Personally I think things like recoil make aiming too reliant on luck. Sure you can learn how to aim to give yourself the highest percentage of hitting, but it's still a roll of the dice at the end of the day. I'd much prefer to have the weapon shoot wherever I'm pointing the crosshair. This only works if the game is balanced around that kind of style though. A game like BF2 would be entirely too easy to get kill in without recoil and bloom, but a game like this will likely play much different. With the developers mentioning fast gameplay influenced by UT/Quake, I just can't see things like recoil working well.
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