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Old 27-05-2006, 09:21 PM   #1 (permalink)
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Thumbs down Why No Body Awareness?

i was watching that ingame video on gt.com and noticed that there is never a hand on the gun. like holding under the barrel, its really noticable when he pulls out the sniper rifle. kinda wierd i hope they do something about that casue im willing to bet if you look at other players they are holding the weapon the way i described.

one other thing that could make or break this game for me, is there areas that are wide open fields where i could camp with a .50 cal sniper rifle?
this is one thing i am looking forward to about this game

sitting over a battlefield sniping npcs or other players
and sitting in one place for a while waiting for that one guy running through a field who thinks hes alone and then bam one shot to the head and hes done. will this be possible in this game or am i getting hyped for nothing?
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Old 27-05-2006, 09:42 PM   #2 (permalink)
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About seeing your hands, I could care less, sure it looks funny, but that is a very minor detail and won't affect the game in any way. As for camping with a sniper rifle, probably, but no one really knows.
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Old 27-05-2006, 09:56 PM   #3 (permalink)
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You should be able to snipe all you want, the only thing is that this is suppose to be fast paced fighting, for example the unreal tournement style play.... i will probably be alot harder to snipe with it being this way... then again i might not
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Old 28-05-2006, 10:19 AM   #4 (permalink)
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It's UT. I doubt you've ever seen your hands in first person. UT2004 is the same. That's just a style that UT uses.
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Old 28-05-2006, 04:09 PM   #5 (permalink)
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There will most likely be spaces you can snipe at, but don't count on an easy time. With the movement speed I've seen not only will targetting be hard, enemies will close the gap pretty damn fast. The gameplay suggests that standing still is suicidal so dont expect many (if any) targets to be in the same spot for more than a second.

I love that style though since I've always hated snipers with a passion, they're like elven rangers from fantasy games (you wanna teach them about real pain up close and personal!).

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Old 28-05-2006, 04:31 PM   #6 (permalink)
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[quote=phil4321]i was watching that ingame video on gt.com and noticed that there is never a hand on the gun. like holding under the barrel, its really noticable when he pulls out the sniper rifle. kinda wierd i hope they do something about that casue im willing to bet if you look at other players they are holding the weapon the way i described.
quote]

i saw an E3 ingame video and it showed a gun in his hand.
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Old 04-06-2006, 07:44 PM   #7 (permalink)
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Think snipers in planetside.

For example even if everything is instanced, and i'm still not sure this is the case. But for now lets assume it is, one of the larger multiplayer battles described involved a group of islands with bases and instalations on them. Namely smaller inslands for each teams main spawn and veichle depo's. And a large land mass with capturable instalations scattered across it.

So as a sniper you could take several roles.
One being to defend an instalation find a suitable spot and hold off attackers.
Another role could be to camp the open areas between the instalations and pick off stragllers or key targets, and generally slow down enemy movement.
Or take part in offensive attacks on enemy held structures, picking off enemy troops and other snipers.
You could even infiltrate the enemies main island and base rape them.

I say think planetside because playing a sniper in PS was very similar.
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Old 04-06-2006, 09:13 PM   #8 (permalink)
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Not being able to see your hands on the weapons really won't spoil the game for you that much. Go play Unreal or Quake and you'll notice what I'm talking about. As for sniping, the game looks fast paced so the only sniping I think you will beable to do is running around no scoping, like with the lightning gun from Unreal, or quickscoping fools. In a game like Unreal you can't sit back and camp with a sniper, people will find you and destroy you.
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Old 05-06-2006, 12:31 AM   #9 (permalink)
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not true.

Take the larger CTF maps in UT torni, or the veichle maps. You can snipe effectively on them since your so far away. But yes sniping in close quarters wont be as effective since you'll get raped by rocket blasts.
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Old 05-06-2006, 12:36 AM   #10 (permalink)
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No one wants to be raped. Especially by rockets!

Onslaught maps from UT... well, you CAN snipe, but a lot of the time, people are in vehicles, kicking ass that way. I imagine that Huxley will be the same way.
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Old 05-06-2006, 04:26 AM   #11 (permalink)
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Quote:
Originally Posted by phil4321
one other thing that could make or break this game for me, is there areas that are wide open fields where i could camp with a .50 cal sniper rifle?
this is one thing i am looking forward to about this game

sitting over a battlefield sniping npcs or other players
and sitting in one place for a while waiting for that one guy running through a field who thinks hes alone and then bam one shot to the head and hes done. will this be possible in this game or am i getting hyped for nothing?

Go back to America's Army.
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Old 05-06-2006, 05:08 AM   #12 (permalink)
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Quote:
Originally Posted by [B
phil4321[/b]] one other thing that could make or break this game for me, is there areas that are wide open fields where i could camp with a .50 cal sniper rifle?
this is one thing i am looking forward to about this game

sitting over a battlefield sniping npcs or other players
and sitting in one place for a while waiting for that one guy running through a field who thinks hes alone and then bam one shot to the head and hes done. will this be possible in this game or am i getting hyped for nothing?
The gameplay information that has been let out thus far points in the direction of getting you hyped for nothing. they are saying its going to be similar to UT in terms of game speed. so there will probably be large fields where you can snipe but the people will be moving much more quickly and with 100 v 100 capable servers i doubt you will be left alone for very long if ever.
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Old 06-06-2006, 09:27 AM   #13 (permalink)
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There'll be front lines and plenty of cover in an urban setting to keep moving around. However, sniping in a UT environment is nothing like you'd find in DoD or CS.

As for close in vs rockets, in their weapon descriptions they've been saying if you try going close in with rockets you'll probably get wasted.
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Old 13-06-2006, 02:25 AM   #14 (permalink)
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Quote:
Originally Posted by phil4321
i was watching that ingame video on gt.com and noticed that there is never a hand on the gun. like holding under the barrel, its really noticable when he pulls out the sniper rifle. kinda wierd i hope they do something about that casue im willing to bet if you look at other players they are holding the weapon the way i described.

one other thing that could make or break this game for me, is there areas that are wide open fields where i could camp with a .50 cal sniper rifle?
this is one thing i am looking forward to about this game

sitting over a battlefield sniping npcs or other players
and sitting in one place for a while waiting for that one guy running through a field who thinks hes alone and then bam one shot to the head and hes done. will this be possible in this game or am i getting hyped for nothing?
you put a thumbs down because you didnt see a hand on a gun? go play cs a little more, and dont come back here.
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Old 13-06-2006, 04:12 AM   #15 (permalink)
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Its not bad when you compare it to having the same exact hand model regardless if your a male/female /CT/T or whatever :P

Always rember playin as the Gman in HL DM and havin the Gordon HEV suit hands :P
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Old 13-06-2006, 06:55 PM   #16 (permalink)
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Quote:
Originally Posted by ArmorKing
You should be able to snipe all you want, the only thing is that this is suppose to be fast paced fighting, for example the unreal tournement style play.... i will probably be alot harder to snipe with it being this way... then again i might not
You could be right. BUT, I will be my future game that there will not be action crawling over every single inch of the terrain, so, if you can find some where to snipe that is nice and quiet, go ahead. Just be carful, I intend to sneak around and kill snipers just like you .

Edit: as far as the hand thing goes, the game is still in development, don't count your chickens before they hatch.
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Old 19-06-2006, 10:15 AM   #17 (permalink)
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Well, unless they've got it working that it loads 2 models per weapon in first person then you're going to run into the fact that all the models don't line up well. You'll have mismatched pieces of armor which generally look worse than not being able to see your hands under a gun, though that usually gives the feel of firing from the hip.
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Old 19-06-2006, 05:28 PM   #18 (permalink)
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Quote:
Originally Posted by buried
Go back to America's Army.
Your starting to annoy me. So far all I've seen from you are three or four words insutling the person. If you dont have something nice to say dont say anything. Forums are for expressing ideas and speaking your queries and probles etc. Not throwing childish insults for fun.
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