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Old 11-06-2007, 05:04 PM   #21 (permalink)
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Default Re: Things I Am Hoping For In Huxley

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Originally Posted by Pyrath View Post
P.S. Metalhead and all you others. I've known about Huxley for... over a year now. Waited for it... all the release date speculation... you know nothing of my pain! Where are you Huxley.. WHERE!?!
Just because they are new to the forums dosen't mean they haven't been waiting longer than you... I've been waiting since early 2006.
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Old 11-06-2007, 07:22 PM   #22 (permalink)
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Default Re: Things I Am Hoping For In Huxley

good point berserker, i have been waiting for a year now myself and cant wait for it to come out...
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Old 11-06-2007, 07:58 PM   #23 (permalink)
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Default Re: Things I Am Hoping For In Huxley

Well the most thing that is discussed on this forum mostly in every topic is... For how long everybody have waited, lol whata cry babies!
Get a life it's just a game, try making a game by yourself, even simple one like you see on internet for free, it takes lots of time. And this game is HUGE and has lots of features and if you dont want to be disapointed give it some time. Cause i doubt you would be happy for long if they will realease it not fully done and you will kill yourself due to all of the bugs/glitches and such that will drive you nuts! :D
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Old 11-06-2007, 08:45 PM   #24 (permalink)
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Default Re: Things I Am Hoping For In Huxley

lets put it this way, i like CoD, halo, HL2, rainbow6 3, and most other FPS's, but the idea for a FPS like this in MMO format (considering i play MMOs atm and love the PvP there) the massive worlds and lots of killing will be loads of fun for people with no lives like me...but i am whining about it because i will most likely get shipped out in nov, dec
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Old 23-06-2007, 06:32 PM   #25 (permalink)
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Default Re: Things I Am Hoping For In Huxley

Now this is some what a composite of working game systems and my own ideas on how I would want a game like Huxley to be.

1. The whole game is played on the earths surface(and air space) right? So they better obey the laws of physics damn Webzen if they allow you to jump 100 feet up, unless you have jet packs etc.

2.The whole game is played out a few decades from here so weaponry with a bundle of options would be great!

3. I dont want the game to turn into one of those games where the high levels diss the low levels, throw in a nice system to the game that will make it profitable to help the new recruits!

4. Im certainly getting sick of the trend of really sucky trade systems, a game know as Silkroad is releasing a quite amazing system. Within a time span of 30 minutes you can buy back your items for the same amount you sold them at of course this only works in NPC trading.
And one other thing that goes in to this category is inflation,there are so many games out there where the players are money crazy they sell at sky high prices. It's our duty, us players to keep the prices down let me tell you why: Right about now your probably calling me crazy but the truth is that if you sell at the amount of money so you can still go around and buy that new armor instead of selling so you can afford a new set of items it will be profitable for everyone at the end why is this? Because if you sell low everyone else will sell low to get anything sold also meaning you can buy at low amounts.

5. Please throw in a few profitable proffesions for that extra pocket money.

And now at last the final thing, the games story is basically about lunarites so let them play apart of the game a few examples, your money could be measured in lunarite pebbles or fine dust, armor drops could be boosted by the lunarite strike(extra durability etc) and the hybrids could have chapions/giants more affected by the lunarite strike giving them high attack rate etc.

Thats it (for now) please tell me what you thought and bravo for reading it all through
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Old 23-06-2007, 06:38 PM   #26 (permalink)
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Default Re: Things I Am Hoping For In Huxley

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I was reading this forum for quite a long time but finally i managed to register ;]

But, being on the topic, I have a somehow good idea for a class/proffesion like "hacker". I'm not sure if you remeber a game called "colobot" [plz, stop laughing :D]? I mean, there can be an option to write simple script of AI for npc, creating own robots to co-op with player, armor it and so on. I know it's just my sick dream but i'd really love it to see that in Huxley :D

PS. Sorry for my english, i know it sucks :P
Wow thats a good idea though a Hacker class it would really be fitting for the sci fi scenario.
Not about the scripts and such it would be way to advanced for some
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Old 23-06-2007, 07:32 PM   #27 (permalink)
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Default Re: Things I Am Hoping For In Huxley

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4.
And one other thing that goes in to this category is inflation,there are so many games out there where the players are money crazy they sell at sky high prices. It's our duty, us players to keep the prices down let me tell you why: Right about now your probably calling me crazy but the truth is that if you sell at the amount of money so you can still go around and buy that new armor instead of selling so you can afford a new set of items it will be profitable for everyone at the end why is this? Because if you sell low everyone else will sell low to get anything sold also meaning you can buy at low amounts.
Well as far as i know, prices on things are decided by itself. There is nobody that says that this cost this much. Mostly the materials and items prices are decided by the rarety of it, if it's hard to find the prize rise. If the prise goes high nobody wants to buy it cause they better stick with what that got or purchase something else, when nobody buy things the prices go down so people would buy them. That's the simple system of MMORPGs business system. All depends on how hard the thing is to find and how good it is.
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Old 24-06-2007, 12:22 AM   #28 (permalink)
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Default Re: Things I Am Hoping For In Huxley

I hope they realise by September through December, they've had a LONG time to work on this. Any later then that and I would lose hope. And to that earlier post, not every little last tiny detail, weather, and PERFECT class balance needs to be set before the game is released, I guarantee no other MMO's started off like that.
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