View Single Post
Old 16-04-2006, 01:34 AM   #39 (permalink)
connnnn
Senior Member
 
connnnn's Avatar
 
Join Date: Apr 2006
Location: TX, USA
Posts: 425
connnnn is on a distinguished road
Send a message via AIM to connnnn
Default

I would be surprised if this game included a variable cone of fire.

If the devs like fast gameplay a la UT/Quake, the most important element is precision. Things like recoil and cones of fire that change based on movement totally kill that. It just completely changes the style of play. I just hope they put in enough beta testing time for gameplay balances like that, because every little element of combat in this game could have a huge impact on how well it works.
connnnn is offline   Reply With Quote

Sponsored Links