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Old 15-07-2007, 07:39 AM   #1 (permalink)
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Default Hxley Guild/Clan HQ's (Brain Storm)

I was thinking how would you like guilds and HQ's to be constructed in huxley? i was thinking that each guild once it was big enough, had enough money could by a plot of land and by parts for an "HQ" that would be costimizable by the guild/clan leader, the bigger your guild/clan the more money you have the more money you have the more HQ parts you can buy to pice to together including defenesfe weapons of coarse, the more parts the more space you need the more land you by and the HQ and guild/clan systimaticaly get bigger to together with more play time I would like to see this in the game but would also like to see your views and modifactions on this idea.

Thank you, gruntkikcer
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Old 15-07-2007, 07:42 AM   #2 (permalink)
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Default Re: Hu"c"ley guilds and HQs (brain strom)

sounds sweet, but they won't...im not pessimistic, I'm an optimist with expierence.
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Old 15-07-2007, 07:44 AM   #3 (permalink)
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Default Re: Hu"c"ley guilds and HQs (brain strom)

yeah i thought it was prty far out idea but how bout just an hq not costimizable any kinda hq foor a guild wwould be the one of the sickest thingss in the game.
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Old 15-07-2007, 08:15 AM   #4 (permalink)
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Default Re: Hu"c"ley guilds and HQs (brain strom)

Each player is supposed to have their own apartment. Maybe they could or will make the apartment customizable. The HQ is a good idea though/ It will be interesting to see what they do.
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Old 15-07-2007, 01:58 PM   #5 (permalink)
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Default Re: Hu"c"ley guilds and HQs (brain strom)

having a hugeguild would be awsome having an apartment is still cool but your guild having a base how sweet could that be if it happens.you can have a training facility,a garage,landing bay,private rooms.if you have big base your guild will be making other people living in fear of your men and plus i will able to film like a cribs kinda thing.heres what it'll be like:
tonight on kribs we check out (some guy who a famous person on the game)place, lets go see if he's home
"knock, knock"
"what h3ll are yous doing here get lost BANG BANG BANG
holy @!## he's shootin' at us get out of here
screen goes fuzzy but there's still audio
JOHN!!!!!breath come breath
BANG BANG
then silence
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Old 15-07-2007, 04:36 PM   #6 (permalink)
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Default Re: Hu"c"ley guilds and HQs (brain strom)

Don't remember which article was it and where i found it but i dont think it was so long ago, anyhow they mentioned there that there will be clan housing.
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Old 15-07-2007, 06:09 PM   #7 (permalink)
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Default Re: Hu"c"ley guilds and HQs (brain strom)

There is something like this idea in City of Villains. Your guild put's together a guild bank, and you can buy defenses and things for your guild's evil lair.

It would be very "cool", if something like that would be implemented in Huxley. Even though I doubt it will happen.
It could be a new thing in a large patch that could come out. Kinda like Black Temple for WoW.
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Old 18-07-2007, 05:55 PM   #8 (permalink)
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Default Re: Hxley Guild/Clan HQ's (Brain Storm)

Guild HQ's would be good fun and a great way to expand community and brotherhood in guilds, kinda like player cities in SWG(before the game got screwed). And because knowing me I may get bored of combat or tired for playing so long straight that I'd like a place to go to hang out and a guild hall would prove quite perfect. Maybe instead of customizing the entire hall, maybe it could be like a couple of preset designs that you could pick from and as the guild expands or becomes more wealthy, being able to add wings and furnish the place. The only way I could think to make it work would be to make the place instanced though. But since I do not know exactally how big the cities are and how much room there would be to place a Guild Hall. (Compared to the huge barren wastes from SWG where you could drop houses in).
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Old 26-07-2007, 07:29 PM   #9 (permalink)
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Default Re: Hxley Guild/Clan HQ's (Brain Storm)

I just hope the Game Play isnt so fast u cant keep up....and you die quickly.. I also pray that weapons arent to strong unless it's a headshot,then it would be understandable.when you trade weapons,does it matter of the others persons level,incase u are tradeing a weapons higher then there level... like *Censored Word**Censored Word**Censored Word* planetside u need cert's to use weapons... man this game is gonna own.
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Old 05-08-2007, 05:25 PM   #10 (permalink)
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Default Re: Hxley Guild/Clan HQ's (Brain Storm)

Now if there will be clan housing they just must implement one really awesome thing which hasn't been done before but would kick ass. Ready for it? Brace yourself

Lets say you just reached level 20 and your level 15 weapon is suddenly useless,instead of selling it leave it at the clan storage room you then get a certain amount of points determend by the stats and reqs the weapon has. Lets say you get 500 points you can then check out an other item of the clanbank of the same value or multiple items until you reach that value of your total amount of points wouldn't that just be AWESOME!
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