Huxley Game, Massively Multiplayer Online First Person Shooter Game, MMOFPS


Subscribe to the forum RSS feed and keep up to date with all the latest posts!
Go Back   Huxley Forums > Huxley Forums > Huxley General

Huxley General This is the Huxley general discussion area where most talk regarding Huxley is done.
Sub Forums: Huxley PC Forum - Huxley Xbox 360 Forum

Reply
 
LinkBack Thread Tools Display Modes
Old 15-05-2006, 05:25 PM   #1 (permalink)
Training Grounds
 
Join Date: May 2006
Posts: 21
mipe1984 is on a distinguished road
Default Good Advice For Weapons In Huxley

this is to the game makers.. ( i know it is a suggestion but they should make a suggestion forum where u could type in ideas)

Dont make sniper rifles overpowered as in all games.. there has and will never be a sniper riffle that can penetrade armor at 900M so plz make it a bit more realistic, example sniper rifle vs unarmored at 400M (non reduced) light armor (90% dmg) medium armor (60%) heavy armor (50%) and at 500-600M it should be unarmored (75%) light armor (55%) medium armor(40%) heavy armor (25%) and 600-1000.. unarmored (50%) light armor (25%) medium armor (10%) and heavy armor (0%) it would be nice with a game that actually remember the law of gravity and that they think it is a tomahawk missles that is shot from the sniper rifle that can hit a target around the earth..

as the same for the other weapons for assault riffle, minigun and rocket launcher, and guns put on range limiters..

so plz dont make it a noobiefest, with jubii sniper riffle, and then they run for 20 min of the game and are 2000-3000 meters away and then can kill a heavy armored assault gunner in 1 shot, thats just lame and unreal and can ruin any game just see other games like, delta force 1-2 bhd, delta force extreme, Battlefield 2, farcry, halo, and so on, there you can kill off a dude in 1 shot from 2000M+ away (its been testet and proved lame)
mipe1984 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 01:01 AM   #2 (permalink)
Senior Member
 
Join Date: Feb 2006
Location: Maryland
Posts: 280
Ao1xSniperkev is on a distinguished road
Send a message via AIM to Ao1xSniperkev
Default

that makes sense but, headshots should def be 1 hit kills.

no matter how far away they are.
__________________
[URL=http://www.ao1huxley.com][img]http://img147.imageshack.us/img147/2333/huxleysig35xc.jpg[/img][/URL]
Ao1xSniperkev is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 01:03 AM   #3 (permalink)
Senior Member
 
Archerofgun's Avatar
 
Join Date: May 2006
Location: Chicago
Posts: 124
Archerofgun is on a distinguished road
Default

What year does huxley take place in? like 4000 or something?
Maybe lunarite thingys make a sniper that good.

Anyway i doubt theres gonna be enough empty space to snipe someone at 2000m

By the way the way game play is pretty fast pace i dont think anyone is going to be standing still for more than 5 seconds unless healing

I'm sure alot of weapon balences will be made in the beta
__________________
[IMG]http://i83.photobucket.com/albums/j284/Archerofgun/07502497.jpg[/IMG]
Archerofgun is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 02:00 PM   #4 (permalink)
Training Grounds
 
Join Date: May 2006
Posts: 21
mipe1984 is on a distinguished road
Default

Quote:
Originally Posted by Ao1xSniperkev
that makes sense but, headshots should def be 1 hit kills.

no matter how far away they are.
okay laws of gravity, no matter what anything heavier than air is going down, and i would love to see a bullet travel over 1000meter and silll got enough force to penetrade a heavy adamantium or titanium helmet so i would say 2 shots at least since they first must be destroy the helmet to get to the head (thats the point helmets was invented m8, to protect the head).. but if u can shoot through a helmet og heavy metal at that range then u can win by taking a 9mm beretta vs a leopard 2 tank at 50 meters not going to happen :-)


(well at least there aint come one that said, "why dont we suggest a 200 round mag, and 12 mag in the bag, full auto sniper rifle with 50X zoom and no recoil, that even kill tanks in one shot.")
mipe1984 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 05:36 PM   #5 (permalink)
Senior Member
 
Join Date: Feb 2006
Location: Kent, UK
Posts: 166
nubs is on a distinguished road
Send a message via MSN to nubs
Default

Err you are just plain wrong...

Firstly even in modern times there are rifles that will penetrate even the heaviest body armour at those distances, the Barrett 50. Calibre will shoot through solid brick walls and can be used to shoot through light armoured vehicles (and light armour on a vehicle is heavier than heavy armour on a person).

If a solider has to wear all over titanium armour.. well hes going to struggle as its not exactly light .. he may also struggle to see and breathe if his face is covered in titanium as well.

If you are saying that in this time they would be wearing powered or adamantium armour.... well then it stands to reason that weapons technology, principally magnetic rail propulsion weapons ( Railguns in other words) will be around, theoretically they are capable of accelerating a depleted uranium slug to speads of several kilometers a second.

I have absolutely no problem what so over with one shot kill sniper rifles as long as the are difficult to use and require user skill to operate properly, people who piss and moan about them usually only do so because they dont have the patience to master them and dont like the fact other people have. Personally i like to fight up close and personal, but im pretty good with a sniper rifle as well so enjoy both aspects.

It can be frustrating when you get killed in 1 shot, but on the flip side its frustrating for the sniper to get bummed to death at close range because his main weapon is useless at that range ... or he missed his one and only chance to hit a medium range target before it closed distance sprayed 1000 bullets at him and killed him.

The devs have already said they are making a one shot kill sniper rifle (the time delay fused one) wich sounds fantastic, but they've also implemented a way to counter it.. the close combat soldiers with their fast sprint speed.
__________________
[img]http://uk.geocities.com/edbennett@btinternet.com/NordicLogo7.jpg[/img]

Last edited by nubs; 16-05-2006 at 05:42 PM.
nubs is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 07:10 PM   #6 (permalink)
Training Grounds
 
Join Date: Apr 2006
Posts: 24
Soleft is on a distinguished road
Default

I agree with nubs, L2P. Also 1-2 headshots should kill anyone.
__________________
Defend CSS till the day I die!
Soleft is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 07:27 PM   #7 (permalink)
Training Grounds
 
Ao1xBlazenAce's Avatar
 
Join Date: May 2006
Posts: 11
Ao1xBlazenAce is on a distinguished road
Default

I agree that the sniper needs to have an equalizer when it comes to headshots. Granted Nubs is right, modern weapons can have the potiental to penetrate some of the heaviest armor types, at the same time I think that if a close combat soldier has equiped a heavy-full coverage helmet (with breath apparatus installed), he deserves a 2 head shot to kill. Though all of this discussion depends on the maps.

What I think is also important is that the mid-ranged weapons are overpowered. I loved the pistol in Halo:CE, but it was just incrediably overpowered by comparison to the rest of the arsenal. At a medium range I think it makes perfect sense to have headshots be rewarded with a timely kill, however as the distance grows, so should the needed accuracy and ammo.

The weapons won't be perfect at first, they never are. But after beta and a couple updates, it'll work the kinks out.
__________________
[IMG]http://i28.photobucket.com/albums/c234/leewitt/Signiture.png[/IMG]
Ao1xBlazenAce is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 08:46 PM   #8 (permalink)
Training Grounds
 
Join Date: May 2006
Posts: 21
mipe1984 is on a distinguished road
Default

well i also liked close and personal.. but see every game when a sniper rifle that can 1 shot and 1 kill then the majority takes the rifle and then noob run far far far away.. trust me if there is a map to support 240 players then it aint small, so they got the range to run and never be seen again, and thats where i have a problem with they can 1 shot when u dont even got a chance to even see the dude in googles becos he is so far away that all u see is mush and bushes and maybe a zerg "marking" a tree but no sniper since he is 700 miles past that zerg typing "LOL" every time he snipes in 1 shot..

So why not give the grunt a little chance of survival when he got the most upgraded super power armor with beam shield or what ever its called, then dont tell me any wanna pick a gunner if you just can run 400000 miles away and still get 1 shot 1 kill with semi automatic sniper rifle that dont care about armor..

I would feel like a dumb ass redneck fool from looservillage if i used lets say 300 game hours and got the uber max hardcore power armor and then a noob sniper with only 30 game hours could kill me in 1 hit from half way around the globe..

Either they should slow the bullets so u could dodge em, or give the armor a chance to "deflect" the shot or get the helmet shot off, or destroyed/splinted a armor pierce after some shots, and of course the helmet needs the least shots like 1 or 2 bullets. like in Bet On Soldier, there they had the best idea with the armor, you could first be hurt when the armor is destroyed (trust me it does go fast in a battle)
mipe1984 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 08:51 PM   #9 (permalink)
Member
 
Join Date: Apr 2006
Posts: 54
kamikaze is on a distinguished road
Default

Hmm, let me see . . .

Respawn, run into battle, get shot in the head once by someone you can't even see and die, repeat cycle.

Sounds absolutely shit to me.

There should be no one shot kills or all you will get is EVERYONE sniping.
__________________
"KamiKaze ate my hamster !"
kamikaze is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 08:53 PM   #10 (permalink)
Training Grounds
 
Join Date: May 2006
Posts: 21
mipe1984 is on a distinguished road
Default

Quote:
Originally Posted by kamikaze
Hmm, let me see . . .

Respawn, run into battle, get shot in the head once by someone you can't even see and die, repeat cycle.

Sounds absolutely shit to me.

There should be no one shot kills or all you will get is EVERYONE sniping.
thanks finally one that agree
mipe1984 is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 09:26 PM   #11 (permalink)
Senior Member
 
Join Date: Mar 2006
Location: The Netherlands
Posts: 139
vernes is an unknown quantity at this point
Default

Damage absorption, damage per shot, frequency of shots, these are all just numbers and won't requer much recoding of the game.
It'll be a matter of shifting value's untill statistics show an equal amount of kills, or perhaps a wanted amount of kills per armor/weapon/combination.

That's one of the reasons why they let the servers get swarmed with beta-testers.
vernes is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 16-05-2006, 10:11 PM   #12 (permalink)
Member
 
Saint's Avatar
 
Join Date: Apr 2006
Posts: 83
Saint is on a distinguished road
Default

Shooting people in the head isnt exactely an easy thing to do, and its quite easy to avoid getting shot in the head.
Yeah there will be a few people who can do it well but thats not going to be everyone running around as snipers.

And the heavier armoured guys i agree should take a few shots, but a guy running around in light armour with no helmet should die from one shot to the head.
__________________
"Silence is just a word, I am more than silent."
Saint is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-05-2006, 12:18 AM   #13 (permalink)
Senior Member
 
Archerofgun's Avatar
 
Join Date: May 2006
Location: Chicago
Posts: 124
Archerofgun is on a distinguished road
Default

If the snipers have to lead me like crazy then im fine with headshot kills. im never moving in the same direction anyway. Besides movement in this game is going to be like unreal tournament and thats really fast paced
__________________
[IMG]http://i83.photobucket.com/albums/j284/Archerofgun/07502497.jpg[/IMG]
Archerofgun is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-05-2006, 02:02 AM   #14 (permalink)
Senior Member
 
Join Date: Feb 2006
Location: Maryland
Posts: 280
Ao1xSniperkev is on a distinguished road
Send a message via AIM to Ao1xSniperkev
Default

i agree with everyone...to an extent.

It is true that a heavier armored grunt should be able to take a bit more than the standard grunt.

I dont think sniping should be easy, like archer said, you should have to lead a bit. i dont want a thousand snipers who can easily get a headshot. I want to be able to say, i mastered this weapon, and for it to be an accomplishment.
__________________
[URL=http://www.ao1huxley.com][img]http://img147.imageshack.us/img147/2333/huxleysig35xc.jpg[/img][/URL]
Ao1xSniperkev is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-05-2006, 08:02 AM   #15 (permalink)
Member
 
Join Date: Apr 2006
Posts: 37
buried is on a distinguished road
Default

You people need to stop talking as if Huxley is going to be a "realistic" game. It isn't, and anyone who has seen all the videos and read the developer interviews would know that it is a fast paced action game.
buried is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-05-2006, 08:47 AM   #16 (permalink)
Member
 
Dementus's Avatar
 
Join Date: Feb 2006
Location: UK
Posts: 86
Dementus is on a distinguished road
Default

Quote:
You people need to stop talking as if Huxley is going to be a "realistic" game. It isn't, and anyone who has seen all the videos and read the developer interviews would know that it is a fast paced action game.
Yup! So I'm going to bunny hop/strafe/dodge the moment I feel I'm being targetted by a sniper. The reason snipers will get invisibility is because they probably wouldn't be able to kill otherwise. Try sniping in UT, doesn't work unless conditions are perfect. I dont care as long as 50% of the playerbase doesnt think "lol I r ub3r 1337 sn1pz0r" like in CS and many other shooters.
Dementus is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-05-2006, 10:15 AM   #17 (permalink)
Member
 
Haloplayer's Avatar
 
Join Date: May 2006
Posts: 38
Haloplayer is on a distinguished road
Default

Quote:
Originally Posted by mipe1984
and thats where i have a problem with they can 1 shot when u dont even got a chance to even see the dude in googles becos he is so far away that all u see is mush and bushes
That is what a sniper is supposed to do, kill the enemy without being seen. I do think that the stronger your armor is, the less damage you take from the sniper. Of course, if that sniper has worked hard to get a powerful sniper rifle then he should deserve a headshot kill with one shot. But from what I've seen it is going to be fast paced and it will not be too easy for the sniper to get those head shots. But you usually have your own sniper on your team to combat the enemy's sniper. Whatever the developers do just remember that they have most likely thought everything through.
Haloplayer is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-05-2006, 02:17 PM   #18 (permalink)
Member
 
Zero's Avatar
 
Join Date: Mar 2006
Posts: 66
Zero is on a distinguished road
Default

Quote:
Originally Posted by nubs
Err you are just plain wrong...

Firstly even in modern times there are rifles that will penetrate even the heaviest body armour at those distances, the Barrett 50. Calibre will shoot through solid brick walls and can be used to shoot through light armoured vehicles (and light armour on a vehicle is heavier than heavy armour on a person).

If a solider has to wear all over titanium armour.. well hes going to struggle as its not exactly light .. he may also struggle to see and breathe if his face is covered in titanium as well.

You have to rember this is set somewhere in the year 4000 or somthing there could be a fictional dense armor with the technology to make it lighter with out compromising the protective aspects( this would most likely be the lightest armor type) .
__________________
I never think of the future - it comes soon enough
Zero is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 17-05-2006, 02:50 PM   #19 (permalink)
Training Grounds
 
Join Date: Feb 2006
Posts: 13
Xorp is on a distinguished road