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| Huxley Beta This board is only for discussion about the Huxley beta only. |
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#1 (permalink) |
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Member
![]() Join Date: Mar 2007
Location: Bulgaria
Posts: 52
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Hello comrades..I was looking why Webzen delayd Huxley for allmost 2 years...Heres the reason....out of money,investors,hakers and lack of good developers.I apply this text so can see for ur self:
__________________________________________________ _____________ The online game industry is subject to rapid technological change. We need to anticipate the emergence of new technologies and games, assess their market acceptance, and make substantial game development and related investments. In addition, new technologies in online game programming or new platforms such as the game consoles planned to be introduced to the market later this year could render MU or other online games that we expect to develop in the future less attractive to our subscribers, thereby limiting our ability to recover development costs and potentially adversely affecting our future revenues and profitability. If we fail to retain and hire skilled and experienced game developers or other key personnel in order to design and develop new online games and additional game features, we may be unable to achieve our future business objectives. In order to maintain our competitiveness in the future, we will need to continue to attract and retain skilled and experienced online game developers. None of our current senior technical officers or staff members is bound by non-competition agreements and any of them could decide to resign or work for our competitors at any time without any contractual restriction. Moreover, since our industry is characterized by high demand and intense competition for talent, we may need to offer higher compensation and other benefits in order to retain key personnel in the future. Overall, we may not be able to attract or retain the qualified game developers or other key personnel that we will need in order to achieve our business objectives. In addition, as we are still a relatively young company with rapid growth since our establishment, our ability at times to train and integrate new employees into our operations may not meet the growing demands of our business. Undetected programming errors or flaws in our games could harm our reputation or decrease market acceptance of our games, which would materially and adversely affect our results of operations. Our games may contain errors or flaws that become apparent only after their release, particularly as we seek to develop and launch new games under tight time constraints. We believe that if our subscribers have negative experiences with our games, they may be less inclined to commence, continue or resume subscriptions with us or recommend our games to other potential subscribers. Undetected programming errors and game defects can harm our reputation, cause our subscribers to terminate subscriptions with us, divert our resources and delay market acceptance of our games, any of which could materially and adversely affect our results of operations and have a negative effect on the price of our common shares and ADSs. Unexpected network interruptions caused by system failures or other external factors may lead to subscriber and revenue reductions and harm our reputation. Any failure to maintain the satisfactory performance, reliability, security and availability of our network infrastructure may cause significant harm to our reputation and our ability to attract and maintain subscribers. Any server interruptions, breakdowns or system failures, including failures attributable to sustained power shutdowns, efforts to gain unauthorized access to our systems, loss or corruption of data or malfunctions of software or hardware, or other events outside our control that could result in a sustained shutdown of all or a material portion of our services could adversely impact our ability to service our subscribers. ______________________ If needed i ll put the link of this document.
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Im half bulgarian and half russian...damn thats some crazy insane combination. [IMG]http://i16.tinypic.com/4bogup2.jpg[/IMG] |
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#2 (permalink) |
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Training Grounds
![]() Join Date: May 2007
Posts: 10
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Thats from a SEC statement all companies…EA, Activision etc will have a safe harbor statement in their annual report or other SEC reports….it prevents shareholders from suing the company if things really do go bad…because the company stated the risks in their environment…
Webzen has about $66 Million in cash btw |
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#4 (permalink) |
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Super Moderator
![]() Join Date: Feb 2007
Location: *Classified to protect agents in the field*
Posts: 449
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These days big project deadlines never are respected. All construction projects (especially governmental) are always really late. Games for the most part are always pushed back. Movies pushed back... you could go on forever.
It's like a long car trip (try 7-12 hrs or 3+ if you're traveling with kids) asking "Are we there yet?" isn't going to get you there any faster. Same with these types of things. The best way to go about it is to find something to do while you're waiting. Read a book, play a game, screw around with linux... lots of things I do. You could play DnD Hope this helps... cause I'm tired of the "Is it out yet?" whining we get here.
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Zeek Genateer - "I'm not hacking. I'm proactively checking your network security!" |
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#5 (permalink) |
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Senior Member
![]() Join Date: Jul 2007
Location: USA,Florida
Posts: 197
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... well all we can do is wait. lets pray MOST of us can get into open beta and tell the rest of us.. whats going down. Gameplay,cool-ness type stuff.
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I want r3c0nzzzz |
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#6 (permalink) |
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Senior Member
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ok well wait for it
........................... .................... is it out yet? is it out yet? is it out yet? is it out yet? Im really excited about this game so all i can do is read about it no fun weres my gameboy
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I put the laughter into manslaughter. |
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