Thinking back I agree with Kard - a gameplay type such as onslaught would really help ease you into the deathmatch genre. As he said, learning to pick your fights and start to develop a much more twitch/flick aiming style will benefit you before taking upon learning a strict 1v1 deathmatch scenario. The benefit also comes in the fact that when you are in a 1v1 deathmatch game, and playing a good opponent, you often CAN'T pick your fights if you don't really have a great grasp on the game. It sounds a bit simple on paper, but in practice it is incredibly complex.
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