Re: Huxley = Dystopia?
Haven't played it, but they do both seem to fit the cyberpunk universe type of thing (our soon to be future displayed as a different world filled with harsh realities etc.).
And as you said, many fast pace FPS share very common types of guns. The upgrades (I saw stuff like leg boosters for dystopia) are also a similar idea. Huxley has said they're going to have something like 100 different abilities like sprint, thermal vision etc. but we have yet to see more than a handful, so hopefully they'll be more for release.
It's true many games have many similarities, especially FPS. That's why when an FPS comes out with a truly new idea or a new way to give the game a different feel, it's a pretty big deal in the gaming world. It's probably pretty hard to come up with an original idea that would work on a massive scale and appeal to a large audience, so companies tend to throw in things they now will work.
And at the same time, there are so many games out there (popular and not so popular) so even if you sat yourself in a room and took no information from outside resources, in an attempt to create a really original game, you would probably have a bunch of things in common with games already out there, just by chance and by people generally realizing what would be fun and what wouldn't.
So sure, Huxley could have borrowed things directly from dystopia, and from 100 other games at the same time (I'm sure they had plenty of influences). Or, though I think it would be unlikely, it could all just be coincidence.
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It's not UT, it's not Quake, it's not WoW, it's not Planetside, It's not CoD, it's not BF...It's Huxley
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