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Old 13-04-2008, 05:56 PM   #25 (permalink)
FuLLBLeeD
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Default Re: Anyone else bothered by the term "twitch action mmofps"

Quote:
Originally Posted by Van_Crackin View Post
The reason I won't be buying Huxley upon release is because of the gameplay videos I have seen.

It's too twitchy for me, it just looks like Unreal or Quake. While some people may love that, the reason I am not fond of it is because in massive 100 v 100 battles, I don't want to see 50 of my team mates bunny hopping.
Huxley is supposed to be twitchy. And based on the movement I can tell bunnyhopping isn't going to be a valid tactic. In Quake and Half Life 2 Deathmatch it works, in UT it doesn't.
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