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Avenger Forum for talking about the avenger class in Huxley, avenger is the midrange combat class.

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Old 13-01-2008, 10:25 AM   #81 (permalink)
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Default Re: Avengers - Weapons & Skills

Enforcer- Head Shot Defense : For a period of time, you have increased defense against headshots.

see this doesnt mean immunity where "oh look you cant shoot my head and i die" this means that your armor gets a huge boost and it will most likely take two shots to drop your ass. Snipers arnt cowards because they stay off to a distance, sinipers are the most stratigic part of the game. also a snipers worst enemy are other snipers not enforcers or avengers. sniper vs sniper long range sniping is very intence. also snipers have a skill that can counter act that skill. Powerful Sniper Shot : Increased damage with Snipers. though both skill will most likely have a cool down time of about fiveminutes or so, if not players would have one gay ass advantage that no player wants to deal with.

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Old 06-05-2008, 08:04 PM   #82 (permalink)
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Default Re: Avengers - Weapons & Skills

Just curious, were grappling hooks ever announced? If not I wouldn't get my hopes up >.> If we were to have them I think it would take up an armor slot or something, just like night vision. All classes should have them but the speed at which you climb is effected by your class (Enforcers would have a hell of a time scaling a wall, whereas a Phantom would practically run up the wall.).

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Old 12-06-2008, 12:11 PM   #83 (permalink)
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Default Re: Avengers - Weapons & Skills

Talking FPS wise, the Avenger is basically an Assault unit. All round can can snipe at good distance and give good suppressive fire at close quarters while being lethal all the same. Talking about the other Classes, though the Phantom would be really the Sniper. Long Range Recon/Sniper Unit. The Enforcer would be pretty much a slow but lethal opponent. Short Range, hug guns, great suppressive ability, but sadly low accuracy. Also I guess really good anti vehicle class. I'd still go Avenger coz they're the all rounder class and I normally play that. I see lots of potential in this class too. Avengers are a perfect class to use in any situation.

If this paragraph was kinda hard to understand then heres an easier way to say it

Avenger:
-All Rounder Class
-Good in any situation
-Anti Sniper Class (The Reveal Enemy Ability detects stealth)
-Assault Class
-Not best in anything
-Good Overall Support

Enforcer:
-Best for Crowd Control
-Awesome suppressive capability
-High Armor
-Big guns for Anti Tank too
-Low Accuracy
-Frontliner, Tanker Class
-Slow Movement
-Best Close Range Support Unit

Phantom:
-Sniper Class
-Recon Class
-Stealthed
-Fast movement
-Best Long Ranged Support Unit
-Best Accuracy
-Low Rate of Fire
-Low Armor

Of course much of this is subject to change. So I can be wrong here.
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Old 30-06-2008, 11:32 PM   #84 (permalink)
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Default Re: Avengers - Weapons & Skills

Well Im Going to be a Sapien SYN Avenger. And Im hoping there will be a weapon similar to the Battle Rifle off the Halo trilogy.
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Old 10-07-2008, 02:44 AM   #85 (permalink)
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Default Re: Avengers - Weapons & Skills

I say that the avenger should be the jack-of-all-traits. They should be able to access the terrain easily by using tools such as a grappling hook. For weapons they should use things such as assault rifles, SMGs, and high-power/energy rifles so that they are very adaptable.
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Old 18-10-2008, 02:21 AM   #86 (permalink)
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Default Re: Avengers - Weapons & Skills

I will enjoy playing an avenger for the simple reason of versatility. Xerthil I hate to argue but when you say that enforcer will be the anti-vehicle class that may not be so true seeing how any class can receive training with any weapons I would not be surprised to see Avengers running with a rocket launcher to take out some tanks. I'm more than sure that I will probably end up doing this myself, just pointing that out.
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