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| Huxley General This is the Huxley general discussion area where most talk regarding Huxley is done. Sub Forums: Huxley PC Forum - Huxley Xbox 360 Forum |
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#1 (permalink) |
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Member
![]() Join Date: May 2006
Posts: 64
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I love fast paced action (UT2k4, Quake series, somewhat u2xmp), i love team playing games, and i love dueling (PVP), i'm going to love this game. Question though...will there be like MMORPG type server so just 1 map? if not then how do are we able to buy a house if maps always changing? or is it fighting in 1 zone depending on your level and can buy a house for that 1 zone for that level then another for the next lvl etc?
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#3 (permalink) | ||
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Member
![]() Join Date: May 2006
Posts: 64
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Quote:
Quote:
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#5 (permalink) |
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Senior Member
![]() Join Date: May 2006
Location: Chicago
Posts: 124
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I dont remember reading Huxley having personal housing. Coulda swore tho I saw it in that city demonstration video that outfits buy a guild house and the members get discounts on nearby npc items and have a place to store their weapons.
Could have been my dream.
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#6 (permalink) |
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Senior Member
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they have been talking about housing since the start. Im gonna give it a 99.9% chance of having housing in huxley. No info on how you get a house tho.
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#7 (permalink) |
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Member
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Yep,
I've also read that there will be housing in the form of apartments. I believe there is a major city for each race, so it would figure that you'd probably only have one apartment. Not sure, but I'm sure they'll figure it out.
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#8 (permalink) |
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Senior Member
![]() Join Date: Feb 2006
Posts: 396
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I read in an interview, cant remember off the top of my head, believe it was Ogaming that your personalized "housing" is just a glorifed inventory, like a terminal that you can access but not walk around in. Only clans will be able to have real housings.
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#9 (permalink) |
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Member
![]() Join Date: Feb 2006
Location: UK
Posts: 86
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No biggie, I mean honestly why would housing be important anyway? Sure I could see the point if there was alot of roleplay in the game, but for this style of MMO I couldn't see myself wasting ingame money on housing. Ofc, guild halls are a different matter entirely.
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#12 (permalink) |
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Member
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Houses aren't important, but they are an added bonus that makes the game that more in depth, creative, and gives you more things to interact with. It' fun to have all of your clan members chilling in a house, chatting it up, sitting in chairs, I don't know it just gives it that "real life" add to the game.
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#13 (permalink) |
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Senior Member
![]() Join Date: May 2006
Location: Chicago
Posts: 124
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A personal House would be awesome tho, Hang your medals, guns, and dead people on the walls. Maybe just big enough to have tiny duels with your friends if you dont want other people to see, and of course all bullet/explosion marks on the walls must never dissapeer =D.
Wall with 10,000 bullets in it ftw
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#15 (permalink) |
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Senior Member
![]() Join Date: Feb 2006
Posts: 396
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Why do these threads always turn into a fanboy "wouldnt it be cool if.." mania..
" A personal House would be awesome tho, Hang your medals, guns, and dead people on the walls. Maybe just big enough to have tiny duels with your friends if you dont want other people to see, and of course all bullet/explosion marks on the walls must never dissapeer =D. Wall with 10,000 bullets in it ftw" Ive heard it all now, geez. This aint an RPG ppl.
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