Quote:
Originally Posted by Guyver
Anywayyyyyyy
I was pumped for Ut3. There was a mod for '04 That added monster NPC's to the multiplayer maps and waves upon waves, upon waves would swarm at you. I used it as practice against Huxley's PvE element. You know what? I'm gonna re download it because it actually was kinda fun. Some of the maps even had bosses.
Heres the link:
Fraghouse Invasion Full Umod, Unreal Tournament 3 Downloads, Unreal Tournament 3 Modifications
The reason behind this posting is that I'm trying to remind you guys the game is still 50% PvE - So don't forget!
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I used to play that mod too :D you could even level up and customize your characters abilties (Faster shooting, more hp, etc.)
Good stuff, and definitely awesome practice for Huxley's PvE
I'm really curious as to how end game PvE is going to work in Huxley.
In more MMOs high level PvE outings include main tanks, off tanks, dps, main healers, back up healers, and all sorts of other crazy stuff I can't think of.
I wonder how boss fights will work. Like if Enforcers can get agro abilities to attract enemies or something. Or if players will just have to use the abilities they have to stay alive (sprinting away, cloaking, etc.).