Huxley Game, Massively Multiplayer Online First Person Shooter Game, MMOFPS


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Old 06-06-2006, 10:10 PM   #1 (permalink)
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Default Macro Keyboard

I got a macro keyboard because i desperatly needed a keyboard and just picked one i though looked cool

http://www.everythingusb.com/logitec..._keyboard.html

Click photos and u will see my keyboard.


Anyway some games ban you for using macro keyboards, anyone know if Huxley will accept this keyboard?
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Old 06-06-2006, 11:04 PM   #2 (permalink)
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I'm not um... totally sure that any games ban you for using a macro? No game that I've ever played (then again, I've never really checked). Never heard of that.

I'm sure if Huxley doesn't allow Macros (for whatever reason), you can just lie to them.
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Old 06-06-2006, 11:57 PM   #3 (permalink)
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Quote:
Originally Posted by dnL
I'm not um... totally sure that any games ban you for using a macro? No game that I've ever played (then again, I've never really checked). Never heard of that.

I'm sure if Huxley doesn't allow Macros (for whatever reason), you can just lie to them.
There was this guy on WOW who was banned for his keyboard and there were some others that were banned from different games because of their keyboards. This pretty much just happened recently..a guy in my clan wont play Huxley because of how his keyboard is and knows these storys too. I guess maybe certain types get banned....like for MMORPG certain macro ones because you can just macro mining or something and walk away from the computer?
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Old 07-06-2006, 02:41 AM   #4 (permalink)
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Well, I'm trying to think of a way that you can use a Macro keyboard to your advantage... and I can't really think of anything. Anyone else?
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Old 07-06-2006, 02:53 AM   #5 (permalink)
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well since this is a fps i dont think u really could use macros for anything
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Old 07-06-2006, 10:35 AM   #6 (permalink)
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Quote:
Originally Posted by Enemy21
well since this is a fps i dont think u really could use macros for anything
If you can change your name like on other FPS then macro different names, or since it's UT style movement then maybe it's possible to macro movement (like you can with those macro controllers). In MMORPG macro mining and set it to loop so u can walk away from the computer...some may think that's cheating though but i beg to differ..if a keyboard has functions to do it i will say it's not cheating, just using your keyboard to your advantage.
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Old 07-06-2006, 11:24 AM   #7 (permalink)
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Unless Huxley actually does incorporate stunting in the game like it's shown in one of the trailers (We can only hope) I doubt there'd be anything worth macro'ing/scripting using a keyboard. I've actually been looking at getting one of those, the only problem is they don't come in split design.

Simple macros which most people use have not been seen as a problem in WoW, in fact they actually have macros built into the game. This is completely unlike games like FFXI which do their best to not allow any scripting whatsoever and make the player do everything on their own. They do ban for scripts and macros.

There are some FPS' that macros did make easier while using, take for instance DoD with quick switching of weapons that were bolt operated to increase the rate of fire. Another one that pops into mind is using a script to exploit a reload bug in a grenade launcher in Firearms.

However, depending upon how complex the abilities involved with Huxley, scripting may actually be useful. I personally don't care. You suck enough as it is that you aren't a threat if you need to do it in the first place. It has it's uses don't get me wrong, but when you abuse it and use it as a crutch in a skill based game, you're just pathetic.
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Old 13-06-2006, 01:58 AM   #8 (permalink)
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I don't think they will care becasue it does not have any real advantage to an FPS game. Its a cool looking keyboard by the way
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Old 13-06-2006, 02:03 AM   #9 (permalink)
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Quote:
Originally Posted by Coke-a-cola
There was this guy on WOW who was banned for his keyboard and there were some others that were banned from different games because of their keyboards. This pretty much just happened recently..a guy in my clan wont play Huxley because of how his keyboard is and knows these storys too. I guess maybe certain types get banned....like for MMORPG certain macro ones because you can just macro mining or something and walk away from the computer?
To write a macro that does that? that would be considered a small program inside WoW or a 3rd part program lol. as to how it would be used in an fps.. rapidly shooting without clicking?
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Old 14-06-2006, 08:04 AM   #10 (permalink)
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For one. Use a little imagination here. Take a sniper rifle, have a script that'll let you swap out between weapons. Say you're on a sniper rifle, you hold down the fire button, it pops a round off and imediately switches to a close range weapon. You keep holding it down and you get the best of both worlds without needing to mess with the mousewheel.

May not sound like much but things like this mean the difference much of the time.
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Old 14-06-2006, 05:35 PM   #11 (permalink)
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With air vehicals, you could pretty much macro flight manuvers, like barrel rolls and such.
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Old 03-07-2006, 11:28 AM   #12 (permalink)
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Quote:
Originally Posted by Felix12g
For one. Use a little imagination here. Take a sniper rifle, have a script that'll let you swap out between weapons. Say you're on a sniper rifle, you hold down the fire button, it pops a round off and imediately switches to a close range weapon. You keep holding it down and you get the best of both worlds without needing to mess with the mousewheel.

May not sound like much but things like this mean the difference much of the time.
nice way to put it as everysecond in a fps counts...
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Old 03-07-2006, 08:08 PM   #13 (permalink)
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If macros give you an advantage in an FPS, it's the developers' faults.

Piped weapon switching and crazy binds might have worked in ut2k3 where you could actually increase your rate of fire (allegedly) by switching quickly, but that was a flaw in the game design and it's no longer an advantage in ut2k4... it's not difficult to fix that in a game. Most good players have every weapon bound to a key so they can switch just as fast as a bind anyways.
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Old 03-07-2006, 10:54 PM   #14 (permalink)
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I don't think it will be a huge problem anyway. There are ways for devs to make it harder for macro's to be used.
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Old 04-07-2006, 08:37 AM   #15 (permalink)
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I've played this game called runescape and that game had a large macro problem auto mining and resourse farming.

They made random events that need a human response to make go away if you dont respond you are either telaported away from the area or the random event fights you.

That could work for for this game when it comes to the gathering of suff.
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Old 04-07-2006, 02:43 PM   #16 (permalink)
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Somehow I don't think we will be mining O_o
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Old 04-07-2006, 05:27 PM   #17 (permalink)
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If there "were" mining you could always only allow it in a bubble next to your guild house, like a green house or something but mining not plants.
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Old 04-07-2006, 05:54 PM   #18 (permalink)
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Quote:
Originally Posted by 1Shot1Kill
If there "were" mining you could always only allow it in a bubble next to your guild house, like a green house or something but mining not plants.
Lol, weird idea.

What would you mine? Radioactive Rocks?
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Old 04-07-2006, 06:31 PM   #19 (permalink)
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Yep and make radioactive weapons and 1 hit and the guy mutates into something. Radioactive armor and the player who wears it has godlike stats.
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Old 04-07-2006, 06:36 PM   #20 (permalink)
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