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Old 13-02-2006, 09:18 PM   #1 (permalink)
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Default Wonderin what happens when u die during combat?

Just a thought since no-one else has brought it up...what happens when u die in huxley? respawn or u sit tight till it's ovr...which would be borin as hell
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Old 13-02-2006, 09:20 PM   #2 (permalink)
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Maybe you gotta wait for a MEDIC!
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Old 13-02-2006, 09:30 PM   #3 (permalink)
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Quote:
Originally Posted by Athrus
Maybe you gotta wait for a MEDIC!
Yeah that would be cool. Maybe you can than be revived by some kinda medic or another player can drag you to a field hospital or something. But than what if your opponent wins. :shock:
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Old 13-02-2006, 09:32 PM   #4 (permalink)
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I like how Planetside does respawning. I hope Huxley does something like it

You could wait for an medic to find you, and rez you. Or you could tap and and wait for a 10-30 second spawn timer to spawn at a base, or mobile spawn point. If you tap out, you're unable to be rez'd by a medic
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Old 13-02-2006, 09:32 PM   #5 (permalink)
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They wouldn't make you just sit there till the battles over, that would be too harsh for an MMO, I wouldn't be surprised if they went with a system similar to BF2.

Oh, btw. You might want to resize or get a new smaller Avatar. Since yours is too big. 180x180 is probably the best size you could get.
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Old 13-02-2006, 10:07 PM   #6 (permalink)
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Well since they are aiming for a fast paced fps like Quake or unreal, then it wouldnt make sense if you had long down times. I think a system like bf2 would work well.
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Old 13-02-2006, 10:12 PM   #7 (permalink)
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idn how planetside or bf2 work, anyone wanna explain??

i had an arguement with my friend about this a couple weeks back, his conclusion was that u respawn back in your city, i was thinking more of a medic type thing but i know nothing about mmos so im hoping to be surprised
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Old 13-02-2006, 10:25 PM   #8 (permalink)
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For most mmorpg's when you die you spawn back at your home point.. which is usally in a city.

For bf2 its simply if you die you iver wait for a medic to rez you or you spawn back at a place which your team has captured, usally waiting around 10 secounds before spawning.
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Old 13-02-2006, 10:43 PM   #9 (permalink)
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Quote:
Originally Posted by vivin
For most mmorpg's when you die you spawn back at your home point.. which is usally in a city.

For bf2 its simply if you die you iver wait for a medic to rez you or you spawn back at a place which your team has captured, usally waiting around 10 secounds before spawning.
The only problem with that is the old WWIIOL issue. The tanks would sit out side the spawn point and keep racking up the kills. Not only that but it made it a pain to take a base. Id like to see a medic rez or you have to respawn away from the battle at a pre selected spawn point.

An interesting twist would be if a group of medics, working together, could set up a field hospital where you could respawn.
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Old 13-02-2006, 11:13 PM   #10 (permalink)
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I think it would be kwl if u respawned far away like on a seperate island a little ways away from the battlefield...then u wouldnt have to worry about people dying and then 3sec's later shootin ya in the back
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Old 13-02-2006, 11:19 PM   #11 (permalink)
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from what i hear your teams 'base' is not on the actual battlefield (to stop base-raping i would assume), have no idea about re-spawns but i'd would guess it would be like BF2 (either medic or 15-30 second wait till respawn) then respawn on the seperate base and be transported in by ship or APC... I can't remember where i read about the seperate base thing but it was in one of the gamespy reviews i believe, i remember it anyhow...
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Old 13-02-2006, 11:44 PM   #12 (permalink)
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But then how would u tell who wins if everyone just respawns? would there be a frag limit, or a capture and hold for "x" amount of time, or like a lunerite run where ya gotta get back "x" amount of lunerites b4 the enemy does?
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Old 14-02-2006, 12:41 AM   #13 (permalink)
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I also read somewhere that a teams main base would be away from the battlefeild and you would have to hop on a ship to get trasnported to the battle again.

I have no problems with that. The longer it takes to get back into battle the more careful you will be. Which in theory means less noob's rushers running in with a rocket launcer and spaming a group of people before getting killed.
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Old 14-02-2006, 12:50 AM   #14 (permalink)
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Quote:
Originally Posted by vivin
I also read somewhere that a teams main base would be away from the battlefeild and you would have to hop on a ship to get trasnported to the battle again.

I have no problems with that. The longer it takes to get back into battle the more careful you will be. Which in theory means less noob's rushers running in with a rocket launcer and spaming a group of people before getting killed.
but then you will get all the complainers saying, it takes too long, who die too quickly cause they all rush in, but then blame other ppl, looool
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Old 14-02-2006, 12:56 AM   #15 (permalink)
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Well In DoDs The spawn is no accesible to the opposing side, it reduces spawn camping, And perhaps theres a timer that keeps on counting down untill the spawn, and then a wave of dead players are respawned?! It migh make it easier for a team to regroup this way.
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Old 14-02-2006, 01:44 AM   #16 (permalink)
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or if your base has A.I controlled turrents or something, or simply if the opposing team enters your main base they get zapped like on C&C :wink:
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Old 14-02-2006, 02:34 AM   #17 (permalink)
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Quote:
or simply if the opposing team enters your main base they get zapped like on C&C
That would be very entertaining to watch :D
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Old 14-02-2006, 02:58 AM   #18 (permalink)
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ya espicially if they did it repeatedly because of lack of Int :D
and if it made a noisy sizzle sound everytime someone was dumb enough to walk into it :shock:
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Old 14-02-2006, 08:03 PM   #19 (permalink)
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When you die I think you turn into a Hybrid :P Nah I am joking hehe
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