View Single Post
Old 07-04-2008, 06:30 PM   #97 (permalink)
mrconfused
Training Grounds
 
Join Date: Mar 2008
Posts: 9
mrconfused is on a distinguished road
Default Re: Huxley Released By End Of 2008

Quote:
Originally Posted by Xyrael View Post
First of all, the "fact" I posted about no interaction between the platforms meant for PvE, I know that you can kill each other. I've read it. Who cares if you can kill the other in Battlefields, that doesn't equivocate to an integrated system. It means you can shoot them, doesn't mean you can chat, trade, also doesn't mean you share servers, as battlefields will be on seperate servers than the actual city worlds.

Secondly, consistent players means online consistently, I wasn't talking about mature. PC players tend to have much more addictive personalities while 360 players more often than not have social lives outside of gaming.

I agree on voice chat, but to cater a system only to those with voice chat/USB keyboards isn't good marketing. And ease of making games doesn't mean they've spent the last 3-4 years streamlining a game announced originally for PC. They've spent this time working on PC, 360 is lucky they only have to wait 4-6 months more.
Everybody said the same things about the 360 and the PC version for Phantasy Star Universe as well. "oh the 360 version will die within a month because of no fan base or because of not dedicated gamers blah blah blah" But today 360 version has about 5 times the community that still plays when compared to the PC version. And let me just say that to play PSU consistently and have good weapons/armor you need to play a lot and it can get very tedious. Yet there are still people running the same mission over and over again for hours a day everyday. The 360 has the community to make huxley a poplular game and keep it a poplular game, it justs needs to be informed about it.
__________________
Constantly defending the rights of 360 users against PC users-Mr Confused
mrconfused is offline   Reply With Quote

Sponsored Links