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Old 09-09-2006, 03:07 PM   #1 (permalink)
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Default Really Stupid Question Regarding The Game

This is probebly a stupid question yet again . BUt what will the deal with laggers be ? . I play far cray heaps and it lags like a bitch . But i take it casue you pay to play for this they will have really good servers, so no lagging ??
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Old 09-09-2006, 07:16 PM   #2 (permalink)
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You could argue that an MMORPG could survive despite lag issues, but I think it's safe to say that consistently crippling lag would an MMOFPS like the plague. It's probably high on their list.
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Old 09-09-2006, 08:38 PM   #3 (permalink)
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Since it's an FPS, they'll most likely design the dataflow so that the lagger suffers, not the rest of the people. Meaning just becase a person is lagging doesn't mean that the rest of the server can't hit him. If he's lagging, it'll probably be that he'll be standing in a single spot doing nothing until he catches up with the server, making him easy meat for a monkey with a rock.
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Old 09-09-2006, 09:44 PM   #4 (permalink)
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i kno this is a really stupid question but can u b monkeys that can throw rox? hahaha
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Old 09-09-2006, 11:50 PM   #5 (permalink)
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ha...no. and in this game if YOUR laging its most likely a problem with YOUR internet and not he serverrs.
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Old 10-09-2006, 03:35 AM   #6 (permalink)
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I think if your lagging as guyrobinson said its most likely you internet or there is going to be a server crash but I would hope unlike wow they actually fix there problems. And if your lagging you will probably just disconnect.
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Old 10-09-2006, 04:12 AM   #7 (permalink)
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exactly...
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Old 10-09-2006, 12:14 PM   #8 (permalink)
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cheers yeh i dont think ill have a problem then as it will be run on proper servers. Only reason i sometimes lag on farcry is the user hosts are soo shit most the time . Also think im upgrading to 8mb soon aposed to 2mb so shud be better
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Old 10-09-2006, 07:00 PM   #9 (permalink)
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lol get T1... thats what i got.
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Old 10-09-2006, 08:48 PM   #10 (permalink)
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Webzen has made it clear that you dont have to worry about your internet connection lagging up the servers. You'll probably lag, but it won't affect everyone else's online experience.
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Old 10-09-2006, 09:02 PM   #11 (permalink)
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obviously.
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Old 13-09-2006, 07:07 PM   #12 (permalink)
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I have one of the best Gaming Rig and I spend atlest $600 every 6months to keep it up todate and I expect to fully enjoy my games , Sinple player as well as Multiplayer.

I really sux when 2 out of 6 people in any Match have really shitty PC and everyone suffers. Something must be done to keep the Lag away from this Game.

BOW TO HUXLEY and Quake Wars
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Old 13-09-2006, 07:40 PM   #13 (permalink)
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Yeah i hear ya there. like in counter strike when one kid has like 100+ ping and then everything goes crazy and ruins the fun.
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Old 14-09-2006, 08:18 PM   #14 (permalink)
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in most MMOs i've played if you are lagging, it more or less freezes your character making you an easy target or you just continue to do your last motion (i.e. move sraight) as opposed to several FPSs where if you lag the server keeps track of you but your character apprears to not move and suddenly you pop up behind your enemy....

lol i don't think that made any sense. at least i know what i'm trying to say even if you dont :D
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Old 14-09-2006, 09:17 PM   #15 (permalink)
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ha no i know exactly wat u mean
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Old 14-09-2006, 10:01 PM   #16 (permalink)
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hahahahah omg that happens to me all the time in CS.
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Old 16-09-2006, 09:02 PM   #17 (permalink)
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I believe there is actaully a setting in CS that allows the server admin to throttle use of his connection. This will either make everyone lag a little, or make laggers lag a lot, and others not lag. Cant really remember, was a few years ago.
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Old 16-09-2006, 10:27 PM   #18 (permalink)
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They're called rates, and it effects your client since it's a client setting. Server settings are seperate and there's very little point in restricting what your server can do since it screws up everybody without prejudice. Including the owner. There are a few different ones, the basic one is just "rate" which effects the packet rate max that can be sent.
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Old 17-09-2006, 06:14 PM   #19 (permalink)
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yeah kinda like in wow where everyone lags if the servers lags or crash's right.
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Old 17-09-2006, 09:41 PM   #20 (permalink)
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These are all client side. Used for optomization mostly, usually the majority of players know nothing about them. Used to be a big problem in leagues where poeple would totally screw with their rates making it seem laggy on the enemie's end and they teleport, but be perfectly playable on the clients end. That's why they started implementing script .cfgs (At least in HL mods) that would force set rates at the beginning and check at different times throughout to see if they're being changed.
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