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Old 30-03-2007, 02:32 AM   #41 (permalink)
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Default Re: Coordinating A Server For This Community

i think thatd be awsome
5,000 is alot of people
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Old 03-04-2007, 03:50 AM   #42 (permalink)
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Default Re: Coordinating A Server For This Community

The Righteous Arcadians !!!! or just Righteous Arcadians

def. Arcadia - relatively isolated from the rest of the known civilized world, proverbially lived a simple, pastoral life.


this defines everything that this forum is right now.. As a community, we are a single mind. and as a clan we are from a single and secluded part of the huxley community. Generally speaking, if you aren't part of the forums then you dont know about us.

i like it it rings original in my ears.. tell me what you think
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Old 03-04-2007, 04:07 AM   #43 (permalink)
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Default Re: Coordinating A Server For This Community

hmmm sounds alright
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Old 03-04-2007, 10:27 PM   #44 (permalink)
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Default Huxley Servers

This is a real great idea......it gives the forum an even extra purpose.....you can form rivalries, alliances and set rank ....if this really does happen i also am all for it.....

and pple dont start choosing yur names cus the more common ones probably wont be there its too early to do this good idea thogh

Last edited by gobbly2100; 23-04-2007 at 11:21 PM.
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Old 28-04-2007, 01:18 AM   #45 (permalink)
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Default Re: Coordinating A Server For This Community

I know my faction is Sapian and i might have a name of "Attigeyy" (its my old swg name) or a roleplay name like private Barkly. also we could schedule battles or getting togher in a town or making stratgeys pr making plans to trade stuff or putting stuff up for sale. This Game will be GREAT
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Old 28-04-2007, 02:33 AM   #46 (permalink)
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go the sapians!!! , ^ nods.
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Old 29-04-2007, 02:43 AM   #47 (permalink)
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Default Re: Coordinating A Server For This Community

From now on please no "(insert faction here) is better" or "(faction) sucks". Its stupid and does nothing and has no supporting evidence for said claim.
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Old 08-05-2007, 04:35 AM   #48 (permalink)
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Default Re: Coordinating A Server For This Community

well the server for the site sounds like a good idea gobbly u should et up a pay pal donation thing to keep a server up and running for everyone
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Old 08-05-2007, 12:45 PM   #49 (permalink)
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Default Re: Coordinating A Server For This Community

This is not like any FPS Decent. You do not pay for a server with a monthly fee, you pay for patches and maintenance. You don't own a server, you choose which server you want to play on. That's what the post meant by coordinating a server.
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Old 08-05-2007, 04:16 PM   #50 (permalink)
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Default Re: Coordinating A Server For This Community

yea becasue we are being verry loyal to the game and im pulling my hair out about it lol

Last edited by zeekgenateer; 08-05-2007 at 09:53 PM. Reason: Rule 1 sigh...
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Old 21-05-2007, 07:13 PM   #51 (permalink)
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Default Re: Coordinating A Server For This Community

Sounds like a great idea, I actually just started a thread before I saw this so that the people on the forums could post what username they wanted to use in Huxley so we would know people from the forums, so that solves the problem of knowing who is from the forums, provided everyone posts. : )

The post I made to solve the problem Fauqs presented is called What username will YOU claim. It is the answer to his problem so if you think this server coordination is a good idea as I do, post your selected username there!

Last edited by zeekgenateer; 21-05-2007 at 09:39 PM. Reason: Double Post
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Old 21-05-2007, 09:40 PM   #52 (permalink)
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Default Re: Coordinating A Server For This Community

This does not solve the problem at all, people can and will sign up before you on Huxley and will get your name first. Come up with an original name and that won't happen.
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Old 29-05-2007, 04:09 PM   #53 (permalink)
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Default Re: Coordinating A Server For This Community

How many servers are there going to be in total? any idea? I hope they are sensible with server to subscription numbers. MMO's need to be Massive !!
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Old 30-05-2007, 02:53 AM   #54 (permalink)
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Default Re: Coordinating A Server For This Community

my bad ive never plahyed MMOs before it just caught my eye as an MMOFPS
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Old 31-05-2007, 03:22 AM   #55 (permalink)
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Default Re: Coordinating A Server For This Community

OH MY GAWSH!
Schools out and I'm so bored, I NEED HUXLEY!
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Old 31-05-2007, 10:04 PM   #56 (permalink)
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Default Re: Coordinating A Server For This Community

I'm interested to know whether or not people will be able to play on both sides in the same server. The reason for this is having big forum battles where you can actually shoot the others. If you can be on both sides, loyalties to one won't be as heavy, especially since you know the people you're fighting against and can choose to swap sides the next week to fight with them.

The more well known, organized and friendly fighting between groups of people will only make the game more enjoyable. When you foster hate and dislike between the factions, that doesn't make it enjoyable when you take it to the forums. Having the same group be on both sides gives you more control over organized pitched battles that end up as more fun than grindfest with pubs running amok. They're also less focused on beating the other person than having fun and winning. (I know that sounds contradictory)

I think it would be great to set up teams based on usernames every couple weeks, swap them between the factions, give them a week to build up the character and finallly let them duke it out and see what happens. Set up the next fight for a couple weeks in the future, randomize the teams again and repeat.
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Old 06-06-2007, 04:47 PM   #57 (permalink)
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Default Re: Coordinating A Server For This Community

Quote:
Originally Posted by Felix12g View Post
I'm interested to know whether or not people will be able to play on both sides in the same server. The reason for this is having big forum battles where you can actually shoot the others. If you can be on both sides, loyalties to one won't be as heavy, especially since you know the people you're fighting against and can choose to swap sides the next week to fight with them.

Sorry to say that I dont like this Idea... for one I plan on making a guy and staying with him till the end... swaping it up every week would be counter-productive to the lvling your char.

If you guys wanna do it thats cool but I will stay on one side. well until I get board or something but wont be every week...

I am all for the group clan for the forums... but I am going to be whatever race I wanna be...
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Old 06-06-2007, 04:50 PM   #58 (permalink)
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Default Re: Coordinating A Server For This Community

I'm pretty sure there are modes such as deathmatch, that one where you get parts to build something that fall from the sky, etc. They've been confirmed as far as I can remember. So you might be able too...
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Old 10-06-2007, 03:31 AM   #59 (permalink)
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Default Re: Coordinating A Server For This Community

Quote:
Originally Posted by Felix12g View Post
I'm interested to know whether or not people will be able to play on both sides in the same server. The reason for this is having big forum battles where you can actually shoot the others. If you can be on both sides, loyalties to one won't be as heavy, especially since you know the people you're fighting against and can choose to swap sides the next week to fight with them.

The more well known, organized and friendly fighting between groups of people will only make the game more enjoyable. When you foster hate and dislike between the factions, that doesn't make it enjoyable when you take it to the forums. Having the same group be on both sides gives you more control over organized pitched battles that end up as more fun than grindfest with pubs running amok. They're also less focused on beating the other person than having fun and winning. (I know that sounds contradictory)

I think it would be great to set up teams based on usernames every couple weeks, swap them between the factions, give them a week to build up the character and finallly let them duke it out and see what happens. Set up the next fight for a couple weeks in the future, randomize the teams again and repeat.
But the deep hate that builds up against opposing factions is what makes games great!

First you hate them, and it gives you the greatest pleasure to defeat them in battle.

Then you have some good fights against them and you gain each others respect.

You continue your hate for each other, but it's ok to lose every now and then because it was a good fight for both sides.


Well that's how it could work if you want to throw a little RP in there when you play :D
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Old 11-06-2007, 03:16 PM   #60 (permalink)
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Default Re: Coordinating A Server For This Community

I had played a little known MMORPG called RFOnline a while back. There were three factions on a server, and at a certain time(s) every day, all three would fight over the Mines. the Mines were pivotal to generating income; the only other way to make money was to sell loot from monsters and crafted items. Anyway, all three factions were spitting at each other, calling whoever won a h4x0r, glitcher, exploiter, etc. But I found that I was very fun to defeat an enemy who hates you and you hate so much. I'd rather not switch factions on a weekly basis. I also doubt Webzen would do that. (I hope Webzen won't do it)
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