Huxley Game, Massively Multiplayer Online First Person Shooter Game, MMOFPS


Subscribe to the forum RSS feed and keep up to date with all the latest posts!
Go Back   Huxley Forums > Huxley Forums > Huxley General

Huxley General This is the Huxley general discussion area where most talk regarding Huxley is done.
Sub Forums: Huxley PC Forum - Huxley Xbox 360 Forum

Reply
 
LinkBack Thread Tools Display Modes
Old 27-09-2006, 08:09 PM   #1 (permalink)
Training Grounds
 
Mythricor's Avatar
 
Join Date: Aug 2006
Posts: 24
Mythricor is on a distinguished road
Default Huxley Guild Wars

This probly has been brought up before but does any one know if guilds are gonna be able to fight and have wars would be sweet, it would also add more fun to the game cause a clan could say hire some body as a merc to kill members of the other clan or protect their own members, (so u could have alot of fun backstabbing because the mercs wouldent declare that they were working for the other clan so all the clan that was being attacked would know is that another clan wants them dead)
Mythricor is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 27-09-2006, 09:47 PM   #2 (permalink)
Member
 
Join Date: Jun 2006
Posts: 81
Savag3Shadow is on a distinguished road
Send a message via AIM to Savag3Shadow
Default

I wouldn't imagine the point of Webzen putting clans in if you couldn't fight other clans, and on the point of mercenaries, they would be kind of pointless becuase if they did go and backstab someone, etc., the "backstabee" would just respawn...
__________________
[url=http://www.freewebs.com/huxleypro/index.htm][IMG]http://img56.imageshack.us/img56/6163/savageknightssigjg9.gif[/img][/url]

Click the pic to join!
Savag3Shadow is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 12:46 AM   #3 (permalink)
Member
 
Mandalore's Avatar
 
Join Date: Aug 2006
Posts: 58
Mandalore is on a distinguished road
Default

In the defense of us Mercenaries/Commandos/Bounty Hunters...what have you, there is a point to us, were hired guns, we strive to be the best equipped, best trained, and overall, just plain kickass. What better way to get at your most hated enemy than radioing in a mercenary, him setting his price, and having him come own along side you. Nothing against ya shadow, good guy and all, but I really do hope that there is an aspect such as this for people like us.

-Mandalore-

Mercenary for hire.
Mandalore is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 12:52 AM   #4 (permalink)
Senior Member
 
Detnation's Avatar
 
Join Date: Aug 2006
Posts: 190
Detnation is on a distinguished road
Default

lol. yes that would be cool.. and even if they made a class of Hitman where there was a specific stealth armor that the hitman could use to stealth up on the enemy say one target and kill him in a alley way in there own city
Or, wait what if as a sniper you could go across the plains of destruction and hunt a fo down then once at the fo say he be in his factions city you could travel through and get into a building. then with a but set up a recon and watch that person and what he's doing and then when he gets alone BOOM!!! kill him and then sneak away unscathed. that would amazing.
Detnation is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 01:36 AM   #5 (permalink)
Training Grounds
 
Mythricor's Avatar
 
Join Date: Aug 2006
Posts: 24
Mythricor is on a distinguished road
Default

@ Savage well the merc could go spawn camp for a little while this would be annoying :P it would be annoying for the other clan or if clans could get bases (which would be sweet) maybe the merc would raid it during a meeting or somthing just to annoy them. I personally thing mercs would be sweet and once the game is out i might try to start a clan (if they have them) of mercs that can be hired out
Mythricor is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 02:00 AM   #6 (permalink)
Member
 
GuyRobinson's Avatar
 
Join Date: Sep 2006
Posts: 62
GuyRobinson is on a distinguished road
Default

yeah i say that we stop all this "what if" crap. what if you can do this in the game, what if you can do that. its not doing anything o bring up all these idea about what could happen. but thats just what i think...
GuyRobinson is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 01:26 PM   #7 (permalink)
Member
 
Join Date: Aug 2006
Location: ATL
Posts: 58
Pyrath is on a distinguished road
Send a message via AIM to Pyrath
Default

you might not like this "Guy", but here i go.
What if.. Webzen actually gave us some more tangible information so we would be speculation wildly?
DIGEST THAT!
Pyrath is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 07:09 PM   #8 (permalink)
Member
 
Mandalore's Avatar
 
Join Date: Aug 2006
Posts: 58
Mandalore is on a distinguished road
Default

You both make interesting points in this thread. I believe that there will be an aspect for us in Huxley, like there is in any game, but this is different, this is our source. I believe that we will be able to do what we do best, and own enemies for the highest bidder. We bring something fun to the table for anyone and everyone that can meet the price. I don't take sides...they pay me

-Mandalore-

Mercenary for hire.
Mandalore is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 11:15 PM   #9 (permalink)
Senior Member
 
brycenation's Avatar
 
Join Date: Aug 2006
Posts: 144
brycenation is on a distinguished road
Default ....

anyone got a clue as when the official huxley site will be up and running ?
__________________
[SIGPIC][/SIGPIC] Join now at
[URL]http://www.darkstealth.tk[/URL]
or
[URL]http://darksoul99.proboards58.com/index.cgi?board=join&action=display&thread=1157418214[/URL]
brycenation is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 11:17 PM   #10 (permalink)
Training Grounds
 
Join Date: Sep 2006
Posts: 25
Degu is on a distinguished road
Default

*shrugs* Nobody knows except the devs probably lol...
Degu is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 28-09-2006, 11:27 PM   #11 (permalink)
Training Grounds
 
Mythricor's Avatar
 
Join Date: Aug 2006
Posts: 24
Mythricor is on a distinguished road
Default

Think this fall (or atleast i think tahts what webzens site said)
Mythricor is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 29-09-2006, 12:08 AM   #12 (permalink)
Member
 
Join Date: Jun 2006
Posts: 81
Savag3Shadow is on a distinguished road
Send a message via AIM to Savag3Shadow
Default

Speaking of "What if's", I think it would be awesome if they had an RTS element to it like BF:2 MC for the PC does. Not the creation of units and management of resources, etc. mind you, but along the lines of troop movements and what not. If you had an overhead view of the map and could designate different groups of soldiers and then set rally points for them, etc., that would be kick ass.

-Savag3
__________________
[url=http://www.freewebs.com/huxleypro/index.htm][IMG]http://img56.imageshack.us/img56/6163/savageknightssigjg9.gif[/img][/url]

Click the pic to join!
Savag3Shadow is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 29-09-2006, 01:15 AM   #13 (permalink)
Member
 
GuyRobinson's Avatar
 
Join Date: Sep 2006
Posts: 62
GuyRobinson is on a distinguished road
Default

meh. i think it would depend. im not saying it wouldnt be cool and im not saying it would. but the thing i do agree on is the fact that Webzen needs to give us MORE INFO SOON!
GuyRobinson is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30-09-2006, 06:15 AM   #14 (permalink)
Training Grounds
 
Frosty-Syn's Avatar
 
Join Date: Sep 2006
Location: Down South
Posts: 6
Frosty-Syn is on a distinguished road
Send a message via AIM to Frosty-Syn Send a message via Skype™ to Frosty-Syn
Default

Quote:
Originally Posted by Mythricor View Post
@ Savage well the merc could go spawn camp for a little while this would be annoying :P it would be annoying for the other clan or if clans could get bases (which would be sweet) maybe the merc would raid it during a meeting or somthing just to annoy them. I personally thing mercs would be sweet and once the game is out i might try to start a clan (if they have them) of mercs that can be hired out
I think i heard in the video at E3, where the dev was talking about Huxley, that clans can have housing, provided they have the cash for it. This sounds pretty damn neat.
Frosty-Syn is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30-09-2006, 06:18 AM   #15 (permalink)
Training Grounds
 
Frosty-Syn's Avatar
 
Join Date: Sep 2006
Location: Down South
Posts: 6
Frosty-Syn is on a distinguished road
Send a message via AIM to Frosty-Syn Send a message via Skype™ to Frosty-Syn
Default

Quote:
Originally Posted by Savag3Shadow View Post
Speaking of "What if's", I think it would be awesome if they had an RTS element to it like BF:2 MC for the PC does. Not the creation of units and management of resources, etc. mind you, but along the lines of troop movements and what not. If you had an overhead view of the map and could designate different groups of soldiers and then set rally points for them, etc., that would be kick ass.

-Savag3
Yeah, and to keep it organzied only allow this feature to say the leader of a clan, so that only one person can set up the movements for everyone in their clan that is on at the time, it would also encourage people to join a clan, so their unit would be more tactically sound as a whole.

doubt it, but hell, while we are dreaming right?
Frosty-Syn is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30-09-2006, 08:51 AM   #16 (permalink)
Super Moderator
 
Felix12g's Avatar
 
Join Date: May 2006
Posts: 547
Felix12g is on a distinguished road
Default

Not necissarily. Tribes 2 had a system where you could set objectives and give orders to people. From repairing bases to attacking things etc. It's been a while since I played that game (One of the best FPSs for sheer versatility of gameplay) so I don't remember the specifics of the system.

Having a single person, or a few, directing the battles wouldn't be beyond reason, and it seems plausible with the ranking system for experience in Huxley.
__________________
If you can't describe what you are doing as a process, you don't know what you're doing.
~W. Edwards Deming
Felix12g is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30-09-2006, 09:08 AM   #17 (permalink)
Training Grounds
 
Frosty-Syn's Avatar
 
Join Date: Sep 2006
Location: Down South
Posts: 6
Frosty-Syn is on a distinguished road
Send a message via AIM to Frosty-Syn Send a message via Skype™ to Frosty-Syn
Default

Indeed, we couldn't have everyone with this ability. It just wouldn't be feasible, but yeah perhaps some of the higher ranking pvp officers, per say, would be allowed to dictate troop movement and strategy.
Frosty-Syn is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30-09-2006, 05:15 PM   #18 (permalink)
Senior Member
 
Join Date: Jun 2006
Posts: 186
1Shot1Kill is on a distinguished road
Default

I will be a merc but i charge an arm and a leg. Nah, i'll be affordable, don't worry! i doubt i'll join any clans with this game, i'll just be a merc who can be hired by different guilds.
1Shot1Kill is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30-09-2006, 06:17 PM   #19 (permalink)
Senior Member
 
connnnn's Avatar
 
Join Date: Apr 2006
Location: TX, USA
Posts: 425
connnnn is on a distinguished road
Send a message via AIM to connnnn
Default

If you're in an organized team with people, you're going to be on voice chat anyways...

As far as things like affecting visual goal points or whatever that might show up on screen or on a map, that ranking system could come into play, but ultimately at most someone will be able to give "suggestions", because it's not like everyone is going to be forced to follow 1 random person just because he has a higher rank. I wouldn't expect there to be anything nearly as involved as the BF2 system, personally. I think it would make much more sense to just let Team leaders affect these things for people within their teams, i.e. if I start a team and 3 of my friends join and I move leadership over to 1, he can use some kind of bind or whatever to mark a certain vehicle and everyone in the team will see a target icon on it or something. Something like that (ya it sounds a lot like WOW's raid targeting system I guess) would be simple and efficient, and might actually be useful to cut down on voice chat spam even within teams.

And you know, we really don't have any clue how the guild/clan/etc system will work. For all we know you might not be able to just join and quit them constantly. But like I've mentioned before I don't see the utility of hiring mercenaries anyways... seems like if you have 10 people who are good enough to get hired by other groups to help in certain fights, they'd be better off playing together as 1 big team and taking all the spoils for themselves.
connnnn is offline  
Digg this Post!Add Post to del.icio.usBookmark Post in TechnoratiFurl this Post!
Reply With Quote
Old 30-09-2006, 08:26 PM   #20 (permalink)