Thread: Large Scale PvP
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Old 06-06-2008, 03:27 PM   #106 (permalink)
Sirisian
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Join Date: Jun 2008
Posts: 6
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Default Re: Large Scale PvP

Quote:
Originally Posted by spampire View Post
Yea but now a days your lucky to find 30 vs 30 on planetside, especially if your main is on Markov.

120 which is 60 vs 60 is a pretty good fight. Even 32 vs 32 is a nice fight.

the glory days of planet side I swore I saw 1000 ppl during a 3 way, or at least it seemed like 1000.

When you get that big of a fight outdoors a frontline forms it locks down on some hill or ridge and you spend hours exchanging fire with the hill across the valley, a no mans land, until one side finally manages to break the stalemate. you have to actually start coordinating tactics to break a stalemate like that. it looks awesome too to see that many players dug in shooting tracers, rockets, lasers..Too bad my PC won't run planetside longer than 20 min now no matter how many fullscans and reinstalls.

But 60 vs 60 is still a good fight. Depends on the map I guess.
I just played Planetside a week ago after the server merge. There were pop locked continents on the gemini server. (400 players). Seemed to be doing fine. Sure the game is dying, but that was bound to happen. Heh, I played the game with ~200 fps.

I liked the use of vehicles in planetside. Hopefully huxley brings in some large maps. I heard the news about 20v20 battles. The game might just be too fast paced for large fun battles. I mean in planetside characters moved slower. In this game something like a Liberator bomber would mean nothing. Players would just jump out of the way at 30 mph. Also the system for sniping wasn't 100% accurate while moving and stuff. Too many differences to compare the two I think.
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