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Originally Posted by connnnn
Speed is mostly relative.
If you put ut2k4 in maps that were more closed off relative to player scale (imagine aerowalk), it'd seem much faster than it does on the more wide open maps that are typically used.
Quake never had to worry about making room for shock combos, and you could spam around the corner more effectively. So tighter maps with more twists and turns were more effective, which seems faster because the scale is smaller.
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I would have to disagree speed is a good thing yes but when uyou have a clan come in whos practiced a strat and comes in blazing with another clan who just relise on speed and skill I hate to say it but my experiance in clan matches....a good strat vs speed tends to win out...granted speed may be a part of the strat but there is also positioning whos goin first (best shooters and quickest reflexes) and whos supporting them without that your high and dry and just another frag in the count