Player Targeting
basicly in my opinion there are 3 types of player targeting.
1) no targets what-so-ever, not even freindlys (Americas army and i think wolfenstein)
2) targets only with your players (Halo)
3) targets your players and enemy players within a certain distance (battlefield, starwars battlefront)
i think this type of game should follow the second targeting system as it would make the game more tactical instead of running round like idiots shooting at each other with rocket launchers 5 feet away from eachother. and it would make use of tactics, knowing where your other team mates are and when reporting enemys you get an idea of what direction they are in and what would the likley tactics for them are.
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