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| Enforcer Discussion about the enforcer class in Huxley, the enforcer is a close-range combat class. |
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#22 (permalink) |
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Emperor of the Forum
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They will definetley have rockets, and rocket propelled grenade is a rocket. What good FPS with vehicles don't have rocket launchers. How else will you destroy a vehicle? I think that the enforcer will have all the heavy damage weapons, short range weapons, the avenger will have the medium damage, medium range weapons, and the phantom will have the long range, high damage, and short range, low damage weapons(aka knife).
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#23 (permalink) |
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Super Moderator
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thats pretty much a good summary of the only things we know for sure lol.
idk about phantoms close range wespons being low damage tho. /me is hoping to god for rear entry knife kills |
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#24 (permalink) |
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Emperor of the Forum
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Well, when i said that, i wasn't including the fact that there may be sneak attack skills, where you may be able to attack with a knife close up, if the person is unaware of you, and do severe damage to the person.
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#26 (permalink) |
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Senior Member
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I think it would be AWESOME to have some sort of fatality just to humiliate someone as they died. Unloading a bunch of rounds into the back of their head would be so grusome I'm definetly down for that.
Not sure how the tackle is going to work but it definetly sounds like fun Just as long as it's not like the dagger knockdown in Gunz: the duel. If you have ever played that, its free. You stab someone with your knife and they fall down and can't shoot at you, so you pretty much stab, take out your gun, and blow them away while they just sit their screaming at their moniter. You can jump out of the little knockdown just jumping right when they hit you, but I don't know if that would be huxleys way of handling it. Maybe a certain button to press so you still get knocked back but not near as bad so you can still fight back. It might be tough for them to make the tackle useful but not overpowered |
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#28 (permalink) | |
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Member
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Quote:
Haha i love your rich imagination, and yes i would like also to humiliate a sniper. Im sure there will be ways to do that and its so demoralising. Also its nice to strafe on his sniper timings so he will miss a lot ->> very anoing for him. Offcourse you might meet a maniac sniper but thx to God they are rare. I just hope there will be possibilities to talk/chat with my enemy race. |
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#29 (permalink) |
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Senior Member
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Dude... That's not imagination lol. There is a game called Gunz where you have both swords/daggers and guns like pistols Uzis and such. That knockdown is annoying but doesnt work everytime, the guy is running i hit him right but he doesnt get knockdowned, did so 3 times and no knockdown. Anyhow that's hard to do but pro's can do it without getting hurt.
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#30 (permalink) |
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Im referring to the idea of humiliate some1...
For example i saw few WarRock gameplay movies on you tube and loved this idea of humiliate: you throw a hand grenade right under his ass, hit him with 1 bullet so you get his attention than switch to hand grenade again and just stay there, the nub turns around and when he is about to fire, he blows up in front of you. I found this pretty sick hehe. |
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#32 (permalink) |
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Senior Member
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Yeah, like [MCG] (Mini Chain Guns) something to own ppl with. I have seen the pics with that chain guns,and there sick!!! (7 more months till Release) (2 more monthss or 1 till open beta)
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#33 (permalink) |
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Training Grounds
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gatlin guns will probably cost ass loads of cash and probably an uber high level to weild but thay whould be kick ass untill you run into sumone with an automatic sniper or the huxley vewrsion of the AWM (AWP as it has become more well known as even though it is caled the arctic warefare magnum).
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#34 (permalink) |
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Training Grounds
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I will love to see finishing move. Somthing bloody and nasty - like stiking your gatling gun in to the face of the fallen enemy and making it to look like bloody pool
As we all know the enforcer is the strongest creep from all the lot so i will realy enjoy to see some bare hand's close combat - like braking the nake of the fool who come close inaf to me. But above all i will love to see the game fainaly |
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#35 (permalink) |
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Training Grounds
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we have to remember that a enforcers main stenth is probably close combat so long rang missles to blow up vehicle are unlikly with enforcers i picture shotguns close range explosives melee waepons and some machine guns that are less acurate at long or mid range plus some big armor that could stop a gurnade
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#39 (permalink) |
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Training Grounds
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I imagine everyone can use every gun, with no class specific object (except for armor). Instead, specialization skills you get with levels in your class mold what you should be doing. You get bonuses to some type of heavy powerful weapon with a Enforcer, you get it with Assault Rifles and Support Rifles (assault with a scope) etc. And the skills boost your damage/rate of fire/accuracy/range etc. Weapons shouldn't be prevented from use from any class. An Enforcer could be able to use a Sniper Rifle, just have a horrible time finding a good kill spot because he lacks proper methods for finding them, or his armor reduces his accuracy (which wouldn't significantly impact a RPG or Shotgun)
Knowing that the games also half PvE there has to be some sort of method for 'aggro control' which will probably come into play in PvP in some form. Stop thinking inside of the box |
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