The info I'm seeing is really turning me off to this game. It looks like it might have too much twitch. I saw a video of someone using a scope, but that was staged I think (other guy wasn't shooting back). Some of the videos for PvP gave me the idea that players might be lagging, but I guess we'll see.
Is the 20v20 PvP confirmed? Or was that just regarding like outfit PvP or something? Also the vehicles I keep seeing, especially in one video which I think might have been leaked from the beta, made it looks like vehicles were worthless. I've heard Huxley won't feature any large PvP maps at release. I hope that just means they haven't got around to making them. I really hate close quarter battles. I'd much rather run through a city in squads. I mean what is an MMO without socializing and team based gameplay.
Also from what I saw this game suffers from heavy consolization. Hopefully it doesn't dumb down the gameplay too much. I played Planetside for a while and for large battles with tons of vehicles and stuff it was awesome. Everyone seemed to have a purpose and there were tons of choices to how you played. Huxley is supposedly unique, but the combat just doesn't look like it's going to work on the large scale if this game ever earns it's mmo title. I mean cloaking is awesome, but everyone is jumping and moving at warp speeds. I imagine melee is going to be one those quick actions when players get too close instead of used for stealth. (unless snipers have a reticule, but I haven't seen one. Looks like point and click stuff so players have no incentive to crouch down and lay single-fire rounds into a target instead of bunny hopping around).
I'm sure this game targets hardcore twitch FPS gamers, so I might be looking at the wrong game. I'll still be trying it out when it comes out, but I figure it's gonna be hit or miss.