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Old 17-03-2006, 08:56 AM   #21 (permalink)
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I'd much rather have it a la a planetside:

Need to repair? Get a repair gun and ammo.

Need ammo? Loot a corpse.

Need armor? Get a hand held repair tool and ammo.
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Old 17-03-2006, 10:20 AM   #22 (permalink)
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You say crafters will have less weapon skill?? This is not WoW or any other mmorpg there are no weapon skills. Your "weapon skills" are your fps skills. If you know how to effiecently play a fps you should be fine. Unless being a crafter makes it so all your bullets go about 2 feet to the left of your crosshair I really dont see how it will make you any worse.
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Old 17-03-2006, 08:03 PM   #23 (permalink)
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Crafting will lead the game far too close to an RPG of some sort. There's a line where it has to stop. Crafting is a good place for it. Simply said, crafting generally means PvE of some sort. Now, if crafting depended entirely on breaking down enemy tech, and using whatever you gain from actually killing other people, then it'd be great. However, any crafting that leads to more PvE... even crafting that leads to a bunch of goons running around a battlefield with no more purpose than to loot some corpses, needs to be stopped before the game ever opens. If you want to PvE and craft like a little carebear, go play WoW, or EQ2. There's tons of garbage for you to craft. Otherwise, shoot and kill people. That's what an FPS is for.

Edit: Any sort of loot system would be far worse, however. I'd much rather have crafting of some sort than having to go kill Super Mob of Death for Roflcannon +2. Seriously, if there is any system of loot in this game that will make PvE whores have any sort of weapon advantage, it'll turn into every other crappy MMO out there.
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Old 17-03-2006, 09:47 PM   #24 (permalink)
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Quote:
Originally Posted by Doggan
Simply said, crafting generally means PvE of some sort. ... However, any crafting that leads to more PvE... If you want to PvE ... if there is any system of loot in this game that will make PvE whores...
I take it you'll be ignoring the Hybrid race?

I don't really see why alternative play-styles would piss you off somuch.
It's just another player that produces thesame crap as npc-shops do.
Your side has them, the other side has them.

You can't tell me that you can't shoot people if you can see someone scavaging the area.
1: "Eat plasma bo..."
2: "eh? I'm out of ammo you noob, why don't you shoot?"
1: "I can't... I can see a crafter collecting junk over there."
2: "So? he's from your faction."
1: "Yeah I know, but somehow I can't enjoy this game whenever I see a crafter."
*Player 2 runs away to buy more ammo*
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Old 17-03-2006, 10:46 PM   #25 (permalink)
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Crafting will cock things up.

If characters can craft, then there will be a tangible benefit for those who decide to do so.

This means that anyone who ignores crafting will be at a disadvantage.

This means that anyone who wants to be as tough as possible will be forced to craft.

And then I murder crafters until I get tired and uninstall.
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Old 17-03-2006, 11:46 PM   #26 (permalink)
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True. This isnt an MMORPG. You dont walk around staring at the ground looking for items and corpses for items. In a FPS you pawn any person that does that. I could just see, going into a battle zone and half the players are trying to find items to craft. It would get so boring, that the Players would cancel thier subscriptions and uninstall the game. It would get too boring. I can see a definite advantage at having crafters on your team, but wat if you find a crafter that is a veteran at FPS's and online and pawns anyone he sees. Then he would be to powerfull. Best weapons + Best armor + Kick ass skills = Never get touched.
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Old 18-03-2006, 01:23 AM   #27 (permalink)
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Quote:
Originally Posted by vernes
I take it you'll be ignoring the Hybrid race?

I don't really see why alternative play-styles would *CENSORED* you off somuch.
It's just another player that produces thesame crap as npc-shops do.
Your side has them, the other side has them.

You can't tell me that you can't shoot people if you can see someone scavaging the area.
1: "Eat plasma bo..."
2: "eh? I'm out of ammo you noob, why don't you shoot?"
1: "I can't... I can see a crafter collecting junk over there."
2: "So? he's from your faction."
1: "Yeah I know, but somehow I can't enjoy this game whenever I see a crafter."
*Player 2 runs away to buy more ammo*
Your attempt at being a smartass failed. So, in the future, don't try to do so. The reason why "alternative play-styles" bother me so much is because they belong in different games. I know that myself and quite a large number of other people are hoping for a game that will match up to what Planetside was. Incase you've never played it, which I'm assuming you didn't because you sound like a carebear, it had no PvE, no crafting. It was a true MMOFPS. Now, if you're looking for a game where you can enjoy PvE, and craft your little sissy heart away, that's wonderful. But most of us are hoping otherwise. As for the hybrids, I'm hoping they turn out to be something other than a typical NPC loot-box. I played WoW for a while recently, and it strongly turned me away from any game with a loot system.

And yes, I can still shoot people if I see someone scavenging in an area. However, unless the game has an extremely strong deterrent to TKing, anyone that I see scavanging should expect some rounds in the face.
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Old 18-03-2006, 01:41 AM   #28 (permalink)
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Huxley should be about shooting people in the face. Not wussy little tailors prancing around in their little pink dresses they made.
yup
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Old 18-03-2006, 11:51 AM   #29 (permalink)
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Quote:
Originally Posted by Devilish
This means that anyone who ignores crafting will be at a disadvantage.
unless noncrafters get to choose a weapon specialisation skill that allows for higher damage then crafters with their modded guns can do.
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Old 18-03-2006, 06:50 PM   #30 (permalink)
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Quote:
Originally Posted by vernes
Quote:
Originally Posted by Devilish
This means that anyone who ignores crafting will be at a disadvantage.
unless noncrafters get to choose a weapon specialisation skill that allows for higher damage then crafters with their modded guns can do.
Then what the hell would be the point of crafting?
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Old 18-03-2006, 06:58 PM   #31 (permalink)
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Quote:
Originally Posted by Doggan
Quote:
Originally Posted by vernes
Quote:
Originally Posted by Devilish
This means that anyone who ignores crafting will be at a disadvantage.
unless noncrafters get to choose a weapon specialisation skill that allows for higher damage then crafters with their modded guns can do.
Then what the hell would be the point of crafting?
/agree
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Old 18-03-2006, 10:08 PM   #32 (permalink)
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Let the Game devs do there job. Dont give them any ideas until you have personally been in the game yourself because you have no clue what content will be introduced into Huxley when we get our first glimpse of real game play.

I hope there will not be any sort of corpse looting. That made WoW gay and it would make this game gay
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Old 18-03-2006, 10:15 PM   #33 (permalink)
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Discussions about ingame content are still fine, thats why this community exists. We?re all grown ups, more or less, and can accept that we have different opinions.
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Old 18-03-2006, 10:36 PM   #34 (permalink)
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Quote:
Originally Posted by Lexion
Discussions about ingame content are still fine, thats why this community exists. We?re all grown ups, more or less, and can accept that we have different opinions.
Except for this opinion sucks.
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Old 18-03-2006, 10:57 PM   #35 (permalink)
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One does not exclude the other.
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Old 19-03-2006, 12:18 AM   #36 (permalink)
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A crafting and looting system really shouldn't be in this game, although I guess I wouldn't mind if it was something like planetside where you can just loot a corpse for some ammo or whatever, but I really would not be able to stand crafting in this game.

I'm just really hoping that the game will mainly be a mix between games such as Planetside, unreal tournament and BF2, a game where its skill and tactics which prevail, not whoever has the best gear.
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Old 19-03-2006, 07:14 AM   #37 (permalink)
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Man people are getting HOSTILE about this.

And why do people keep posting dumb shit about issues ive already addressed?

NO PvE CAMPING WILL BE INVOLVED

The way I suggest items to be gained for crafting, is you press your scavange button and your character kneels down for 15 seconds. After that your given a small bit of junk, shell casings, armor fragments, etc.
Then you cant use the ability again for like 10 minutes. You wont see people running around ONLY to find materials, they will do it during breif breaks in normal PvP battles.

oh, and CRAFTERS WONT GET ANY SUPER GUNS/UPGRADES THAT AN NPC DOESNT ALREADY SELL

Gawd.
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Old 19-03-2006, 02:02 PM   #38 (permalink)
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Quote:
Originally Posted by DanAK97

The way I suggest items to be gained for crafting, is you press your scavange button and your character kneels down for 15 seconds. After that your given a small bit of junk, shell casings, armor fragments, etc.
Then you cant use the ability again for like 10 minutes. You wont see people running around ONLY to find materials, they will do it during breif breaks in normal PvP battles.
Im sorry but that probably wont happen.
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Old 19-03-2006, 05:17 PM   #39 (permalink)
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