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Huxley PvP Discussion regarding PvP in Huxley.

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Old 24-06-2007, 03:23 AM   #81 (permalink)
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Default Re: PVP High Level vs. Low Level

Well one thing i can say for sure, the scientists haven't decided what light is, i mean no smartass has fully explain why light reacts the way it does in any possible situation. Some times it travels in waves some time it doesn't. Anyhow that's not the point. You know how a laser works? Well short part it has a system that does so that all the light, goes parallel to each other, i mean each waves, which makes it extremely concentrated. Plus the lasers we use today are amny times smaller then the laser weapons have, which means how concetration of light, and the idea of recoil at this point would be true with the third law of Newton. =)
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Old 05-07-2007, 06:48 AM   #82 (permalink)
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Default Re: PVP High Level vs. Low Level

yea i hate that too...i play css myself...and to tell you the truth...i dont think css can measure up to what this game is going to be {i hope!!!} its fun suree...but boring....what about vehicals? i mean how will you bring them into the battlefield...what happens if they get destryed. is all the money wasted..or is there gunna be like a station on each map where i u have the licence jut pick up a vehical for that game only?!?!
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Old 07-07-2007, 09:37 PM   #83 (permalink)
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Default Re: PVP High Level vs. Low Level

In planetside they said that a really skilled lobie could take down like a lvl 15-20...not so, or at least not easily at all. In that game I think the new weapons and skills and stuff that you got made enough of a difference that you didn't have to worry about lowbies, so are they just saying lowbies will be able to take down high lvl players, but they really won't? I disagree with the people that say it should be easy to take down a lvl 50 as like a "skilled" lvl 5, and that playing for however long it takes to get to lvl 50, investing all that time, shouldn't make a difference. Then whats the point of lvling?
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Old 08-07-2007, 01:43 AM   #84 (permalink)
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Default Re: PVP High Level vs. Low Level

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In planetside they said that a really skilled lobie could take down like a lvl 15-20...not so, or at least not easily at all. In that game I think the new weapons and skills and stuff that you got made enough of a difference that you didn't have to worry about lowbies, so are they just saying lowbies will be able to take down high lvl players, but they really won't? I disagree with the people that say it should be easy to take down a lvl 50 as like a "skilled" lvl 5, and that playing for however long it takes to get to lvl 50, investing all that time, shouldn't make a difference. Then whats the point of lvling?

the whole point is to make it so lower levels have a chance against higher levels. They're not saying that a lvl 1 can go take on a lvl 50 and just fight him like a stupid NPC that has horrible AI. Just that a lvl 50 isn't going to be a god. He's still going to have to watch his back and realize that lower lvls can still be threatening to him. I don't think they're going to take it to the extreme of either sides (low levels can easily fight high levels or high levels just dominate low levels), rather they'll try to find something in the middle.

So I'd hope anyway
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Old 09-07-2007, 02:39 AM   #85 (permalink)
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Default Re: PVP High Level vs. Low Level

Another thing I was wondering is...are you going to start out with a weapon that your going to be using for the rest of your lvls? I think that would actually be kinda cool, then you could get visile upgrades for it.
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Old 09-07-2007, 02:43 AM   #86 (permalink)
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Default Re: PVP High Level vs. Low Level

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Another thing I was wondering is...are you going to start out with a weapon that your going to be using for the rest of your lvls? I think that would actually be kinda cool, then you could get visile upgrades for it.
There was a gun like than in Anarchy Online, but it was only for engineers. You can constantly upgrade it as you level. Not only that, you can build robots. Man, do I wish Engineering is a thing to do in Huxley. I wanna build stuff! Go Lego's!
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Old 09-07-2007, 04:31 AM   #87 (permalink)
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Default Re: PVP High Level vs. Low Level

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the whole point is to make it so lower levels have a chance against higher levels. They're not saying that a lvl 1 can go take on a lvl 50 and just fight him like a stupid NPC that has horrible AI. Just that a lvl 50 isn't going to be a god. He's still going to have to watch his back and realize that lower lvls can still be threatening to him. I don't think they're going to take it to the extreme of either sides (low levels can easily fight high levels or high levels just dominate low levels), rather they'll try to find something in the middle.

So I'd hope anyway
Well acctually the thing is, that there are grades of items. Better grade better item better boost. High lvls more skilled with better items. Plus only a player of lvl 15 can start using a skill to enchant his armor. Which means that tplayers above lvl 15 have already advantage over lower lvls cause they have skills to enchant their armor with. I can't say much more cause that's all i know.
(IF you guys wanna know where that info come from surely ask... I don't come up with things just to sound intresting :P)
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Old 28-07-2007, 03:35 PM   #88 (permalink)
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Default Re: PVP High Level vs. Low Level

MMOGFPS,yeah it would help to be the higher level,and have the guns and stuff,but it mainly takes skill.... who ever played Planetside would know this... because I beat a cr5 when I was only playing for 3 months.. and it takes 2-3 years to get to cr5 wich stands for Command Rank 5.
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Old 29-07-2007, 02:07 PM   #89 (permalink)
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Default Re: PVP High Level vs. Low Level

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Originally Posted by Guyver View Post
There was a gun like than in Anarchy Online, but it was only for engineers. You can constantly upgrade it as you level. Not only that, you can build robots. Man, do I wish Engineering is a thing to do in Huxley. I wanna build stuff! Go Lego's!
yeah go lego's and engineering in huxley would be awsome like building your own weopons and selling them for profit would be sick.
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Old 29-07-2007, 08:18 PM   #90 (permalink)
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Default Re: PVP High Level vs. Low Level

I really hope they put in some creative stuff for crafting items and what not. Like engineers can make cool little things to help you in battle, whatever they may be.

Anyway, does anyone know if the special sockets you can put into your armor have a cooldown or something? So, if you're a level 10 fighting a level 30 you know he's going to have a few more tricks up his sleeve than you. But once you notice that he has used all of these, then you can go in for the kill and be a little more bold in your actions.

That could go into equal level fighting as well. Once you notice an enemy has use one of his abilities and you know it has a cooldown, you move in for the kill because he's a little bit more weaker when he/she doesn't have the crutch to get him out of a bind
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Old 31-07-2007, 02:29 PM   #91 (permalink)
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Default Re: PVP High Level vs. Low Level

Well sense this is a shooter there shouldn't be skills or atleast I would hope not so there PvP will probably either be skill based and just be more difficult for a lowbie to kill someone level lets say 25 but there is still that chance that they can and there can always be little random group of lvl 10's hunting lvl what ever like little raptors or some *Censored Word**Censored Word**Censored Word**Censored Word* lol. Also they could just even make the battle instances lvl based so lvl 10 fight lvl 10, and lvl 20 fight 20-30 so forth based on inter voles of ten makes sense right.
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Old 31-07-2007, 07:17 PM   #92 (permalink)
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Default Re: PVP High Level vs. Low Level

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Well sense this is a shooter there shouldn't be skills or atleast I would hope not so there PvP will probably either be skill based and just be more difficult for a lowbie to kill someone level lets say 25 but there is still that chance that they can and there can always be little random group of lvl 10's hunting lvl what ever like little raptors or some *Censored Word**Censored Word**Censored Word**Censored Word* lol. Also they could just even make the battle instances lvl based so lvl 10 fight lvl 10, and lvl 20 fight 20-30 so forth based on inter voles of ten makes sense right.

Well there will for sure be some sort of skills. As in armor attatchments that give you certain advantages when you're fighting. Such as heat vision, stealth, tackle etc. These skills won't give a higher level a for sure win, but it'll help them out.

As for actual proffessions, the only thing I've seen mentioned in an interview is that engineers would be able to fix vehicles in and out of battle. I don't know how that'll work but it's there.

And the battlefields will somewhat be seperated by level. But only by keeping the lower levels closer to the capital city. As you gain levels you can travel farther out form the city and join new fights. I would assume that high levels can still go into the lower level fights though so it's not really completely seperated, which I'm totally fine with because there should be a decent chance for low levels to kill high levels. Also it would be kind of lame if you could only get into certain battlefields once you reach the level cap.

Keep in mind this isn't going to just be a regular FPS where you just join a server and try to get number 1 on the scoreboard. It's an MMOFPS where you gain levels, join a clan, get different types of armor and weapons and fight to control zones to better the living status of your race. Things will be different, and hopefully more fun :D
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Old 02-08-2007, 01:51 PM   #93 (permalink)
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Default Re: PVP High Level vs. Low Level

this game should be based on skill,lvls are cool and i agree with them but the chances of a lvl 10 against 40's.they should have even chances like 10's verses 10's people who are equal to you and your lvl.
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Old 04-08-2007, 05:21 PM   #94 (permalink)
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Default Re: PVP High Level vs. Low Level

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this game should be based on skill,lvls are cool and i agree with them but the chances of a lvl 10 against 40's.they should have even chances like 10's verses 10's people who are equal to you and your lvl.
I think for the most part it will be even levels fighting each other just because all the higher levels will probably want to fight same leve people to get more exp. and the low levels will be stuck in the begining battlefields.

Of course I haven't heard anything about stopping high levels from entering the low level battlefields so who knows :D maybe they'll jump in there just to have fun.
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Old 10-08-2007, 10:49 AM   #95 (permalink)
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Default Re: PVP High Level vs. Low Level

Hmm, I've thought about this several times. But given the lack of info on this game's leveling, it's going to be difficult to say.

I'd imagine that having better armor that reduces damage taken, better weapons increasing the damage given, special abilities such as: Anti-headshot, Invisibility, Speed Boost, etc; and possibly higher health because of your lvl would make it much easier to win a PvP over a lower lvl opponent.

To give those who are interested a better idea on the scope of this subject, why dont you check out the RPG mod for UT2K4. You'll notice how much easier it is to kill once you've lvl'd up.
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Old 10-08-2007, 11:42 AM   #96 (permalink)
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Default Re: PVP High Level vs. Low Level

Hopefully it goes how it sounds

Granted I like the idea that if luck and my own skills can win out over some super tweeker then great I mean a shtgun to the back of yer skull is gonna mean death.

The way I see it if you with level 50 gear cant stop me from blasting your head offa your shoulders then you need to upgrade your skills or be more wary of your surroundings.

Just the thinking that at any point you could be ambushed by a group of the enemy and that you may have the higher leveled gear but they are still a threat gives the game a bit more of a paranoid feeling and sometimes it's just fun to be ambushed show's good planning or freak happenstance.

As long as the WoW system isnt even noticed in this development no level 5 could even DAMAGE let alone kill someone 20 levels higher than them
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Old 11-08-2007, 04:57 AM   #97 (permalink)
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Default Re: PVP High Level vs. Low Level

well I was reading,about Huxley,and I found out that. There will be channels,so low lvls wont worry about high leveld ppl. I will try to find the artical so I can give you the link.
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