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| Huxley General This is the Huxley general discussion area where most talk regarding Huxley is done. Sub Forums: Huxley PC Forum - Huxley Xbox 360 Forum |
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#4 (permalink) |
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Emperor of the Forum
![]() Join Date: Mar 2007
Location: Over there!
Posts: 323
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50 levels will likely help Huxley, since the problem with planetside was that when you got to BR 23 CR 5, you had nothing left to do except raise your kill score.
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The death of one man is a tragedy, the death of millions is a statistic.- Joseph Stalin There is no escape from Chaos. It marks us all.- Warhammer Mark of Chaos Trailer |
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#6 (permalink) |
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Super Moderator
![]() Join Date: Feb 2007
Location: *Classified to protect agents in the field*
Posts: 449
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The thing is it actually takes skill to shoot someone whereas in WoW you just hit a button several times and eat food while you do it. Just because you are a high level doesn't mean you won't get owned by the level 1 guy who is good at FPSs.
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Zeek Genateer - "I'm not hacking. I'm proactively checking your network security!" |
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#9 (permalink) |
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Training Grounds
![]() Join Date: Mar 2007
Posts: 8
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Why cant we have a game that never ends in levels. Exp that never stops, but takes thousands of hrs to achive, only to find out the next level is Ten's of thousands,,,,,,,ect.
This would prevent ppl like you and me from grinding our asses off to be the first to hit the Cap then dominate the relm. this is something that EVE online has come very close to if not achived allready. The True never ending game, allways something to grind. |
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#10 (permalink) |
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Super Moderator
![]() Join Date: Feb 2007
Location: *Classified to protect agents in the field*
Posts: 449
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However the thing is this won't be level grinding crap, Huxley has more to do with skill than just dots, and grinding. PvP is a part of the leveling process. So it goes like a stairway
Pvp is left, PvE is up so level grinding isn't possible. No more chinese script kitties!!!
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Zeek Genateer - "I'm not hacking. I'm proactively checking your network security!" |
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#12 (permalink) |
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Training Grounds
![]() Join Date: May 2007
Posts: 7
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I don't care about how high I can go!
I just care about being able to play this game for a long time and not get bored! (I do this a lot) IN BattleField 2, it was pure skill. At first I couldn't get more than one kill before I died, but I have gone up to only dieing 5 times in the big one hour games and about 50-64 kills (May not be a lot to some) but I like games when you put a twist in it. One BF2 server (Named TOW) made it that when you use C4 you don't die, but you will fly really high! So you could get up on buildings and snipe people. It made the way you play different! You would get into a squad and the leader would get up on a high building and everyone would pop up where he is and you could take a base like that. I would like a high level to get to though! It does add to the fun! |
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#13 (permalink) |
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Training Grounds
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never ending levels kind of miss the point as- it wud just kinda be stupid , there would be nothing else to unlcok no more gameplay, no more quest... so you spend everyday fighting the same monster for 2 years just to lvl up a unreachable lvl, so u can't set your self goals. The only way is to use an expansion pack... adding more vehicles more weapons more to the map and lots more game play , then raising it byt 20 - 40 levels or so... if there neeeds be 2 more sequels then be it.
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#14 (permalink) |
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Senior Member
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If I remember right they basically said it's designed to take around 6 months reach the level cap, after which there will be alot of endgame content.
Then again, even when your "level/rank/whatever" will be maxed, you'd still (probably?) always have more skills and/or equipment to go after. |
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#15 (permalink) |
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Training Grounds
![]() Join Date: May 2007
Posts: 17
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i just hope this game is more skill based than level based...
what i mean is, killing people doesnt depend on your *LEVEL* it depends on your skill at aiming and the skills you use to eliminate your enemy... i hope they incorperate recoil and other skillful factors into the game to later turn this into a more Competitive game like Counter-Strike 1.6/Source. |
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#16 (permalink) | |
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Super Moderator
![]() Join Date: Mar 2007
Location: Scottsdale, AZ
Posts: 195
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fear not, my friend
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#17 (permalink) |
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Training Grounds
![]() Join Date: Mar 2007
Posts: 29
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#19 (permalink) | |
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Training Grounds
![]() Join Date: Mar 2007
Posts: 8
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Quote:
So thats probley based on 3hrs a day 4-5 days a week. Hmm so the most of us will do it in less then 60days. 30days if your like me and game 60hrs a week |
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