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| Huxley General This is the Huxley general discussion area where most talk regarding Huxley is done. Sub Forums: Huxley PC Forum - Huxley Xbox 360 Forum |
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#1 (permalink) |
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Administrator
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I am wondering if we know anything yet about if there will be professions as such within the game, I know the mission is to kill the enemy :P but I am wondering about side jobs like maybe you can make weapons and you can pick up materials around the world, I really dont know but what do other people think or know about this?
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#2 (permalink) |
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Senior Member
![]() Join Date: Feb 2006
Posts: 396
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Nohing yet on crafting. Player driven economies are double edged swords, they can make or break a game.
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#3 (permalink) |
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Member
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Location: In the shadows
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If there will be tradeskillers I wonder how safe the city would be to push your trade, If the enemy can infiltrate the city you'd have to watch your back, or even hire players to be bodyguards. That would be cool :D
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[img]http://www.teamjappi.co.uk/personal/MacenzieSig1.jpg[/img] [b]I survived Neocron[/b] |
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#5 (permalink) |
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Member
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I dont like safezones, I like the Idea of having to watch my own back and be suspisious of everyone, especialy if Sapiens are able to Turncoat and work for the Alternatives.
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[img]http://www.teamjappi.co.uk/personal/MacenzieSig1.jpg[/img] [b]I survived Neocron[/b] |
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#7 (permalink) |
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Member
![]() Join Date: Feb 2006
Location: In the shadows
Posts: 48
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Awww where's the fun in that? I prefer when there are guards about but its not always safe. :P
__________________
[img]http://www.teamjappi.co.uk/personal/MacenzieSig1.jpg[/img] [b]I survived Neocron[/b] |
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