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Old 11-05-2006, 07:06 AM   #28 (permalink)
Brene
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Quote:
Originally Posted by Felix12g
A question for those of you who are advocating the large lead times with weapons. Have you played Planetside? I'm not trying to criticize, I'm merely curious whether you've played a game where this is readily apparent.

I played Planetside from Launch, to the crap expansion pack when I uninstalled and broke the CDs.

I've also played every large FPS to date, and know which use a 'lead' system and which don't.

Also, if you knew anything about the Unreal engine, then you'd know it's mainly based on it's physics being capable of rendering at unparalleled speeds, thus reducing graphical lag. Therefore leading would not be an issue versus lag, because if you are playing on any type of somewhat decent computer, you've already rendered every bullet in every chamber of every gun before it's been fired, it's a pre-caching system that the new unreal engine is developed with. It's quite revolutionary and ingenious in theory. Though when games start utilizing it, and pushing through, we'll see how they truly put it into effect.

Tomorrow's the big day.
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