupid person. Having BoP and BoE is the worse things i ever seen in games, wont lets you have anything from other players. Most of the things for trade are not items but things that are used for different classes and proffesions, so BoP and BoE? NO THANKS!!!
Having items soulbound was a really good thing. Atleast to Blizzard, since they have a damn crappy ban-ratio on people abusing the game's policy. You could report a botter, and you could wait more than 2 months before it was banned. Or it was deleted by the *Censored Word**Censored Word**Censored Word**Censored Word**Censored Word**Censored Word**Censored Word* who made it after he sold all the gold and made alot of money, or whatever.
Blizzard sucks bigtime for their effing lazy police-work!
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Last edited by CarnaGe : 15-06-2007 at 08:55 PM. Reason: double post
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Old 22-06-2007, 08:37 PM   #32 (permalink)
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Default Re: Ganking?

I'm sure if you are unhappy with what you chose with what you want your character to specialize in, there will probably some sort of respecing if I had to guess : /
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Old 23-06-2007, 11:29 PM   #33 (permalink)
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Default Re: Ganking?

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I'm sure if you are unhappy with what you chose with what you want your character to specialize in, there will probably some sort of respecing if I had to guess : /

I'm assuming there will be something like that. If there was no way to respec at least somehow at sometime then GM's would constantly get complaints about how someone accidentally picked the wrong thing and they want to change it.

Plus people like to change around how they plan every now and then so hopefully they'll have something like that
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Old 24-06-2007, 02:28 AM   #34 (permalink)
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Default Re: Ganking?

Well there was a theory discussed earlier on forums, don't remember which topic but still. That when you start out the only thing you choose is if you are to be Male or Female and which race, of caurse your nickname too.
While you gain exp and go up in lvl you choose stuff you like, which detemines what you like and at some stage you choose the calss that you want to be cause you like those weapons the best. That will lead you to the best satisfaction of you choices, cause you choose waht and how all the time and in the end you can't get wrong. If it is like this then it's great cause like that you wouldn't be doubting if you want a bazooka or a sniper rifle or maybe some other fency ass weapon :P Same goes for skills.
Once again that was a theory that was discussed. Have seem a system like this one in other game, "R.O.S.E online".
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Old 25-06-2007, 04:30 AM   #35 (permalink)
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Default Re: Ganking?

to get back to ganking, i hope, like most games with pvp, they will have a system to where you kill someone you will either get 0 points for killing him/her within so much time, or it lowers how much you get per kill, then after 10 or so times of killing them while being in that specific zone you get 0 points for like 1 hour or some larger number.
However in the game i am playing atm CoX ( CoH/CoV ) i gank anyone that sits in the hospital in a specific zone and whines/cries/trash talks, but you have a timer of 10 minutes before you get rep or bounty off them ( bounty is only for that one zone, the players on the respected sides with the highest bounty are the opposite sides target and have their location on their maps ) which could also be another idea for the bounty thread...but i will get there later...anyway needless to say the ones you gank 40 times over get pissed, petition a GM trying to get you kicked or w/e and then leave.

Besides who said it will be easy for someone to gank the same person over and over and over again, i mean its not like your going to get to teleport them to you, stun/fear them, placate and then 2 shot...rinse and repeat at least 20 times


P.S. if you play CoX, /tell @turrican1, play on triumph...we can have a ganking party with my stalker =D
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Old 29-06-2007, 07:14 AM   #36 (permalink)
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Default Re: Ganking?

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Nice post Grind! (again)


Just need to add a few things to the limit stuff in my last post.

I also think there should be a limit to...uh, I don't know how to explain this...
Say that there are 1000 sapiens (the max limit on each server is 5000 people overall as far as I know) and the alts are less than that. That would mean that the server population is far from maxed. But just in case it never GET maxed, I suggest adding a sort of system that prevents one side from having a set number (say 500 or less) of players more than the other faction.
That would also help to kill the faction advantages / disadvantages.

You people understand what I'm trying to say?
Sounds really reasonable ... Like PTB or autoteambalance in Counterstrike?

Last edited by Heddan : 29-06-2007 at 07:22 AM.
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Old 29-06-2007, 07:27 AM   #37 (permalink)
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Default Re: Ganking?

Ok, I have read somehweres.....not within the confines of the walls of HuxleyGame Forums (meaning it was official or something), that NPC's could take the place of missing players. Not only that, a certain device will allow a player to summon a hybrid as a pet for a short time- or something like that.

Trust me, having equal numbers won't mean jack when it's a 100 versus 50 guys with mind controlled hybrids.
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Old 27-03-2008, 08:55 PM   #38 (permalink)
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Default Re: Ganking?

i can understand the 1 player thing. when i played another mmofps when we planed a clan wide action (territorial war) we would preposition capped geared alts and get on our mains. once the main died it was a matter of relogging to your alt and continueing the fight while your clan mates held it down. You could rez key players with a healer alt then go back to your attack alt. It was quit dumb
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