Huxley Game, Massively Multiplayer Online First Person Shooter Game, MMOFPS



Go Back   Huxley Forums > Huxley Forums > Huxley General

Huxley General This is the Huxley general discussion area where most talk regarding Huxley is done.
Sub Forums: Huxley PC Forum - Huxley Xbox 360 Forum

Reply
 
LinkBack Thread Tools Display Modes
Old 10-02-2006, 05:24 AM   #21 (permalink)
Member
 
Join Date: Feb 2006
Posts: 39
Drsomewhere is on a distinguished road
Default

Quote:
Originally Posted by Fendori
This thread is about how you think about the games performance and i said what was true so go **** a dog u noob :twisted:

What you said was that the Huxley screens were ugly and then posted two screen shots. That is NOT true. The first image you posted was using the Unreal 3 engine to generate a single portrait. That picture was generated using the full potential of the engine to create ONE avatar. No game has that kind of graphics potential. Complain all you want about about the point of the thread, tard.
__________________
KAAOS: Its Coming
Drsomewhere is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote

Sponsored Links
Old 10-02-2006, 05:42 AM   #22 (permalink)
Senior Member
 
Athrus's Avatar
 
Join Date: Jan 2006
Posts: 184
Athrus is on a distinguished road
Default

ok, but if there are 5000 people on 1 server and you are seeing like 100+ ppl, all at once, all with the HL2 quality graphics your computer would die.
__________________
This signature could have had nudity in it. Now you'll never know.
Athrus is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 08:59 AM   #23 (permalink)
Member
 
Join Date: Feb 2006
Posts: 32
Fendori is on a distinguished road
Default

They had a movie before with 200 high detailed goblins :roll:
Fendori is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 11:35 AM   #24 (permalink)
Member
 
Join Date: Jan 2006
Location: U.K
Posts: 37
Ireland4eve is on a distinguished road
Send a message via MSN to Ireland4eve
Default

Quote:
Originally Posted by Drsomewhere
Quote:
Originally Posted by Fendori
This thread is about how you think about the games performance and i said what was true so go **** a dog u noob :twisted:

What you said was that the Huxley screens were ugly and then posted two screen shots. That is NOT true. The first image you posted was using the Unreal 3 engine to generate a single portrait. That picture was generated using the full potential of the engine to create ONE avatar. No game has that kind of graphics potential. Complain all you want about about the point of the thread, tard.
lets keep the insults out of the covosation huh? thank you+
Ireland4eve is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 06:51 PM   #25 (permalink)
Member
 
Join Date: Feb 2006
Posts: 32
Enoch is on a distinguished road
Default

Quote:
Originally Posted by Fendori
They had a movie before with 200 high detailed goblins :roll:
If you're talking about the Project Offset video, there are several problems with your line of logic.

1. They were just rendering the goblins. No background, no anything, just goblins running accross a single blank floor. Not only that, but there was only one type of goblin, so that lessened the load.

2. MMO are always going to be less graphics intensive than single-player games. Why? Because MMOs put a lot more strain on a computer than single-player games do. There's a huge difference between loading up a static level (like in, say, HL:2) and running around a packed city where your computer constantly has to load and unload characters going in and out of your area.


Have you watched the e3 video, showing the lighting effects on the Sapien's head and the Alternatives armor? Yeah, this game will be more than fine in the graphics department.
__________________
[img]http://www.malleusgaming.com/forumstuff/enochsig.gif[/img]
Enoch is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 07:59 PM   #26 (permalink)
Member
 
Join Date: Feb 2006
Posts: 32
Fendori is on a distinguished road
Default

grafix are still ugly :shock:
Fendori is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 08:11 PM   #27 (permalink)
Training Grounds
 
Join Date: Feb 2006
Posts: 12
ZGhostZ is on a distinguished road
Send a message via MSN to ZGhostZ
Default

Anybody know the the system spec 's huxley is amaing for ? Dont mind that first picture i am pretty sure that half the forum ussers computers can 't render it under a hour let a lone render several or even 100 characters like that.
__________________
[img]http://gallery.planetsidestuff.net/albums/Outcaster-movies/zghostz.jpg[/img]
ZGhostZ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 08:35 PM   #28 (permalink)
Senior Member
 
Join Date: Feb 2006
Location: Surrey, B.C., Canada
Posts: 127
PvtJhon is on a distinguished road
Default

Quote:
Originally Posted by Fendori
grafix are still ugly :shock:
No they arnt. Go play a different game than.
__________________
[URL=http://www.HuxleyGame.com][img]http://img152.imageshack.us/img152/674/17me7bc.jpg[/img][/URL]
PvtJhon is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 08:48 PM   #29 (permalink)
Member
 
Join Date: Feb 2006
Location: Edmonton Alberta, Canada
Posts: 34
FallHammer is on a distinguished road
Default

Dude I wouldnt put to much thought into what SOE does... im a ex Star Wars Galaxies vet...trust me after leaving what they did to that game everything else seems better :cry:

During its peak though..it was one awsome game
__________________
Going to drop a hammer on yeah punk :P
FallHammer is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 09:03 PM   #30 (permalink)
Member
 
Join Date: Feb 2006
Posts: 32
Enoch is on a distinguished road
Default

Quote:
Originally Posted by FallHammer
Dude I wouldnt put to much thought into what SOE does... im a ex Star Wars Galaxies vet...trust me after leaving what they did to that game everything else seems better :cry:

During its peak though..it was one awsome game
When was it's peak? I don't recall it ever being a very good game.
__________________
[img]http://www.malleusgaming.com/forumstuff/enochsig.gif[/img]
Enoch is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 10-02-2006, 09:07 PM   #31 (permalink)
Member
 
Join Date: Feb 2006
Location: Edmonton Alberta, Canada
Posts: 34
FallHammer is on a distinguished road
Default

Just before Pre Pub 9 man...it had its bugs (its SOE..who are we kidding) But it had a HUGE player base was awsome to have Reb vs Imp fights of 100 players.... was the good days...and Jedi where actually somthing to work for :cry:
__________________
Going to drop a hammer on yeah punk :P
FallHammer is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-02-2006, 08:04 PM   #32 (permalink)
Training Grounds
 
Join Date: Feb 2006
Posts: 12
ZGhostZ is on a distinguished road
Send a message via MSN to ZGhostZ
Default

Quote:
Originally Posted by FallHammer
Just before Pre Pub 9 man...it had its bugs (its SOE..who are we kidding) But it had a HUGE player base was awsome to have Reb vs Imp fights of 100 players.... was the good days...and Jedi where actually somthing to work for :cry:

SOE doesn 't produce bugs in there game 's its called a feature :lol:
__________________
[img]http://gallery.planetsidestuff.net/albums/Outcaster-movies/zghostz.jpg[/img]
ZGhostZ is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-02-2006, 09:11 PM   #33 (permalink)
Member
 
Join Date: Feb 2006
Location: Oxfordshire - England
Posts: 67
Mudface is on a distinguished road
Default

From what i hear UE3 has some funky things in it that make it looks like really good graphics when its not good graphics... but seeing as graphics is what it looks like they are good graphics... i just confused myself..

It uses some funky technology to do with super-imposing high-poly models onto low-poly models to make them look amazingly detailed, kinda like having an extremely dynamic texture on the model so although the graphics look amazing the models (and therefore the information needing to be sent to and from the server) are still fairly basic. Along with some crazy networking system they have got going (mentioned in the E3 video if i remember correctly) i doubt there will be much lag if any at all... What would be the point in designing a game that did nothing but lag all the time, the designers know what their limitations are, i would hope they would work with them
Mudface is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-02-2006, 10:09 PM   #34 (permalink)
Member
 
Join Date: Feb 2006
Location: New Zealand
Posts: 64
vivin is on a distinguished road
Send a message via MSN to vivin
Default

What Mudface is talking about is called normal mapping. Its when you take a low polly object (about 3000 tri's) and use a program called Zbrush to add in detail. Most models that finish in Zbrush is around the 1mil+pollys. All that detailed is baked into a map, which is kinda like a bump map. Then used on the model to displace it to look high polly. Its a nice little feature :wink:
__________________
[img]http://img293.imageshack.us/img293/3383/sig1eo.jpg[/img]
vivin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-02-2006, 10:13 PM   #35 (permalink)
Member
 
Join Date: Feb 2006
Location: Oxfordshire - England
Posts: 67
Mudface is on a distinguished road
Default

That is indeed what i was talking about... :P:P

The thing that proves to me that this is very cool is the fact that the model in this image is the quality you will see in real-time game play:
http://www.unrealtechnology.com/scre..._creation3.jpg

..nothing if not impressive, and in-game that only counts as a 5000 polygon model... (note that isn't a huxley character, it was taken from the UE3 website)
Mudface is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 11-02-2006, 10:26 PM   #36 (permalink)
Member
 
Join Date: Feb 2006
Location: New Zealand
Posts: 64
vivin is on a distinguished road
Send a message via MSN to vivin
Default

The only problem about normal maps, is the edges of the model are still low polly. Even in the image you can see the low polly edges. Still, normal maps are the way of the future for gaming
__________________
[img]http://img293.imageshack.us/img293/3383/sig1eo.jpg[/img]
vivin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-02-2006, 12:08 PM   #37 (permalink)
Member
 
Join Date: Feb 2006
Location: Oxfordshire - England
Posts: 67
Mudface is on a distinguished road
Default

Yea, but the rest of it looks damn shiney.. Im sure they can do something with lighting to mask the edges and thats kinda not the point anyway, you get the low-poly edge with low-poly models anyway so short of actually running the game with high-poly models (which would probably melt everyones Gcards... :P) its the best you can do at the moment... and its pretty damn good in my opinion, just compare the in-game models of UE3 to the models from UE2, UE2 looks almost 2D in comparason :P:P
Mudface is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 12-02-2006, 09:11 PM   #38 (permalink)
Member
 
Join Date: Feb 2006
Location: New Zealand
Posts: 64
vivin is on a distinguished road
Send a message via MSN to vivin
Default

I agree, the models look far better with normal maps than none, and having low polly edges isnt that bad, just thought ill point it out :wink:
__________________
[img]http://img293.imageshack.us/img293/3383/sig1eo.jpg[/img]
vivin is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Reply

Bookmarks

Thread Tools