Re: Huxley Released By End Of 2008
First of all, the "fact" I posted about no interaction between the platforms meant for PvE, I know that you can kill each other. I've read it. Who cares if you can kill the other in Battlefields, that doesn't equivocate to an integrated system. It means you can shoot them, doesn't mean you can chat, trade, also doesn't mean you share servers, as battlefields will be on seperate servers than the actual city worlds.
Secondly, consistent players means online consistently, I wasn't talking about mature. PC players tend to have much more addictive personalities while 360 players more often than not have social lives outside of gaming.
I agree on voice chat, but to cater a system only to those with voice chat/USB keyboards isn't good marketing. And ease of making games doesn't mean they've spent the last 3-4 years streamlining a game announced originally for PC. They've spent this time working on PC, 360 is lucky they only have to wait 4-6 months more.
|