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| Huxley General This is the Huxley general discussion area where most talk regarding Huxley is done. Sub Forums: Huxley PC Forum - Huxley Xbox 360 Forum |
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#1 (permalink) |
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Training Grounds
![]() Join Date: Nov 2007
Posts: 14
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Hi
I read a bit about the factions in the pvp aspect and then looked at some screenys. That confused me. I've read that alternative and the sapiens will be fighting each other and start in different city's. But I've seen screenys of them talking to each other and interacting. So...is it player based how you interact with the other faction? |
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#3 (permalink) |
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Super Moderator
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Yeah. Webzen already stated that there will be no way to communicate with the other faction, besides emotes. (dance, wave, etc)
What you saw as screen shots were extremely old - like 2006 - pictures that were made just to show off the games graphics.
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I'm here...NO.. I'm there.. NO.. I'm PSYCHOSIS |
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#7 (permalink) | |
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Senior Member
![]() Join Date: May 2006
Posts: 792
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Quote:
I don't know if there is one that says players can never go into enemy capital cities (for all I know there could be some crazy special mission that lets you do just that). But as for interacting with enemies, you can't talk to them, so it wouldn't really work out if you wanted to join the other faction and start killing your own teammates or something. (I don't think we know the penalty for killing too many teammates so I guess it could be a kind of traitor thing where you get labeled as an enemy to everyone) IGN: Pre-E3 2006: Huxley Interview IGNPC: We understand that about 5000 players can be supported on a single server. But how many people can reasonably fit into a single arena? Is this on the scale of Battlefield 2, or something bigger? Kijong Kang: Huxley's Persistent World, a space where players can grow and live, can support up to 5,000 players per server. PvP battle fields are separated from Persistent World areas such as villages, and the scale ranges from the usual 4 vs. 4 battles to massive 100 vs. 100 battles.
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