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Old 08-04-2006, 11:11 AM   #13 (permalink)
sneaky-fab
Training Grounds
 
Join Date: Apr 2006
Posts: 10
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tactical can also be used in a fast action game

not only move up but also , retreat, flank them , call support etc.
maybe BF style ? and the action Unreal style ? it can be a good mix

but what if you die in the field of battle ? you respawn ? or...
and i would like to know how fast you die, ( not renegade style 100 headshots = 1 kill )

I have read some info about Planetside and the concept is really good
dunno about the gameplay

I hope that huxley concept will be close to planetside's , i love that idea that 3 Empires are fighting to gain land and facilities ! , i hope that we see facilities in huxley also ( forward battlefield commandpost or something )

They can create teamplay and tactics just with a good squad system where the squadleader can easly give orders ( see BF2 ) and 1 or more commanders who controllers the big orders like dropships ? ( can you fly those things or is that the AI job ? )
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