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Old 14-03-2006, 06:39 AM   #1 (permalink)
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Default Physics

I'm not too sure if this has been answered yet (I searched the forum: no dice) but are there supposed to be realistic physics in this game, or will it just have death animations. Physics would be badass.
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Old 14-03-2006, 07:07 AM   #2 (permalink)
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i would assume the game would have "realistic" physics, as in havoc like. Huxley is using the Unreal 3 engine. :]
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Old 15-03-2006, 05:53 PM   #3 (permalink)
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I'm sure the UE3 includes code for realistic physics. Is it Havok 2 that they use? The amount of physically simulated objects in the game will also be determined by Webzen's networking technology.

I don't know much about networks, but I hear that the transfer of physics information across networks is expensive. This is why you don't see as many physically simulated objects in a game like Battlefield2 as you do in Half-Life2 single player.
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Old 15-03-2006, 10:30 PM   #4 (permalink)
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considering the engine they are using, physics should not only be supported, but enhanced by the upcoming PPU daughterboard from Ageia.
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Old 16-03-2006, 12:01 AM   #5 (permalink)
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You have to be realistic about it tho. How many people do you honestly think are going to get an Aegia card? Not many. Alan is right physics are an expenisve thing to do an MMO with.
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Old 16-03-2006, 12:52 AM   #6 (permalink)
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The Unreal 2.5 Engine had Realistic Physics, when you had physics turned on its highest. So, ya. The U3E is gona have Badass physics. And all the Unreal Engines use KARMA for physics.
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